Player Matchup

Janus
Janus
Haifischh
Janus
Level 54
God Stats
21W - 22L
1,501 SR
Queue Stats
80W - 72L
1,516 Elo+
Party 1
Zhong Kui
Zhong Kui
ImKazuya-San
Zhong Kui
Level 101
God Stats
30W - 26L
1,534 SR
Queue Stats
468W - 434L
1,503 Elo+
Party 3
Arachne
Arachne
Shincuo
Arachne
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
104W - 95L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
VoTheDeity
Danzaburou
Level 88
God Stats
135W - 72L
1,700 SR
Queue Stats
533W - 487L
1,492 Elo+
Party 3
Sylvanus
Sylvanus
YahyaYSL
Sylvanus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,434 Elo+
Party 3
Team Averages
Level 61
1,547 SR
1,483 Elo+

VS

Team Averages
Level 58
1,490 SR
1,544 Elo+
Ymir
Ymir
ImTheclique
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,569 Elo+
Party 4
Da Ji
Da Ji
MA5T3R titan69
Da Ji
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 19L
1,650 Elo+
Party 2
Baron Samedi
Baron Samedi
OniZazel
Baron Samedi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,515 Elo+
Party 2
Artemis
Artemis
WhitWizard16
Artemis
Level 88
God Stats
21W - 19L
1,547 SR
Queue Stats
192W - 226L
1,492 Elo+
Party 4
Gilgamesh
Gilgamesh
gcollier27
Gilgamesh
Level 40
God Stats
1W - 4L
1,404 SR
Queue Stats
122W - 129L
1,495 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Haifischh
Janus
17
4 / 6 / 5
11,105
555
6,283
8,952
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
ImKazuya-San
Zhong Kui
17
6 / 3 / 5
11,285
564
16,608
19,461
12,112
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
Shincuo
Arachne
18
7 / 4 / 10
11,279
564
14,478
17,804
9,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
VoTheDeity
Danzaburou
18
9 / 2 / 4
11,998
600
18,526
14,375
5,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
YahyaYSL
Sylvanus
3
0 / 0 / 0
6,135
307
0
576
288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,519
376
2,368
14,185
10,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 4 / 5
11,810
591
11,060
15,824
6,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
OniZazel
Baron Samedi
18
5 / 5 / 1
11,013
551
7,262
13,365
5,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
WhitWizard16
Artemis
16
1 / 5 / 1
9,419
471
5,962
13,104
3,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
gcollier27
Gilgamesh
13
0 / 6 / 1
8,103
405
8,034
17,953
14,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
26
Kills
15
15
Deaths
26
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
Haifischh
Janus
4
6
5
1.08
W
Zhong Kui
ImKazuya-San
Zhong Kui
6
3
5
2.83
L
0
6
1
0.08
L
9
4
5
2.88
L
Baron Samedi
OniZazel
Baron Samedi
5
5
1
1.1
W
Arachne
Shincuo
Arachne
7
4
10
3
W
Danzaburou
VoTheDeity
Danzaburou
9
2
4
5.5
L
Artemis
WhitWizard16
Artemis
1
5
1
0.3
W
Sylvanus
YahyaYSL
Sylvanus
0
0
0
0
L
Gilgamesh
gcollier27
Gilgamesh
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,895
Damage
34,686
61,168
Taken
74,431
29,700
Mitigated
40,743
23,595
Healing
16,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Haifischh
Janus
6,283
538
0
506
8,952
2,539
442
2,334
6,618
64,340
0
W
Zhong Kui
ImKazuya-San
Zhong Kui
16,608
2,669
441
10,902
19,461
12,112
1,622
1,824
17,637
61,173
0
L
2,368
414
0
278
14,185
10,771
196
4,248
9,857
14,447
0
L
11,060
3,001
0
5,622
15,824
6,145
0
5,284
10,420
0
66,004
L
Baron Samedi
OniZazel
Baron Samedi
7,262
795
178
3,821
13,365
5,799
352
5,255
7,810
65,235
0
W
Arachne
Shincuo
Arachne
14,478
9,102
0
4,739
17,804
9,156
1,237
4,304
13,500
0
78,492
W
Danzaburou
VoTheDeity
Danzaburou
18,526
10,465
0
7,007
14,375
5,605
315
1,242
13,133
0
89,870
L
Artemis
WhitWizard16
Artemis
5,962
2,504
0
2,756
13,104
3,984
2,286
378
12,726
0
66,936
W
Sylvanus
YahyaYSL
Sylvanus
0
0
0
0
576
288
0
0
576
0
0
L
Gilgamesh
gcollier27
Gilgamesh
8,034
2,087
117
4,037
17,953
14,044
0
7,468
10,485
0
44,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,802
Gold Earned
47,864
471
Minions Killed
458
0
Camps Cleared
0
1,486,736
Distance Traveled
1,733,834
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,105
555
131
7
0
356,815
14
W
Zhong Kui
11,285
564
102
5
0
312,504
4
L
Ymir
7,519
376
32
2
0
330,969
0
L
Da Ji
11,810
591
98
5
0
416,950
0
L
Baron Samedi
11,013
551
120
6
0
336,857
7
W
Arachne
11,279
564
126
6
0
428,183
1
W
Danzaburou
11,998
600
112
6
0
376,720
2
L
Artemis
9,419
471
121
6
0
328,219
5
W
Sylvanus
6,135
307
0
0
0
12,514
0
L
Gilgamesh
8,103
405
87
4
0
320,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role