Player Matchup

Zeus
Zeus
SIDEHAWK
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,449 Elo+
Party 2
Serqet
Serqet
ShaddowGuardian
Serqet
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,511 Elo+
Party 2
Xbalanque
Xbalanque
supertiger9q
Xbalanque
Level 17
God Stats
3W - 0L
1,829 SR
Queue Stats
19W - 18L
1,448 Elo+
Party 2
Team Averages
Level 47
1,610 SR
1,469 Elo+

VS

Team Averages
Level 63
1,512 SR
1,416 Elo+
Sol
Sol
IronYhorm
Sol
Level 78
God Stats
2W - 3L
1,465 SR
Queue Stats
211W - 252L
1,480 Elo+
Party 1
Eset
Eset
Kidgrimjaw
Eset
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 103L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
ThatGuy153
Nu Wa
Level 9
God Stats
0W - 2L
1,571 SR
Queue Stats
2W - 5L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
5 / 5 / 9
11,612
683
15,438
9,462
2,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
9 / 4 / 6
12,804
753
8,187
14,834
11,443
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
supertiger9q
Xbalanque
17
6 / 5 / 11
12,048
709
16,838
14,848
5,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 1
12,835
755
11,656
17,124
6,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 7 / 8
11,230
661
9,670
15,868
5,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
13
1 / 7 / 7
9,694
570
5,759
12,757
3,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
20
Kills
14
14
Deaths
20
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
9
6
1
1.58
L
4
7
8
1.14
W
Zeus
5
5
9
1.9
W
9
4
6
3
L
Nu Wa
1
7
7
0.64
W
Xbalanque
supertiger9q
Xbalanque
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,463
Damage
27,085
39,144
Taken
45,749
19,613
Mitigated
15,208
6,251
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,656
2,796
228
2,928
17,124
6,286
90
5,182
11,861
42,519
3,200
L
9,670
1,173
1,563
2,974
15,868
5,353
96
5,609
10,235
31,399
0
W
Zeus
15,438
157
0
720
9,462
2,835
642
7,576
1,886
49,428
0
W
8,187
619
0
487
14,834
11,443
507
10,296
4,538
0
32,202
L
Nu Wa
5,759
1,374
0
0
12,757
3,569
0
4,871
7,515
24,047
0
W
Xbalanque
supertiger9q
Xbalanque
16,838
9,619
0
5,044
14,848
5,335
1,851
9,583
5,265
0
61,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,464
Gold Earned
33,759
197
Minions Killed
169
9
Camps Cleared
6
847,358
Distance Traveled
770,736
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,835
755
71
4
4
280,448
2
L
Eset
11,230
661
67
4
2
239,796
2
W
Zeus
11,612
683
78
5
1
272,864
3
W
Serqet
12,804
753
38
2
6
293,672
3
L
Nu Wa
9,694
570
31
2
0
250,492
1
W
Xbalanque
12,048
709
81
5
2
280,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role