Player Matchup

Zhong Kui
Zhong Kui
CheeseAndWar
Zhong Kui
Level 100
God Stats
5W - 0L
1,877 SR
Queue Stats
129W - 129L
1,480 Elo+
Party 1
Cabrakan
Cabrakan
sythephantom
Cabrakan
Level 83
God Stats
3W - 0L
1,919 SR
Queue Stats
82W - 67L
1,551 Elo+
Party 1
Cliodhna
Cliodhna
xLittleAngelx3
Cliodhna
Level 68
God Stats
1W - 3L
1,206 SR
Queue Stats
107W - 87L
1,519 Elo+
Party 1
Team Averages
Level 84
1,667 SR
1,517 Elo+

VS

Team Averages
Level 82
1,557 SR
1,426 Elo+
Gilgamesh
Gilgamesh
BOOMERC441
Gilgamesh
Level 109
God Stats
14W - 15L
1,604 SR
Queue Stats
106W - 140L
1,426 Elo+
Solo
Ah Puch
Ah Puch
R190 2
Ah Puch
Level 48
God Stats
22W - 19L
1,567 SR
Queue Stats
138W - 178L
1,422 Elo+
Party 2
Merlin
Merlin
SunkCloud12841
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 115L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CheeseAndWar
Zhong Kui
15
3 / 5 / 6
11,667
614
8,998
22,389
23,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
sythephantom
Cabrakan
16
8 / 3 / 4
13,198
695
13,147
17,459
9,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
15
2 / 2 / 9
11,632
612
8,586
9,569
4,111
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BOOMERC441
Gilgamesh
8
0 / 3 / 3
9,094
479
789
3,471
1,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
R190 2
Ah Puch
15
4 / 8 / 4
11,574
609
10,210
22,253
7,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 5
11,844
623
13,724
7,341
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
13
Kills
8
10
Deaths
13
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BOOMERC441
Gilgamesh
0
3
3
0.5
W
Zhong Kui
CheeseAndWar
Zhong Kui
3
5
6
1.2
L
Ah Puch
R190 2
Ah Puch
4
8
4
0.75
L
4
2
5
3.25
W
Cabrakan
sythephantom
Cabrakan
8
3
4
3.33
W
Cliodhna
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,731
Damage
24,723
49,417
Taken
33,065
37,130
Mitigated
11,216
17,851
Healing
3,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BOOMERC441
Gilgamesh
789
62
0
232
3,471
1,527
0
2,072
1,331
773
859
W
Zhong Kui
CheeseAndWar
Zhong Kui
8,998
786
98
6,585
22,389
23,768
1,491
11,912
9,913
50,972
0
L
Ah Puch
R190 2
Ah Puch
10,210
409
0
2,541
22,253
7,176
0
15,327
6,549
39,797
0
L
13,724
39
0
701
7,341
2,513
0
4,323
2,948
49,458
0
W
Cabrakan
sythephantom
Cabrakan
13,147
1,294
0
5,287
17,459
9,251
710
8,480
8,513
52,957
0
W
Cliodhna
8,586
349
650
5,231
9,569
4,111
462
3,536
5,773
0
36,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,497
Gold Earned
32,512
225
Minions Killed
152
12
Camps Cleared
2
981,709
Distance Traveled
805,092
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,094
479
2
0
1
148,577
2
W
Zhong Kui
11,667
614
95
5
0
296,391
2
L
Ah Puch
11,574
609
58
3
0
309,785
2
L
Merlin
11,844
623
92
5
1
346,730
1
W
Cabrakan
13,198
695
78
4
7
319,190
2
W
Cliodhna
11,632
612
52
3
5
366,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role