Player Matchup

Cerberus
Cerberus
K1D-Vengeance
Cerberus
Level 64
God Stats
2W - 4L
1,232 SR
Queue Stats
97W - 111L
1,353 Elo+
Party 2
Zhong Kui
Zhong Kui
STONEY-TONY02
Zhong Kui
Level 25
God Stats
8W - 14L
1,317 SR
Queue Stats
14W - 23L
1,203 Elo+
Party 2
Neith
Neith
ivan_titus12
Neith
Level 20
God Stats
23W - 22L
1,428 SR
Queue Stats
68W - 70L
1,356 Elo+
Party 2
Team Averages
Level 36
1,326 SR
1,304 Elo+

VS

Team Averages
Level 35
1,586 SR
1,283 Elo+
Chaac
Chaac
MrPugTheThug
Chaac
Level 62
God Stats
57W - 57L
1,480 SR
Queue Stats
66W - 81L
1,396 Elo+
Party 1
Ganesha
Ganesha
ProMLJesus
Ganesha
Level 6
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 6L
1,181 Elo+
Party 1
Hades
Hades
konkrete321
Hades
Level 37
God Stats
3W - 2L
1,542 SR
Queue Stats
50W - 74L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
K1D-Vengeance
Cerberus
17
7 / 2 / 22
12,776
752
15,660
20,929
15,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
STONEY-TONY02
Zhong Kui
16
11 / 5 / 14
13,018
766
19,158
16,456
12,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
13 / 3 / 18
13,569
798
21,978
13,723
3,989
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 11 / 6
10,996
647
11,619
20,987
29,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ganesha
ProMLJesus
Ganesha
14
0 / 10 / 9
9,752
574
7,719
20,921
22,546
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 10 / 3
11,923
701
20,185
23,935
15,463
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
28
31
Kills
10
10
Deaths
31
54
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
K1D-Vengeance
Cerberus
7
2
22
9
L
3
11
6
0.55
L
Ganesha
ProMLJesus
Ganesha
0
10
9
0.45
W
Zhong Kui
STONEY-TONY02
Zhong Kui
11
5
14
3.6
W
13
3
18
7.33
L
7
10
3
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,796
Damage
39,523
51,108
Taken
65,843
32,540
Mitigated
67,298
21,062
Healing
11,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
K1D-Vengeance
Cerberus
15,660
2,675
1,433
8,707
20,929
15,940
548
10,170
10,759
54,158
0
L
11,619
1,247
503
5,197
20,987
29,289
0
9,500
11,487
0
35,760
L
Ganesha
ProMLJesus
Ganesha
7,719
503
0
0
20,921
22,546
0
11,646
9,275
30,922
0
W
Zhong Kui
STONEY-TONY02
Zhong Kui
19,158
5,254
1,529
4,092
16,456
12,611
443
9,784
6,672
36,966
0
W
21,978
16,247
1,188
4,113
13,723
3,989
1,841
8,370
5,353
0
44,400
L
20,185
2,826
215
5,364
23,935
15,463
462
13,910
10,025
40,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,363
Gold Earned
32,671
205
Minions Killed
130
5
Camps Cleared
4
780,228
Distance Traveled
759,385
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,776
752
115
7
3
254,712
1
L
Chaac
10,996
647
56
3
1
290,162
2
L
Ganesha
9,752
574
15
1
0
235,812
0
W
Zhong Kui
13,018
766
35
2
2
249,686
3
W
Neith
13,569
798
55
3
0
275,830
0
L
Hades
11,923
701
59
3
3
233,411
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role