Player Matchup

Zeus
Zeus
ArmadeusX
Zeus
Level 23
God Stats
6W - 1L
1,836 SR
Queue Stats
83W - 39L
1,662 Elo+
Party 1
Awilix
Awilix
Artio2018
Awilix
Level 14
God Stats
3W - 0L
1,948 SR
Queue Stats
9W - 4L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
GarlickySquirrel
Gilgamesh
Level 15
God Stats
3W - 1L
1,473 SR
Queue Stats
37W - 16L
1,576 Elo+
Party 1
Team Averages
Level 17
1,752 SR
1,604 Elo+

VS

Team Averages
Level 55
1,487 SR
1,494 Elo+
Zeus
Zeus
Fablezz4590
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 71L
1,518 Elo+
Party 2
Ne Zha
Ne Zha
Smash Prodigy
Ne Zha
Level 154
God Stats
5W - 9L
1,446 SR
Queue Stats
158W - 143L
1,463 Elo+
Party 2
Neith
Neith
yespersh
Neith
Level 6
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
0 / 4 / 11
7,808
651
4,125
5,562
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Artio2018
Awilix
15
12 / 2 / 5
10,401
867
9,562
10,216
3,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
14
6 / 1 / 10
9,303
775
8,120
10,267
6,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 2
8,679
723
6,710
11,154
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 7 / 0
8,287
691
7,827
11,173
6,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
yespersh
Neith
5
0 / 2 / 0
6,030
503
948
2,661
666
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
18
Kills
7
7
Deaths
18
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
0
4
11
1.38
W
Awilix
Artio2018
Awilix
12
2
5
7.25
L
3
9
2
0.44
W
Gilgamesh
6
1
10
11
L
4
7
0
0.57
L
Neith
yespersh
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,807
Damage
15,485
26,045
Taken
24,988
12,021
Mitigated
10,296
4,827
Healing
2,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
4,125
356
0
0
5,562
1,452
696
1,479
3,979
17,124
0
W
Awilix
Artio2018
Awilix
9,562
3,294
0
2,215
10,216
3,877
1,631
3,799
6,194
0
38,437
L
6,710
561
0
1,521
11,154
3,056
0
1,806
9,136
24,180
0
W
Gilgamesh
8,120
2,605
0
2,612
10,267
6,692
673
1,893
8,282
0
20,780
L
7,827
1,378
0
820
11,173
6,574
0
1,818
9,201
2,007
23,891
L
Neith
yespersh
Neith
948
182
0
102
2,661
666
123
423
2,130
0
3,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,512
Gold Earned
22,996
135
Minions Killed
93
8
Camps Cleared
2
634,384
Distance Traveled
427,411
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,808
651
39
3
1
168,050
1
W
Awilix
10,401
867
60
5
6
237,792
1
L
Zeus
8,679
723
50
4
0
169,802
3
W
Gilgamesh
9,303
775
36
3
1
228,542
2
L
Ne Zha
8,287
691
38
3
2
186,648
3
L
Neith
6,030
503
5
0
0
70,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role