Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Cronawrs
Ao Kuang
Level 67
God Stats
1W - 3L
1,751 SR
Queue Stats
85W - 81L
1,557 Elo+
Party 1
Osiris
Osiris
WaddledAway
Osiris
Level 144
God Stats
0W - 1L
1,555 SR
Queue Stats
32W - 31L
1,587 Elo+
Solo
Fenrir
Fenrir
kylesconfirming
Fenrir
Level 86
God Stats
13W - 6L
1,570 SR
Queue Stats
266W - 240L
1,567 Elo+
Party 1
Neith
Neith
lovefurry
Neith
Level 128
God Stats
3W - 3L
1,808 SR
Queue Stats
150W - 150L
1,520 Elo+
Party 1
Team Averages
Level 111
1,637 SR
1,546 Elo+

VS

Team Averages
Level 123
1,442 SR
1,574 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
CQMoistBoi19
Bellona
Level 119
God Stats
2W - 4L
1,252 SR
Queue Stats
125W - 61L
1,628 Elo+
Solo
Cthulhu
Cthulhu
CrixoElGalo
Cthulhu
Level 148
God Stats
4W - 2L
1,394 SR
Queue Stats
52W - 45L
1,554 Elo+
Party 2
Hachiman
Hachiman
Huskybeard
Hachiman
Level 146
God Stats
6W - 6L
1,480 SR
Queue Stats
372W - 328L
1,599 Elo+
Party 3
Medusa
Medusa
Shawjduja
Medusa
Level 64
God Stats
24W - 18L
1,582 SR
Queue Stats
330W - 289L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 4 / 2
7,764
1,109
7,191
7,139
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Cronawrs
Ao Kuang
12
1 / 7 / 0
7,070
1,010
4,727
10,178
4,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
13
1 / 5 / 4
7,291
1,042
4,631
11,043
8,094
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 4 / 3
6,727
961
2,571
7,709
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
lovefurry
Neith
13
1 / 2 / 4
7,395
1,056
8,438
7,879
2,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

228

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
5 / 0 / 9
8,523
1,218
10,750
3,952
1,357
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
CQMoistBoi19
Bellona
14
4 / 1 / 12
8,029
1,147
6,673
8,178
8,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
CrixoElGalo
Cthulhu
14
1 / 2 / 12
7,601
1,086
6,158
8,636
7,566
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Huskybeard
Hachiman
14
7 / 1 / 10
9,212
1,316
9,976
3,990
1,183
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Shawjduja
Medusa
14
5 / 2 / 11
8,293
1,185
6,055
4,993
1,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
6
Kills
22
22
Deaths
6
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
4
2
1
W
Ah Puch
 
Ah Puch
5
0
9
9.5
W
Bellona
CQMoistBoi19
Bellona
4
1
12
10
W
Cthulhu
CrixoElGalo
Cthulhu
1
2
12
3.5
L
Ao Kuang
Cronawrs
Ao Kuang
1
7
0
0.14
W
Hachiman
Huskybeard
Hachiman
7
1
10
12
W
Medusa
Shawjduja
Medusa
5
2
11
5.25
L
Osiris
1
5
4
0.6
L
0
4
3
0.38
L
Neith
lovefurry
Neith
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,558
Damage
39,612
43,948
Taken
29,749
19,479
Mitigated
20,401
1,815
Healing
2,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,191
2,064
0
0
7,139
1,905
0
3,504
3,635
25,607
0
W
Ah Puch
 
Ah Puch
10,750
569
0
392
3,952
1,357
0
2,034
1,918
24,492
0
W
Bellona
CQMoistBoi19
Bellona
6,673
1,199
0
151
8,178
8,639
0
2,795
5,383
5,522
15,843
W
Cthulhu
CrixoElGalo
Cthulhu
6,158
453
436
914
8,636
7,566
0
3,694
4,942
15,181
0
L
Ao Kuang
Cronawrs
Ao Kuang
4,727
1,680
0
803
10,178
4,418
0
4,006
6,172
12,366
1,769
W
Hachiman
Huskybeard
Hachiman
9,976
4,473
0
632
3,990
1,183
0
1,483
2,507
0
25,092
W
Medusa
Shawjduja
Medusa
6,055
2,582
0
0
4,993
1,656
0
1,414
3,579
0
15,725
L
Osiris
4,631
1,321
0
0
11,043
8,094
0
4,834
6,209
0
16,155
L
2,571
739
0
493
7,709
2,877
0
3,132
4,577
0
7,936
L
Neith
lovefurry
Neith
8,438
2,601
0
519
7,879
2,185
0
3,179
4,700
0
20,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,247
Gold Earned
41,658
132
Minions Killed
155
5
Camps Cleared
7
681,905
Distance Traveled
753,473
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,764
1,109
34
5
1
134,913
1
W
Ah Puch
8,523
1,218
26
4
1
173,702
3
W
Bellona
8,029
1,147
39
6
0
158,443
1
W
Cthulhu
7,601
1,086
19
3
0
134,359
5
L
Ao Kuang
7,070
1,010
19
3
3
139,096
2
W
Hachiman
9,212
1,316
52
7
3
138,750
1
W
Medusa
8,293
1,185
19
3
3
148,219
0
L
Osiris
7,291
1,042
40
6
0
139,431
0
L
Fenrir
6,727
961
18
3
0
115,808
0
L
Neith
7,395
1,056
21
3
1
152,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role