Player Matchup

Guan Yu
Guan Yu
GAME SaucyJake
Guan Yu
Level 24
God Stats
6W - 4L
1,619 SR
Queue Stats
10W - 13L
1,424 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Im Dilan
Ah Muzen Cab
Level 158
God Stats
6W - 6L
1,752 SR
Queue Stats
336W - 387L
1,476 Elo+
Party 3
Xing Tian
Xing Tian
Jager MoNs3r
Xing Tian
Level 64
God Stats
88W - 90L
1,549 SR
Queue Stats
252W - 252L
1,452 Elo+
Party 3
The Morrigan
The Morrigan
TheMOODYDUCK108
The Morrigan
Level 121
God Stats
4W - 3L
1,593 SR
Queue Stats
223W - 223L
1,511 Elo+
Party 3
Tyr
Tyr
WombatDookie
Tyr
Level 27
God Stats
1W - 2L
1,840 SR
Queue Stats
18W - 6L
1,680 Elo+
Party 3
Team Averages
Level 79
1,671 SR
1,509 Elo+

VS

Team Averages
Level 56
1,702 SR
1,563 Elo+
Freya
Freya
Dvize619
Freya
Level 113
God Stats
6W - 5L
1,554 SR
Queue Stats
188W - 171L
1,535 Elo+
Party 2
Jing Wei
Jing Wei
Greed5
Jing Wei
Level 39
God Stats
13W - 5L
1,987 SR
Queue Stats
96W - 72L
1,646 Elo+
Party 2
The Morrigan
The Morrigan
RelaxedVillain
The Morrigan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 36L
1,624 Elo+
Party 1
Merlin
Merlin
TheCrustyNut
Merlin
Level 46
God Stats
4W - 2L
1,678 SR
Queue Stats
28W - 30L
1,384 Elo+
Solo
Aphrodite
Aphrodite
Useless_Goddesss
Aphrodite
Level 18
God Stats
7W - 3L
1,794 SR
Queue Stats
19W - 13L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,517
418
4,053
20,077
12,812
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Im Dilan
Ah Muzen Cab
14
2 / 5 / 0
8,669
482
12,766
15,824
6,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
Jager MoNs3r
Xing Tian
12
0 / 3 / 1
7,489
416
5,925
23,220
21,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
TheMOODYDUCK108
The Morrigan
14
1 / 5 / 0
8,285
460
5,159
10,756
4,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 1
9,421
523
10,131
19,947
17,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dvize619
Freya
17
3 / 3 / 1
10,486
583
12,981
13,510
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Greed5
Jing Wei
17
3 / 1 / 6
9,742
541
14,615
14,573
4,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
RelaxedVillain
The Morrigan
15
9 / 1 / 5
9,514
529
18,648
13,619
5,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
16
2 / 1 / 7
9,668
537
17,498
12,268
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
14
2 / 1 / 7
9,017
501
7,843
16,240
18,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
7
Kills
19
19
Deaths
7
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Freya
Dvize619
Freya
3
3
1
1.17
L
1
4
0
0.25
W
Jing Wei
Greed5
Jing Wei
3
1
6
6
L
Ah Muzen Cab
Im Dilan
Ah Muzen Cab
2
5
0
0.4
L
Xing Tian
Jager MoNs3r
Xing Tian
0
3
1
0.17
W
The Morrigan
RelaxedVillain
The Morrigan
9
1
5
11.5
W
Merlin
2
1
7
5.5
L
The Morrigan
TheMOODYDUCK108
The Morrigan
1
5
0
0.2
W
Aphrodite
2
1
7
5.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,034
Damage
71,585
89,824
Taken
70,210
62,977
Mitigated
38,775
26,868
Healing
33,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Dvize619
Freya
12,981
4,551
159
7,447
13,510
5,208
1,078
670
12,063
70,888
0
L
4,053
439
1,688
3,627
20,077
12,812
1,068
15,844
4,165
0
34,724
W
Jing Wei
Greed5
Jing Wei
14,615
10,162
0
3,177
14,573
4,786
529
1,933
12,590
0
78,732
L
Ah Muzen Cab
Im Dilan
Ah Muzen Cab
12,766
6,704
0
7,722
15,824
6,622
312
4,491
11,333
0
72,772
L
Xing Tian
Jager MoNs3r
Xing Tian
5,925
289
1,175
4,927
23,220
21,693
144
15,731
7,333
26,788
0
W
The Morrigan
RelaxedVillain
The Morrigan
18,648
3,786
205
3,186
13,619
5,790
2,131
2,477
10,908
61,388
1,799
W
Merlin
17,498
735
87
2,759
12,268
4,418
945
2,154
10,016
73,883
0
L
The Morrigan
TheMOODYDUCK108
The Morrigan
5,159
373
0
2,530
10,756
4,729
0
5,492
5,250
46,732
10,529
W
Aphrodite
7,843
1,875
6,338
10,057
16,240
18,573
798
3,220
13,020
42,872
0
L
10,131
1,517
0
5,199
19,947
17,121
632
14,351
4,890
148
52,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,381
Gold Earned
48,427
435
Minions Killed
587
0
Camps Cleared
0
1,619,885
Distance Traveled
1,654,326
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,486
583
156
9
0
311,412
0
L
Guan Yu
7,517
418
66
4
0
357,061
4
W
Jing Wei
9,742
541
148
8
0
337,745
1
L
Ah Muzen Cab
8,669
482
130
7
0
324,938
5
L
Xing Tian
7,489
416
34
2
0
365,235
3
W
The Morrigan
9,514
529
90
5
0
336,342
0
W
Merlin
9,668
537
124
7
0
353,562
0
L
The Morrigan
8,285
460
88
5
0
254,994
0
W
Aphrodite
9,017
501
69
4
0
315,265
2
L
Tyr
9,421
523
117
7
0
317,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role