Player Matchup

Bacchus
Bacchus
Bloodvortex4923
Bacchus
Level 47
God Stats
3W - 13L
1,540 SR
Queue Stats
38W - 76L
1,134 Elo+
Party 1
Sun Wukong
Sun Wukong
Misti-Dai
Sun Wukong
Level 23
God Stats
1W - 9L
1,362 SR
Queue Stats
14W - 37L
959 Elo+
Party 1
Chernobog
Chernobog
Peejuh
Chernobog
Level 30
God Stats
0W - 2L
1,188 SR
Queue Stats
17W - 30L
1,076 Elo+
Party 1
Team Averages
Level 33
1,363 SR
1,056 Elo+

VS

Team Averages
Level 27
1,527 SR
1,249 Elo+
Tsukuyomi
Tsukuyomi
Lone_Wolf4227
Tsukuyomi
Level 45
God Stats
17W - 16L
1,721 SR
Queue Stats
61W - 115L
1,223 Elo+
Solo
Zhong Kui
Zhong Kui
Pain-Slow
Zhong Kui
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 40L
1,216 Elo+
Solo
Athena
Athena
appleseedman97
Athena
Level 28
God Stats
16W - 21L
1,362 SR
Queue Stats
76W - 92L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 9
11,267
626
12,065
18,022
23,150
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Misti-Dai
Sun Wukong
13
4 / 7 / 4
10,927
607
7,258
15,581
11,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
Peejuh
Chernobog
16
7 / 6 / 5
12,134
674
15,256
17,297
7,041
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lone_Wolf4227
Tsukuyomi
18
6 / 3 / 11
12,819
712
18,752
14,389
6,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
Pain-Slow
Zhong Kui
16
11 / 8 / 5
13,045
725
17,565
19,789
10,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 5 / 14
11,917
662
9,348
18,277
14,329
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
15
Kills
20
20
Deaths
16
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
7
9
1.21
W
Tsukuyomi
Lone_Wolf4227
Tsukuyomi
6
3
11
3.83
L
Sun Wukong
Misti-Dai
Sun Wukong
4
7
4
0.86
W
Zhong Kui
Pain-Slow
Zhong Kui
11
8
5
1.69
L
Chernobog
Peejuh
Chernobog
7
6
5
1.58
W
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,579
Damage
45,665
50,900
Taken
52,455
41,573
Mitigated
31,576
5,649
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,065
1,282
33
2,133
18,022
23,150
0
9,443
8,579
26,601
0
W
Tsukuyomi
Lone_Wolf4227
Tsukuyomi
18,752
7,124
0
2,515
14,389
6,424
2,048
5,176
9,213
0
71,729
L
Sun Wukong
Misti-Dai
Sun Wukong
7,258
1,529
0
272
15,581
11,382
0
8,927
6,654
0
27,311
W
Zhong Kui
Pain-Slow
Zhong Kui
17,565
411
372
8,370
19,789
10,823
188
4,020
15,769
42,860
0
L
Chernobog
Peejuh
Chernobog
15,256
9,600
0
3,211
17,297
7,041
49
9,236
8,061
0
46,385
W
9,348
2,715
462
1,662
18,277
14,329
47
4,026
14,251
27,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,328
Gold Earned
37,781
155
Minions Killed
169
3
Camps Cleared
8
889,416
Distance Traveled
983,004
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,267
626
20
1
2
303,327
0
W
Tsukuyomi
12,819
712
96
5
7
373,144
1
L
Sun Wukong
10,927
607
41
2
1
321,085
4
W
Zhong Kui
13,045
725
47
3
0
283,247
0
L
Chernobog
12,134
674
94
5
0
265,004
0
W
Athena
11,917
662
26
1
1
326,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role