Player Matchup

Ares
Ares
Platinum III
 
Ares
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Platinum II
BaronNorthcrest
Chaac
Platinum II
Level 83
God Stats
6W - 0L
1,954 SR
Queue Stats
21W - 0L
2,237 MMR
Party 2
Chang'e
Chang'e
Platinum I
NOCKA ON TWITCH
Chang'e
Platinum I
Level 69
God Stats
4W - 0L
1,500 SR
Queue Stats
25W - 2L
2,301 MMR
Party 2
Chiron
Chiron
Platinum III
SpriteFormula
Chiron
Platinum III
Level 82
God Stats
5W - 0L
1,818 SR
Queue Stats
36W - 20L
2,096 MMR
Party 1
Kali
Kali
Diamond V
kevinDRS
Kali
Diamond V
Level 155
God Stats
3W - 6L
1,267 SR
Queue Stats
472W - 478L
2,045 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 107
1,608 SR
2,036 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,632 SR
2,126 MMR
Nike
Nike
Diamond IV
IlAIexIl
Nike
Diamond IV
Level 157
God Stats
13W - 4L
1,576 SR
Queue Stats
135W - 130L
2,198 MMR
Solo
Thor
Thor
Diamond III
MysteriousPanda
Thor
Diamond III
Level 151
God Stats
4W - 5L
1,711 SR
Queue Stats
391W - 371L
2,238 MMR
Solo
Xing Tian
Xing Tian
Diamond V
NoobasaursDante
Xing Tian
Diamond V
Level 156
God Stats
22W - 23L
1,510 SR
Queue Stats
364W - 343L
1,984 MMR
Solo
Agni
Agni
Diamond V
ShadowTurret
Agni
Diamond V
Level 140
God Stats
17W - 7L
1,828 SR
Queue Stats
81W - 64L
2,186 MMR
Solo
Hachiman
Hachiman
Diamond V
fitsew
Hachiman
Diamond V
Level 120
God Stats
2W - 3L
1,536 SR
Queue Stats
127W - 129L
2,027 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
0 / 1 / 8
7,298
429
5,219
14,256
12,087
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 0 / 4
10,108
595
9,402
11,779
9,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 0 / 8
9,971
587
14,073
11,522
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
10 / 0 / 3
10,983
646
13,518
8,903
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
15
6 / 1 / 3
9,415
554
3,081
10,674
4,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
LokiGebArtioTiamatGilgamesh

VS

Bans
OdinUllrSkadiKhepriCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
1 / 2 / 0
7,919
466
7,305
14,176
8,282
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

11
1 / 7 / 0
7,253
427
3,675
13,459
4,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xing Tian
NoobasaursDante
Xing Tian
9
0 / 3 / 0
6,551
385
4,766
12,248
6,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 4 / 0
7,826
460
7,380
9,953
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
fitsew
Hachiman
10
0 / 5 / 0
6,666
392
2,546
8,062
1,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
21
Kills
2
2
Deaths
21
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
8
4
W
2
0
4
4
L
Nike
1
2
0
0.5
L
1
7
0
0.14
W
3
0
8
7
L
Xing Tian
NoobasaursDante
Xing Tian
0
3
0
0
L
0
4
0
0
W
10
0
3
11.5
L
Hachiman
fitsew
Hachiman
0
5
0
0
W
Kali
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,293
Damage
25,672
57,134
Taken
57,898
34,503
Mitigated
24,299
30,588
Healing
11,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,219
479
143
1,214
14,256
12,087
206
4,375
9,733
12,441
0
W
9,402
2,522
0
7,715
11,779
9,363
0
1,375
10,400
4,535
68,391
L
Nike
7,305
1,094
0
3,586
14,176
8,282
0
4,148
9,968
7,607
44,943
L
3,675
1,221
0
1,738
13,459
4,794
0
2,966
10,369
0
45,746
W
14,073
1,066
3,198
6,611
11,522
4,798
252
5,018
6,190
83,750
0
L
Xing Tian
NoobasaursDante
Xing Tian
4,766
186
1,719
1,835
12,248
6,882
0
5,307
6,841
18,667
0
L
7,380
562
0
2,018
9,953
3,148
0
6,114
3,525
66,550
0
W
13,518
6,383
684
5,794
8,903
3,428
0
577
8,316
0
99,118
L
Hachiman
fitsew
Hachiman
2,546
1,832
0
868
8,062
1,193
0
897
7,165
0
31,765
W
Kali
3,081
1,132
0
5,229
10,674
4,827
236
2,189
8,409
0
67,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,775
Gold Earned
36,215
642
Minions Killed
465
0
Camps Cleared
0
1,725,599
Distance Traveled
1,462,383
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,298
429
10
1
0
350,035
5
W
Chaac
10,108
595
178
10
0
360,948
2
L
Nike
7,919
466
114
7
0
306,568
7
L
Thor
7,253
427
97
6
0
305,785
5
W
Chang'e
9,971
587
166
10
0
331,517
4
L
Xing Tian
6,551
385
33
2
0
285,203
7
L
Agni
7,826
460
137
8
0
308,730
2
W
Chiron
10,983
646
169
10
0
313,458
3
L
Hachiman
6,666
392
84
5
0
256,097
1
W
Kali
9,415
554
119
7
0
369,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role