Player Matchup

Baron Samedi
Baron Samedi
A_actual_panda
Baron Samedi
Level 28
God Stats
4W - 2L
1,550 SR
Queue Stats
30W - 48L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
HUNGERBEAR
Cthulhu
Level 21
God Stats
28W - 27L
1,503 SR
Queue Stats
100W - 102L
1,409 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Im Bee8554
Ah Muzen Cab
Level 16
God Stats
3W - 2L
1,791 SR
Queue Stats
54W - 76L
1,374 Elo+
Solo
Cerberus
Cerberus
JimJamtheZimZam
Cerberus
Level 23
God Stats
5W - 4L
1,575 SR
Queue Stats
8W - 9L
1,460 Elo+
Party 1
Bakasura
Bakasura
TheWarg
Bakasura
Level 33
God Stats
5W - 9L
1,567 SR
Queue Stats
49W - 60L
1,426 Elo+
Party 1
Team Averages
Level 24
1,597 SR
1,420 Elo+

VS

Team Averages
Level 19
1,386 SR
1,355 Elo+
Cthulhu
Cthulhu
Aaronbobaron01
Cthulhu
Level 19
God Stats
1W - 4L
1,255 SR
Queue Stats
43W - 51L
1,424 Elo+
Solo
Jing Wei
Jing Wei
DaftPrettyBOI99
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,334 Elo+
Solo
Thanatos
Thanatos
XDemonzX7627
Thanatos
Level 17
God Stats
1W - 2L
1,240 SR
Queue Stats
14W - 19L
1,334 Elo+
Solo
Zeus
Zeus
bluehouse622
Zeus
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
23W - 28L
1,392 Elo+
Solo
Nike
Nike
mdiz824
Nike
Level 29
God Stats
0W - 3L
1,434 SR
Queue Stats
7W - 19L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A_actual_panda
Baron Samedi
18
8 / 9 / 9
11,898
496
20,033
22,551
9,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
HUNGERBEAR
Cthulhu
17
8 / 3 / 17
12,007
500
12,835
21,344
23,418
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Im Bee8554
Ah Muzen Cab
17
6 / 6 / 8
11,767
490
6,204
14,874
5,461
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
16
4 / 6 / 14
11,058
461
8,310
24,714
20,887
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
TheWarg
Bakasura
20
20 / 1 / 14
14,461
603
27,990
19,451
11,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 8
9,491
395
14,233
25,463
15,857
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
17
7 / 6 / 1
11,046
460
15,004
15,901
5,922
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
XDemonzX7627
Thanatos
15
7 / 13 / 2
11,287
470
16,236
24,149
8,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
5 / 8 / 1
11,796
492
10,533
22,349
7,094
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
mdiz824
Nike
16
0 / 12 / 1
10,502
438
3,768
19,121
7,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
33
46
Kills
20
25
Deaths
46
62
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
A_actual_panda
Baron Samedi
8
9
9
1.39
L
1
7
8
0.71
L
Jing Wei
7
6
1
1.25
W
Cthulhu
HUNGERBEAR
Cthulhu
8
3
17
5.5
W
Ah Muzen Cab
Im Bee8554
Ah Muzen Cab
6
6
8
1.67
W
Cerberus
4
6
14
1.83
W
Bakasura
TheWarg
Bakasura
20
1
14
27
L
Thanatos
XDemonzX7627
Thanatos
7
13
2
0.62
L
5
8
1
0.69
L
Nike
mdiz824
Nike
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,372
Damage
59,774
102,934
Taken
106,983
70,522
Mitigated
44,608
33,197
Healing
24,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
A_actual_panda
Baron Samedi
20,033
3,018
2,211
6,863
22,551
9,459
803
9,185
13,366
66,707
0
L
14,233
1,408
134
3,186
25,463
15,857
222
13,989
10,600
45,602
0
L
Jing Wei
15,004
10,471
0
1,236
15,901
5,922
422
7,782
8,019
0
65,345
W
Cthulhu
HUNGERBEAR
Cthulhu
12,835
2,774
1,485
5,002
21,344
23,418
1,473
3,514
17,830
53,616
0
W
Ah Muzen Cab
Im Bee8554
Ah Muzen Cab
6,204
2,877
0
2,654
14,874
5,461
2,138
3,182
11,692
0
55,454
W
Cerberus
8,310
163
0
4,643
24,714
20,887
515
3,929
20,785
44,612
0
W
Bakasura
TheWarg
Bakasura
27,990
20,905
0
10,339
19,451
11,297
5,011
5,096
14,355
0
87,137
L
Thanatos
XDemonzX7627
Thanatos
16,236
4,848
0
11,950
24,149
8,024
0
7,521
16,280
0
52,742
L
10,533
3,568
0
8,086
22,349
7,094
1,808
8,749
13,230
73,671
0
L
Nike
mdiz824
Nike
3,768
1,772
0
4
19,121
7,711
2,502
3,698
15,225
0
64,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,191
Gold Earned
54,122
480
Minions Killed
480
0
Camps Cleared
0
2,301,711
Distance Traveled
1,878,709
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,898
496
73
3
0
392,919
0
L
Cthulhu
9,491
395
38
2
0
429,179
2
L
Jing Wei
11,046
460
118
5
0
445,566
1
W
Cthulhu
12,007
500
74
3
0
474,711
0
W
Ah Muzen Cab
11,767
490
100
4
0
361,028
0
W
Cerberus
11,058
461
94
4
0
426,688
6
W
Bakasura
14,461
603
139
6
0
646,365
0
L
Thanatos
11,287
470
74
3
0
363,605
2
L
Zeus
11,796
492
116
5
0
282,883
0
L
Nike
10,502
438
134
6
0
357,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role