Player Matchup

Olorun
Olorun
BDBkairo
Olorun
Level 18
God Stats
8W - 11L
1,482 SR
Queue Stats
11W - 15L
1,342 Elo+
Party 1
Hel
Hel
GPKMonaLisa
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,361 Elo+
Solo
Izanami
Izanami
UmmEllisse
Izanami
Level 107
God Stats
12W - 4L
1,732 SR
Queue Stats
71W - 72L
1,500 Elo+
Party 1
Team Averages
Level 48
1,571 SR
1,401 Elo+

VS

Team Averages
Level 63
1,587 SR
1,386 Elo+
Baron Samedi
Baron Samedi
Alvarogjt
Baron Samedi
Level 156
God Stats
4W - 4L
1,581 SR
Queue Stats
132W - 143L
1,461 Elo+
Solo
Cthulhu
Cthulhu
KwilKs72
Cthulhu
Level 7
God Stats
0W - 2L
1,734 SR
Queue Stats
5W - 15L
1,181 Elo+
Solo
Thanatos
Thanatos
lilGhetti
Thanatos
Level 26
God Stats
2W - 1L
1,446 SR
Queue Stats
30W - 24L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BDBkairo
Olorun
14
1 / 2 / 9
9,414
628
6,207
10,942
3,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 1 / 11
9,666
644
6,126
9,718
3,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
UmmEllisse
Izanami
17
13 / 1 / 3
11,765
784
21,113
10,071
3,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alvarogjt
Baron Samedi
14
1 / 2 / 3
9,286
619
9,478
13,284
5,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
KwilKs72
Cthulhu
12
2 / 3 / 2
8,735
582
12,842
14,279
11,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
lilGhetti
Thanatos
12
1 / 11 / 3
8,664
578
4,399
14,180
3,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
16
Kills
4
4
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Alvarogjt
Baron Samedi
1
2
3
1.25
W
Olorun
BDBkairo
Olorun
1
2
9
2.75
W
2
1
11
7.5
L
Cthulhu
KwilKs72
Cthulhu
2
3
2
1
W
Izanami
UmmEllisse
Izanami
13
1
3
14.5
L
Thanatos
lilGhetti
Thanatos
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,446
Damage
26,719
30,731
Taken
41,743
10,754
Mitigated
21,634
14,235
Healing
10,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Alvarogjt
Baron Samedi
9,478
303
968
4,217
13,284
5,997
315
5,837
7,447
49,995
0
W
Olorun
BDBkairo
Olorun
6,207
2,345
1,103
2,526
10,942
3,492
136
6,730
3,949
25,149
0
W
6,126
425
3,909
4,130
9,718
3,646
0
7,893
1,186
20,893
0
L
Cthulhu
KwilKs72
Cthulhu
12,842
685
328
2,053
14,279
11,674
112
3,812
10,467
22,697
0
W
Izanami
UmmEllisse
Izanami
21,113
15,361
0
2,567
10,071
3,616
1,323
6,907
2,820
0
58,464
L
Thanatos
lilGhetti
Thanatos
4,399
1,171
0
3,016
14,180
3,963
0
3,963
10,217
0
18,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,845
Gold Earned
26,685
185
Minions Killed
140
7
Camps Cleared
6
856,968
Distance Traveled
751,489
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,286
619
92
6
4
276,607
4
W
Olorun
9,414
628
50
3
2
260,962
1
W
Hel
9,666
644
33
2
1
308,446
4
L
Cthulhu
8,735
582
15
1
0
249,623
3
W
Izanami
11,765
784
102
7
4
287,560
3
L
Thanatos
8,664
578
33
2
2
225,259
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role