Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Azghost01
Ah Muzen Cab
Level 155
God Stats
10W - 3L
1,837 SR
Queue Stats
506W - 401L
1,603 Elo+
Party 1
Fenrir
Fenrir
CabbageDetective
Fenrir
Level 71
God Stats
4W - 7L
1,517 SR
Queue Stats
318W - 273L
1,544 Elo+
Party 1
Geb
Geb
CosmicTyde
Geb
Level 13
God Stats
3W - 0L
1,831 SR
Queue Stats
4W - 3L
1,479 Elo+
Party 1
Ra
Ra
Estril2003
Ra
Level 62
God Stats
4W - 10L
1,296 SR
Queue Stats
259W - 243L
1,565 Elo+
Party 1
Xing Tian
Xing Tian
TuskKaitem
Xing Tian
Level 66
God Stats
9W - 4L
1,644 SR
Queue Stats
269W - 245L
1,546 Elo+
Party 1
Team Averages
Level 73
1,625 SR
1,548 Elo+

VS

Team Averages
Level 62
1,551 SR
1,409 Elo+
Mercury
Mercury
Blahzina
Mercury
Level 24
God Stats
0W - 1L
1,640 SR
Queue Stats
5W - 6L
1,508 Elo+
Party 2
Chang'e
Chang'e
CoolGoose
Chang'e
Level 84
God Stats
2W - 1L
1,645 SR
Queue Stats
29W - 35L
1,466 Elo+
Party 2
Persephone
Persephone
Kibrald
Persephone
Level 58
God Stats
0W - 2L
1,485 SR
Queue Stats
37W - 60L
1,424 Elo+
Party 2
Horus
Horus
LuciferThePope
Horus
Level 120
God Stats
0W - 1L
1,472 SR
Queue Stats
0W - 3L
1,213 Elo+
Party 2
Ymir
Ymir
RedTiger
Ymir
Level 26
God Stats
0W - 3L
1,512 SR
Queue Stats
14W - 26L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Azghost01
Ah Muzen Cab
19
8 / 1 / 2
11,840
623
22,457
12,348
4,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
11 / 3 / 5
12,134
639
11,634
16,631
7,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 12
10,674
562
5,536
15,402
17,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 2 / 6
11,990
631
16,073
11,130
5,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
TuskKaitem
Xing Tian
16
0 / 0 / 6
10,260
540
6,354
13,248
11,996
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blahzina
Mercury
14
1 / 7 / 3
8,549
450
3,999
14,280
4,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
CoolGoose
Chang'e
13
1 / 7 / 2
8,020
422
8,618
16,005
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Kibrald
Persephone
16
4 / 9 / 3
10,250
539
9,714
14,081
4,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 2
8,185
431
6,306
24,904
14,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
0 / 4 / 0
7,199
379
4,703
12,805
11,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
29
Kills
8
8
Deaths
29
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Azghost01
Ah Muzen Cab
8
1
2
9
L
Mercury
Blahzina
Mercury
1
7
3
0.36
W
11
3
5
4.5
L
Chang'e
CoolGoose
Chang'e
1
7
2
0.29
W
3
2
12
4.5
W
7
2
6
5
L
Persephone
Kibrald
Persephone
4
9
3
0.61
L
2
2
2
1.5
L
Ymir
0
4
0
0
W
Xing Tian
TuskKaitem
Xing Tian
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,054
Damage
33,340
68,759
Taken
82,075
46,748
Mitigated
38,650
23,491
Healing
16,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Azghost01
Ah Muzen Cab
22,457
8,229
0
3,766
12,348
4,727
4,391
4,065
7,973
0
132,320
L
Mercury
Blahzina
Mercury
3,999
1,494
0
364
14,280
4,758
0
3,217
10,975
0
49,869
W
11,634
2,420
0
7,352
16,631
7,738
440
5,456
11,035
0
80,637
L
Chang'e
CoolGoose
Chang'e
8,618
518
1,651
2,366
16,005
3,576
726
1,391
14,582
40,149
0
W
5,536
1,168
0
2,555
15,402
17,165
392
3,615
11,451
21,527
0
W
16,073
3,081
2,371
4,825
11,130
5,122
1,892
5,564
5,295
96,994
0
L
Persephone
Kibrald
Persephone
9,714
783
0
1,272
14,081
4,380
0
7,269
6,488
56,208
0
L
6,306
3,716
2,996
7,716
24,904
14,807
0
8,450
16,347
0
29,698
L
Ymir
4,703
551
0
61
12,805
11,129
0
6,983
5,716
25,339
0
W
Xing Tian
TuskKaitem
Xing Tian
6,354
709
0
2,622
13,248
11,996
416
3,268
9,970
55,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,898
Gold Earned
42,203
615
Minions Killed
382
0
Camps Cleared
0
1,825,964
Distance Traveled
1,722,935
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,840
623
172
9
0
355,071
1
L
Mercury
8,549
450
97
5
0
388,249
1
W
Fenrir
12,134
639
141
7
0
406,297
1
L
Chang'e
8,020
422
89
5
0
304,153
0
W
Geb
10,674
562
24
1
0
396,932
0
W
Ra
11,990
631
181
10
0
362,933
4
L
Persephone
10,250
539
114
6
0
347,849
5
L
Horus
8,185
431
44
2
0
389,654
8
L
Ymir
7,199
379
38
2
0
293,030
6
W
Xing Tian
10,260
540
97
5
0
304,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role