Player Matchup

Danzaburou
Danzaburou
BustinThem97
Danzaburou
Level 45
God Stats
0W - 1L
1,299 SR
Queue Stats
218W - 231L
1,438 Elo+
Solo
Vulcan
Vulcan
CastigateMS
Vulcan
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
279W - 242L
1,649 Elo+
Party 1
Bellona
Bellona
KanataAmane_Ch
Bellona
Level 83
God Stats
1W - 2L
1,541 SR
Queue Stats
59W - 65L
1,387 Elo+
Party 2
Bastet
Bastet
RabidJungle
Bastet
Level 44
God Stats
1W - 1L
1,897 SR
Queue Stats
129W - 82L
1,699 Elo+
Party 1
Yemoja
Yemoja
ZA_WARUDO2000D
Yemoja
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 102L
1,416 Elo+
Party 2
Team Averages
Level 73
1,547 SR
1,518 Elo+

VS

Team Averages
Level 85
1,622 SR
1,553 Elo+
Nike
Nike
Gestalt13
Nike
Level 27
God Stats
20W - 14L
1,686 SR
Queue Stats
60W - 38L
1,597 Elo+
Party 3
Agni
Agni
Impendingtag7
Agni
Level 114
God Stats
37W - 25L
1,631 SR
Queue Stats
224W - 178L
1,595 Elo+
Party 3
Sylvanus
Sylvanus
Jumpsers
Sylvanus
Level 106
God Stats
15W - 10L
1,511 SR
Queue Stats
211W - 177L
1,584 Elo+
Party 3
Izanami
Izanami
Lesamuen
Izanami
Level 118
God Stats
134W - 71L
1,775 SR
Queue Stats
199W - 154L
1,602 Elo+
Party 3
Mulan
Mulan
lord_flexanor72
Mulan
Level 59
God Stats
11W - 9L
1,504 SR
Queue Stats
163W - 196L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BustinThem97
Danzaburou
6
0 / 6 / 0
3,932
393
1,481
6,560
1,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
9
1 / 3 / 2
5,413
541
4,127
4,942
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 4 / 0
4,691
469
2,214
6,250
5,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
10
4 / 4 / 0
5,751
575
4,507
7,117
2,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 4 / 1
5,408
541
1,469
6,669
3,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
4 / 0 / 0
6,131
613
3,067
4,995
3,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
4 / 1 / 1
6,376
638
3,101
4,863
1,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Jumpsers
Sylvanus
9
2 / 2 / 6
5,645
565
3,531
7,477
3,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Lesamuen
Izanami
11
9 / 2 / 2
7,296
730
7,901
4,869
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 2 / 4
5,606
561
3,632
5,359
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
21
21
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BustinThem97
Danzaburou
0
6
0
0
L
Vulcan
1
3
2
0.67
W
Nike
4
0
0
4
W
4
1
1
4.5
W
Sylvanus
Jumpsers
Sylvanus
2
2
6
2.5
L
0
4
0
0
W
Izanami
Lesamuen
Izanami
9
2
2
5
L
Bastet
4
4
0
1
L
1
4
1
0.38
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,798
Damage
21,232
31,538
Taken
27,563
14,074
Mitigated
11,279
5,510
Healing
10,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BustinThem97
Danzaburou
1,481
668
26
914
6,560
1,261
90
812
5,748
0
11,847
L
Vulcan
4,127
560
0
1,141
4,942
1,455
0
1,983
2,959
26,742
0
W
Nike
3,067
307
0
1,813
4,995
3,212
254
0
4,494
4,282
21,733
W
3,101
93
0
2,471
4,863
1,472
784
1,310
3,377
36,525
0
W
Sylvanus
Jumpsers
Sylvanus
3,531
1,336
274
2,480
7,477
3,368
82
2,143
5,188
14,425
3,852
L
2,214
479
0
1,121
6,250
5,558
0
779
4,928
0
19,236
W
Izanami
Lesamuen
Izanami
7,901
6,127
0
500
4,869
1,537
0
1,294
3,575
0
46,297
L
Bastet
4,507
1,712
0
938
7,117
2,391
0
2,542
4,533
0
25,359
L
1,469
371
628
742
6,669
3,409
120
627
6,042
15,857
0
W
3,632
649
0
2,615
5,359
1,690
0
497
4,832
0
23,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,195
Gold Earned
31,054
212
Minions Killed
325
0
Camps Cleared
0
929,761
Distance Traveled
914,650
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,932
393
30
3
0
181,957
4
L
Vulcan
5,413
541
53
5
0
182,645
3
W
Nike
6,131
613
56
6
0
170,684
1
W
Agni
6,376
638
84
8
0
190,158
4
W
Sylvanus
5,645
565
36
4
0
182,404
0
L
Bellona
4,691
469
44
4
0
199,135
0
W
Izanami
7,296
730
98
10
0
175,160
2
L
Bastet
5,751
575
53
5
0
208,286
1
L
Yemoja
5,408
541
32
3
0
157,738
0
W
Mulan
5,606
561
51
5
0
196,244
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role