Player Matchup

Ullr
Ullr
Diamond III
Doryurtt
Ullr
Diamond III
Level 143
God Stats
0W - 2L
1,747 SR
Queue Stats
133W - 138L
2,253 MMR
Solo
Camazotz
Camazotz
Diamond I
Henrikh
Camazotz
Diamond I
Level 160
God Stats
3W - 3L
1,652 SR
Queue Stats
140W - 128L
2,427 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
Nekrorised
Gilgamesh
Masters
Level 157
God Stats
15W - 21L
1,538 SR
Queue Stats
922W - 920L
2,458 MMR
Solo
Ra
Ra
Masters
Synekz
Ra
Masters
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 38L
2,288 MMR
Party 1
Odin
Odin
Diamond I
zarpmen
Odin
Diamond I
Level 156
God Stats
6W - 3L
1,601 SR
Queue Stats
118W - 106L
2,374 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,608 SR
2,360 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,518 SR
1,954 MMR
Susano
Susano
Masters
 
Susano
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum IV
CicløpeCaølhø
Fenrir
Platinum IV
Level 159
God Stats
8W - 11L
1,512 SR
Queue Stats
128W - 123L
1,828 MMR
Solo
Loki
Loki
Masters
PopeyeElMarin0
Loki
Masters
Level 89
God Stats
38W - 16L
1,740 SR
Queue Stats
212W - 208L
2,719 MMR
Solo
Raijin
Raijin
Diamond III
iUKnow
Raijin
Diamond III
Level 160
God Stats
3W - 4L
1,340 SR
Queue Stats
135W - 154L
2,224 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
19
3 / 8 / 1
11,150
531
14,588
19,481
5,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
Henrikh
Camazotz
9
1 / 5 / 1
7,442
354
4,078
10,066
2,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Nekrorised
Gilgamesh
17
4 / 11 / 2
10,619
506
17,484
27,177
15,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ra
14
0 / 8 / 1
9,115
434
4,862
12,535
4,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
zarpmen
Odin
16
2 / 6 / 0
10,487
499
9,130
21,714
33,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
GebAthenaPersephoneArtioTiamat

VS

Bans
SetGaneshaCerberusDanzaburouScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
8 / 0 / 9
14,116
672
17,609
19,149
19,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
 
Anhur
20
3 / 6 / 4
13,170
627
7,481
18,487
6,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 3 / 13
11,647
555
14,044
17,483
17,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
13 / 0 / 12
15,526
739
19,394
18,872
7,838
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
iUKnow
Raijin
20
8 / 1 / 9
14,511
691
13,195
14,209
6,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
85
10
Kills
38
38
Deaths
10
5
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
8
0
9
12.5
W
Anhur
 
Anhur
3
6
4
0.83
W
6
3
13
4.17
L
Ullr
3
8
1
0.44
L
Camazotz
Henrikh
Camazotz
1
5
1
0.3
L
Gilgamesh
Nekrorised
Gilgamesh
4
11
2
0.45
W
13
0
12
19
L
Ra
0
8
1
0.06
W
Raijin
iUKnow
Raijin
8
1
9
12.5
L
Odin
zarpmen
Odin
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,142
Damage
71,723
90,973
Taken
88,200
61,668
Mitigated
56,965
13,499
Healing
31,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
17,609
7,080
0
5,350
19,149
19,083
1,470
1,175
16,106
0
83,063
W
Anhur
 
Anhur
7,481
3,606
0
6,435
18,487
6,229
4,083
225
18,171
0
90,924
W
14,044
5,368
0
3,111
17,483
17,796
49
1,560
15,633
0
46,512
L
Ullr
14,588
3,285
0
2,423
19,481
5,716
0
1,651
17,830
0
87,922
L
Camazotz
Henrikh
Camazotz
4,078
1,441
0
3,717
10,066
2,733
0
1,001
9,065
0
25,456
L
Gilgamesh
Nekrorised
Gilgamesh
17,484
6,549
0
2,724
27,177
15,778
532
4,187
22,990
0
69,193
W
19,394
6,908
0
10,040
18,872
7,838
4,184
779
17,031
0
132,510
L
Ra
4,862
387
256
2,081
12,535
4,353
0
4,660
7,875
60,013
0
W
Raijin
iUKnow
Raijin
13,195
1,764
0
6,416
14,209
6,019
2,631
1,918
12,095
125,552
0
L
Odin
zarpmen
Odin
9,130
1,601
0
2,298
21,714
33,088
0
1,696
20,018
734
57,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,813
Gold Earned
68,970
606
Minions Killed
745
0
Camps Cleared
0
1,587,150
Distance Traveled
2,175,585
9
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,116
672
146
7
0
450,129
0
W
Anhur
13,170
627
162
8
0
354,896
6
W
Fenrir
11,647
555
38
2
0
445,990
7
L
Ullr
11,150
531
164
8
0
347,398
1
L
Camazotz
7,442
354
55
3
0
182,871
1
L
Gilgamesh
10,619
506
110
5
0
370,998
2
W
Loki
15,526
739
185
9
0
527,735
6
L
Ra
9,115
434
144
7
0
311,346
1
W
Raijin
14,511
691
214
10
0
396,835
9
L
Odin
10,487
499
133
6
0
374,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role