Player Matchup

Athena
Athena
Danisma28
Athena
Level 17
God Stats
2W - 2L
1,272 SR
Queue Stats
20W - 27L
1,414 Elo+
Solo
Hades
Hades
DiagonalAura58
Hades
Level 25
God Stats
0W - 2L
1,249 SR
Queue Stats
5W - 12L
1,491 Elo+
Solo
Cupid
Cupid
SwayShadow
Cupid
Level 29
God Stats
103W - 84L
1,656 SR
Queue Stats
123W - 112L
1,550 Elo+
Solo
Olorun
Olorun
Toddmcinnis86
Olorun
Level 27
God Stats
9W - 5L
1,612 SR
Queue Stats
134W - 142L
1,377 Elo+
Party 2
Mulan
Mulan
thormusashi
Mulan
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 74L
1,395 Elo+
Party 2
Team Averages
Level 23
1,458 SR
1,445 Elo+

VS

Team Averages
Level 53
1,572 SR
1,602 Elo+
Neith
Neith
Arasakikun
Neith
Level 126
God Stats
1W - 1L
1,232 SR
Queue Stats
38W - 33L
1,581 Elo+
Party 1
Ymir
Ymir
Faenik
Ymir
Level 7
God Stats
7W - 3L
1,670 SR
Queue Stats
10W - 5L
1,701 Elo+
Party 1
Cliodhna
Cliodhna
RejectedRemnant
Cliodhna
Level 25
God Stats
1W - 0L
1,657 SR
Queue Stats
16W - 17L
1,475 Elo+
Solo
Ra
Ra
tryclopsit
Ra
Level 5
God Stats
1W - 0L
1,679 SR
Queue Stats
13W - 8L
1,701 Elo+
Party 1
Gilgamesh
Gilgamesh
zevallos2010
Gilgamesh
Level 104
God Stats
21W - 14L
1,623 SR
Queue Stats
165W - 151L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Danisma28
Athena
12
1 / 8 / 4
8,009
422
5,152
21,815
23,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

4
0 / 6 / 1
5,658
298
485
5,567
1,399
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
14
3 / 7 / 3
9,127
480
13,904
17,545
6,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 6 / 0
8,394
442
8,153
15,340
6,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 7 / 1
10,114
532
8,498
15,854
8,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
6 / 2 / 15
10,250
539
20,423
12,298
5,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Ymir
Faenik
Ymir
16
9 / 1 / 9
10,634
560
10,590
15,230
13,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
17
5 / 3 / 5
10,782
567
6,796
14,803
6,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
3 / 2 / 9
10,077
530
8,034
10,933
4,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
zevallos2010
Gilgamesh
16
9 / 1 / 11
10,731
565
12,854
15,727
10,240
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
81
8
Kills
32
34
Deaths
9
9
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Neith
6
2
15
6.75
L
Athena
Danisma28
Athena
1
8
4
0.38
L
0
6
1
0.08
W
Ymir
Faenik
Ymir
9
1
9
13.5
W
Cliodhna
5
3
5
2.5
L
Cupid
3
7
3
0.64
L
1
6
0
0.17
L
3
7
1
0.5
W
3
2
9
3.75
W
Gilgamesh
zevallos2010
Gilgamesh
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,192
Damage
58,697
76,121
Taken
68,991
45,800
Mitigated
40,603
13,860
Healing
18,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
20,423
9,477
0
4,020
12,298
5,529
4,923
1,804
10,494
0
67,957
L
Athena
Danisma28
Athena
5,152
622
0
3,061
21,815
23,353
0
6,810
14,869
16,500
0
L
485
199
80
510
5,567
1,399
0
714
4,853
6,274
0
W
Ymir
Faenik
Ymir
10,590
3,678
0
1,483
15,230
13,848
1,057
3,817
10,873
28,299
0
W
Cliodhna
6,796
1,101
0
4,743
14,803
6,176
2,540
2,028
12,775
0
86,349
L
Cupid
13,904
6,703
62
3,018
17,545
6,433
0
5,245
12,222
0
53,982
L
8,153
2,851
252
5,008
15,340
6,259
594
4,360
10,692
58,462
0
L
8,498
1,482
0
1,869
15,854
8,356
622
2,751
13,075
0
70,896
W
8,034
1,734
2,951
4,037
10,933
4,810
1,696
4,933
5,588
60,696
0
W
Gilgamesh
zevallos2010
Gilgamesh
12,854
3,012
0
1,361
15,727
10,240
34
1,208
11,841
7,781
48,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,302
Gold Earned
52,474
370
Minions Killed
495
0
Camps Cleared
0
1,326,386
Distance Traveled
1,790,666
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,250
539
118
6
0
317,134
4
L
Athena
8,009
422
12
1
0
292,225
7
L
Hades
5,658
298
7
0
0
137,691
0
W
Ymir
10,634
560
31
2
0
343,770
0
W
Cliodhna
10,782
567
128
7
0
405,071
0
L
Cupid
9,127
480
92
5
0
280,795
2
L
Olorun
8,394
442
109
6
0
292,690
0
L
Mulan
10,114
532
150
8
0
322,985
0
W
Ra
10,077
530
126
7
0
367,085
0
W
Gilgamesh
10,731
565
92
5
0
357,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role