Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BoperScred
Ah Muzen Cab
Level 123
God Stats
2W - 3L
1,630 SR
Queue Stats
110W - 133L
1,518 Elo+
Solo
King Arthur
King Arthur
TheKing ofScubs
King Arthur
Level 155
God Stats
4W - 10L
1,359 SR
Queue Stats
332W - 328L
1,473 Elo+
Party 3
Bellona
Bellona
The_Legacy64
Bellona
Level 103
God Stats
7W - 10L
1,413 SR
Queue Stats
501W - 563L
1,505 Elo+
Party 1
Merlin
Merlin
chokaho magik
Merlin
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
282W - 265L
1,484 Elo+
Party 3
Team Averages
Level 131
1,480 SR
1,496 Elo+

VS

Team Averages
Level 112
1,531 SR
1,506 Elo+
The Morrigan
The Morrigan
DeathsGamer666
The Morrigan
Level 130
God Stats
4W - 2L
1,600 SR
Queue Stats
270W - 240L
1,559 Elo+
Solo
Horus
Horus
EdAzteczcc
Horus
Level 118
God Stats
6W - 9L
1,344 SR
Queue Stats
929W - 950L
1,486 Elo+
Solo
Nu Wa
Nu Wa
FlamingHots
Nu Wa
Level 120
God Stats
4W - 3L
1,698 SR
Queue Stats
157W - 169L
1,537 Elo+
Party 2
Baba Yaga
Baba Yaga
Gutischorizo
Baba Yaga
Level 88
God Stats
3W - 2L
1,511 SR
Queue Stats
255W - 242L
1,461 Elo+
Solo
Serqet
Serqet
SCUM CLOUD
Serqet
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 81L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
2 / 3 / 23
13,711
596
13,511
32,515
40,092
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
BoperScred
Ah Muzen Cab
20
11 / 5 / 12
14,938
649
28,559
28,316
12,113
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
TheKing ofScubs
King Arthur
20
7 / 7 / 13
14,311
622
15,724
35,677
43,231
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bellona
The_Legacy64
Bellona
20
4 / 4 / 20
14,007
609
18,473
30,674
29,272
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 5 / 16
16,607
722
30,107
23,359
9,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DeathsGamer666
The Morrigan
20
6 / 6 / 13
14,283
621
26,347
20,784
9,540
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
20
2 / 7 / 17
13,636
593
17,958
44,760
39,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
5 / 6 / 15
16,071
699
39,670
17,031
7,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baba Yaga
Gutischorizo
Baba Yaga
20
6 / 1 / 14
15,504
674
29,566
18,758
10,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
SCUM CLOUD
Serqet
19
5 / 11 / 8
13,888
604
11,646
20,060
11,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
91
31
Kills
24
24
Deaths
31
84
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
23
4.5
L
Ah Muzen Cab
BoperScred
Ah Muzen Cab
11
5
12
3.4
W
The Morrigan
DeathsGamer666
The Morrigan
6
6
13
2.08
W
Horus
2
7
17
1.5
W
5
6
15
2.08
W
Baba Yaga
Gutischorizo
Baba Yaga
6
1
14
13
W
Serqet
SCUM CLOUD
Serqet
5
11
8
0.82
L
King Arthur
TheKing ofScubs
King Arthur
7
7
13
1.93
L
Bellona
The_Legacy64
Bellona
4
4
20
3.5
L
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,374
Damage
125,187
150,541
Taken
121,393
133,937
Mitigated
78,530
89,745
Healing
54,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
13,511
3,492
26,452
16,749
32,515
40,092
823
21,573
10,312
28,131
0
L
Ah Muzen Cab
BoperScred
Ah Muzen Cab
28,559
19,120
2,956
10,089
28,316
12,113
3,575
18,679
9,475
0
67,215
W
The Morrigan
DeathsGamer666
The Morrigan
26,347
2,887
2,072
3,612
20,784
9,540
1,282
10,339
10,094
43,909
2,298
W
Horus
17,958
8,304
10,710
21,049
44,760
39,511
708
13,555
30,593
0
26,909
W
39,670
6,668
2,102
1,746
17,031
7,420
2,098
6,533
10,126
91,630
0
W
Baba Yaga
Gutischorizo
Baba Yaga
29,566
1,215
3,038
9,369
18,758
10,142
757
6,888
11,647
67,219
0
W
Serqet
SCUM CLOUD
Serqet
11,646
1,064
0
579
20,060
11,917
994
6,734
13,021
0
18,411
L
King Arthur
TheKing ofScubs
King Arthur
15,724
1,155
3,886
6,933
35,677
43,231
342
16,850
18,043
0
39,432
L
Bellona
The_Legacy64
Bellona
18,473
1,842
4,844
6,864
30,674
29,272
888
22,431
7,578
827
46,130
L
30,107
1,020
5,615
5,357
23,359
9,229
1,077
15,510
6,491
112,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,574
Gold Earned
73,382
319
Minions Killed
293
0
Camps Cleared
0
1,948,314
Distance Traveled
1,951,221
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,711
596
22
1
0
369,386
0
L
Ah Muzen Cab
14,938
649
83
4
0
382,814
1
W
The Morrigan
14,283
621
39
2
0
398,825
1
W
Horus
13,636
593
31
1
0
376,214
6
W
Nu Wa
16,071
699
137
6
0
369,192
0
W
Baba Yaga
15,504
674
70
3
0
480,261
2
W
Serqet
13,888
604
16
1
0
326,729
1
L
King Arthur
14,311
622
32
1
0
410,159
0
L
Bellona
14,007
609
39
2
0
401,105
0
L
Merlin
16,607
722
143
6
0
384,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role