Player Matchup

Da Ji
Da Ji
G0D1224
Da Ji
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 25L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
YackyTBH
Sun Wukong
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Merlin
Merlin
asta5453
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,223 Elo+
Solo
Team Averages
Level 5
1,500 SR
1,408 Elo+

VS

Team Averages
Level 28
1,500 SR
1,233 Elo+
Chernobog
Chernobog
CobaltHeir
Chernobog
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,123 Elo+
Party 2
Hercules
Hercules
IIISoRrOwIII
Hercules
Level 55
God Stats
16W - 16L
1,539 SR
Queue Stats
263W - 286L
1,518 Elo+
Solo
Agni
Agni
TheDoubleChamp
Agni
Level 19
God Stats
1W - 0L
1,461 SR
Queue Stats
2W - 6L
1,057 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
G0D1224
Da Ji
13
5 / 10 / 1
11,451
674
15,328
18,058
8,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
YackyTBH
Sun Wukong
14
1 / 10 / 4
10,456
615
8,528
20,391
11,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
asta5453
Merlin
14
1 / 11 / 4
10,812
636
10,950
15,167
5,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CobaltHeir
Chernobog
15
5 / 2 / 19
11,876
699
7,711
10,040
3,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
IIISoRrOwIII
Hercules
17
10 / 1 / 13
12,668
745
14,047
18,584
22,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
16 / 4 / 14
14,118
830
24,024
17,581
6,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
7
Kills
31
31
Deaths
7
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CobaltHeir
Chernobog
5
2
19
7.25
L
Da Ji
G0D1224
Da Ji
5
10
1
0.55
W
Hercules
IIISoRrOwIII
Hercules
10
1
13
16.5
W
16
4
14
5.75
L
Sun Wukong
YackyTBH
Sun Wukong
1
10
4
0.3
L
Merlin
asta5453
Merlin
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,806
Damage
45,782
53,616
Taken
46,205
26,353
Mitigated
32,381
4,332
Healing
16,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CobaltHeir
Chernobog
7,711
4,363
0
1,985
10,040
3,238
724
2,722
7,232
0
26,909
L
Da Ji
G0D1224
Da Ji
15,328
4,478
0
1,267
18,058
8,736
0
9,514
7,976
0
24,941
W
Hercules
IIISoRrOwIII
Hercules
14,047
2,364
0
6,529
18,584
22,974
511
4,014
13,837
0
33,336
W
24,024
2,827
0
7,793
17,581
6,169
1,132
4,530
12,878
62,820
0
L
Sun Wukong
YackyTBH
Sun Wukong
8,528
2,866
0
1,925
20,391
11,770
189
10,077
9,824
0
27,108
L
Merlin
asta5453
Merlin
10,950
1,613
203
937
15,167
5,847
0
5,500
9,262
42,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,719
Gold Earned
38,662
135
Minions Killed
158
6
Camps Cleared
7
773,277
Distance Traveled
966,221
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,876
699
36
2
0
311,874
4
L
Da Ji
11,451
674
23
1
1
244,521
3
W
Hercules
12,668
745
43
3
1
351,576
1
W
Agni
14,118
830
79
5
6
302,771
4
L
Sun Wukong
10,456
615
38
2
3
305,786
0
L
Merlin
10,812
636
74
4
2
222,970
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role