Player Matchup

Nu Wa
Nu Wa
BuddStufff
Nu Wa
Level 98
God Stats
1W - 5L
1,764 SR
Queue Stats
472W - 482L
1,550 Elo+
Solo
Tiamat
Tiamat
HailKingJohnson
Tiamat
Level 128
God Stats
4W - 3L
1,656 SR
Queue Stats
197W - 204L
1,510 Elo+
Solo
Rama
Rama
XxToXiC455xX
Rama
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 45L
1,528 Elo+
Solo
Cliodhna
Cliodhna
epsilon857
Cliodhna
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 211L
1,534 Elo+
Solo
Jormungandr
Jormungandr
takaakinice
Jormungandr
Level 133
God Stats
0W - 1L
1,429 SR
Queue Stats
125W - 127L
1,484 Elo+
Solo
Team Averages
Level 118
1,570 SR
1,521 Elo+

VS

Team Averages
Level 104
1,469 SR
1,540 Elo+
Fafnir
Fafnir
BurningLynx
Fafnir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,688 Elo+
Solo
Medusa
Medusa
Gengarrss
Medusa
Level 95
God Stats
5W - 4L
1,592 SR
Queue Stats
175W - 158L
1,511 Elo+
Party 1
Ne Zha
Ne Zha
Weisheit
Ne Zha
Level 155
God Stats
16W - 11L
1,530 SR
Queue Stats
575W - 593L
1,515 Elo+
Solo
Agni
Agni
lXl Huffy lXl
Agni
Level 104
God Stats
1W - 1L
1,261 SR
Queue Stats
214W - 208L
1,490 Elo+
Party 1
Nu Wa
Nu Wa
psiconap
Nu Wa
Level 148
God Stats
6W - 5L
1,460 SR
Queue Stats
552W - 549L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
4 / 8 / 13
12,651
703
11,050
18,555
6,788
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 8 / 12
12,879
716
15,053
19,720
11,501
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 6 / 12
12,258
681
13,560
18,801
7,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
epsilon857
Cliodhna
20
9 / 5 / 9
13,130
729
12,110
15,163
5,746
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
takaakinice
Jormungandr
20
4 / 3 / 16
12,996
722
10,308
26,949
29,040
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
4 / 8 / 15
13,350
742
11,156
21,959
22,101
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
Gengarrss
Medusa
20
11 / 4 / 16
14,838
824
28,971
13,335
5,088
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Weisheit
Ne Zha
18
4 / 5 / 11
12,539
697
11,815
13,421
5,801
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 4 / 14
13,666
759
19,198
11,368
3,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
psiconap
Nu Wa
20
4 / 5 / 19
13,567
754
18,620
13,714
5,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
105
26
Kills
30
30
Deaths
26
62
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
4
8
13
1.31
W
Fafnir
4
8
15
1.44
W
Medusa
Gengarrss
Medusa
11
4
16
4.75
L
3
8
12
1.13
W
Ne Zha
Weisheit
Ne Zha
4
5
11
1.9
L
6
6
12
2
L
Cliodhna
epsilon857
Cliodhna
9
5
9
2.7
W
7
4
14
3.5
W
Nu Wa
psiconap
Nu Wa
4
5
19
2.7
L
Jormungandr
takaakinice
Jormungandr
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,081
Damage
89,760
99,188
Taken
73,797
60,318
Mitigated
41,996
30,138
Healing
20,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
11,050
1,615
1,241
1,856
18,555
6,788
500
9,953
8,560
38,456
0
W
Fafnir
11,156
4,856
928
2,573
21,959
22,101
252
5,611
16,348
17,440
0
W
Medusa
Gengarrss
Medusa
28,971
10,340
582
2,313
13,335
5,088
1,472
8,440
4,895
0
79,635
L
15,053
780
1,717
4,721
19,720
11,501
713
9,479
10,074
49,813
0
W
Ne Zha
Weisheit
Ne Zha
11,815
597
1,356
3,486
13,421
5,801
1,684
5,679
7,742
0
28,648
L
13,560
9,034
2,342
3,808
18,801
7,243
2,598
7,172
11,539
0
38,433
L
Cliodhna
epsilon857
Cliodhna
12,110
1,368
2,225
1,640
15,163
5,746
1,444
6,925
8,114
0
23,600
W
19,198
1,567
1,280
2,866
11,368
3,994
1,654
7,473
3,895
35,440
0
W
Nu Wa
psiconap
Nu Wa
18,620
7,547
1,761
3,439
13,714
5,012
1,732
9,208
4,506
50,351
0
L
Jormungandr
takaakinice
Jormungandr
10,308
1,484
3,131
7,457
26,949
29,040
743
14,712
11,927
37,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,914
Gold Earned
67,960
222
Minions Killed
239
0
Camps Cleared
0
1,495,739
Distance Traveled
1,533,054
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,651
703
35
2
0
256,645
2
W
Fafnir
13,350
742
10
1
0
290,358
2
W
Medusa
14,838
824
108
6
0
299,237
1
L
Tiamat
12,879
716
74
4
0
304,057
0
W
Ne Zha
12,539
697
29
2
0
350,878
0
L
Rama
12,258
681
46
3
0
298,027
1
L
Cliodhna
13,130
729
22
1
0
319,941
3
W
Agni
13,666
759
32
2
0
311,631
0
W
Nu Wa
13,567
754
60
3
0
280,950
3
L
Jormungandr
12,996
722
45
3
0
317,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role