Player Matchup

Hades
Hades
Falconhero123
Hades
Level 59
God Stats
1W - 0L
1,227 SR
Queue Stats
39W - 35L
1,545 Elo+
Party 1
Bacchus
Bacchus
artjcon
Bacchus
Level 10
God Stats
3W - 1L
1,573 SR
Queue Stats
5W - 2L
1,597 Elo+
Party 1
Izanami
Izanami
realalex88
Izanami
Level 126
God Stats
1W - 0L
1,173 SR
Queue Stats
81W - 81L
1,551 Elo+
Party 1
Team Averages
Level 65
1,325 SR
1,564 Elo+

VS

Team Averages
Level 45
1,577 SR
1,462 Elo+
Yemoja
Yemoja
Erikku6932
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,358 Elo+
Solo
Ratatoskr
Ratatoskr
Pelyt
Ratatoskr
Level 122
God Stats
1W - 2L
1,731 SR
Queue Stats
24W - 22L
1,590 Elo+
Solo
Izanami
Izanami
meneses0302
Izanami
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 9
11,257
662
12,706
17,971
9,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
artjcon
Bacchus
14
2 / 2 / 10
11,086
652
6,256
10,007
13,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
realalex88
Izanami
18
10 / 3 / 5
12,927
760
24,306
13,426
4,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Erikku6932
Yemoja
15
2 / 4 / 5
11,406
671
5,445
16,209
18,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
Pelyt
Ratatoskr
15
4 / 5 / 6
11,596
682
12,990
22,288
18,022
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
meneses0302
Izanami
15
4 / 7 / 5
11,447
673
12,976
13,556
4,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
16
Kills
10
11
Deaths
16
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Erikku6932
Yemoja
2
4
5
1.13
W
4
6
9
1.42
L
Ratatoskr
Pelyt
Ratatoskr
4
5
6
1.4
W
Bacchus
artjcon
Bacchus
2
2
10
3.5
L
Izanami
meneses0302
Izanami
4
7
5
0.93
W
Izanami
realalex88
Izanami
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,268
Damage
31,411
41,404
Taken
52,053
27,683
Mitigated
41,325
8,602
Healing
15,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Erikku6932
Yemoja
5,445
1,288
3,856
3,291
16,209
18,584
180
5,959
9,944
19,812
0
W
12,706
1,327
21
5,111
17,971
9,341
831
3,013
14,497
20,778
0
L
Ratatoskr
Pelyt
Ratatoskr
12,990
1,221
0
7,657
22,288
18,022
452
7,498
14,256
520
28,442
W
Bacchus
artjcon
Bacchus
6,256
571
0
712
10,007
13,364
287
1,605
8,195
16,776
0
L
Izanami
meneses0302
Izanami
12,976
6,744
0
712
13,556
4,719
2,385
5,284
8,224
0
64,962
W
Izanami
realalex88
Izanami
24,306
13,968
0
2,758
13,426
4,978
1,660
1,564
10,921
0
93,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,270
Gold Earned
34,449
208
Minions Killed
177
8
Camps Cleared
5
871,604
Distance Traveled
849,662
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,406
671
31
2
1
262,449
5
W
Hades
11,257
662
19
1
1
275,729
3
L
Ratatoskr
11,596
682
28
2
1
352,101
3
W
Bacchus
11,086
652
16
1
0
301,569
0
L
Izanami
11,447
673
118
7
3
235,112
2
W
Izanami
12,927
760
173
10
7
294,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role