Player Matchup

Scylla
Scylla
HF_ZOPILOTE
Scylla
Level 23
God Stats
168W - 152L
1,454 SR
Queue Stats
346W - 320L
1,321 Elo+
Solo
Neith
Neith
Hes_Smurfing_
Neith
Level 13
God Stats
5W - 5L
1,455 SR
Queue Stats
131W - 117L
1,577 Elo+
Solo
Fenrir
Fenrir
NakedPillowTagg
Fenrir
Level 9
God Stats
2W - 3L
1,509 SR
Queue Stats
6W - 8L
1,400 Elo+
Solo
Aphrodite
Aphrodite
overlordfluffy
Aphrodite
Level 25
God Stats
4W - 2L
1,545 SR
Queue Stats
8W - 3L
1,423 Elo+
Solo
Bellona
Bellona
raza-flow
Bellona
Level 23
God Stats
10W - 10L
1,270 SR
Queue Stats
55W - 76L
1,266 Elo+
Solo
Team Averages
Level 19
1,446 SR
1,397 Elo+

VS

Team Averages
Level 17
1,568 SR
1,436 Elo+
Pele
Pele
barbershop_boiii
Pele
Level 29
God Stats
2W - 2L
1,485 SR
Queue Stats
69W - 85L
1,320 Elo+
Solo
Danzaburou
Danzaburou
bufkin13
Danzaburou
Level 16
God Stats
24W - 10L
1,700 SR
Queue Stats
39W - 32L
1,366 Elo+
Solo
Ymir
Ymir
mr_trap_alot
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,695 Elo+
Solo
Kukulkan
Kukulkan
sussyvampire
Kukulkan
Level 29
God Stats
7W - 5L
1,655 SR
Queue Stats
186W - 188L
1,550 Elo+
Solo
Hercules
Hercules
sweaty-whip4
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
9 / 3 / 5
11,434
520
21,892
14,301
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
10 / 0 / 13
11,562
526
21,501
8,804
3,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
1 / 7 / 9
9,803
446
4,739
16,199
6,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
overlordfluffy
Aphrodite
15
5 / 0 / 10
10,683
486
7,417
11,600
7,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
raza-flow
Bellona
16
3 / 3 / 10
10,070
458
13,060
15,892
12,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 1
8,403
382
4,771
18,498
7,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
bufkin13
Danzaburou
17
2 / 5 / 1
11,145
507
9,435
16,062
6,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 8 / 2
7,719
351
2,262
19,451
16,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
sussyvampire
Kukulkan
19
7 / 2 / 1
11,861
539
21,249
14,425
5,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
sweaty-whip4
Hercules
12
1 / 6 / 1
7,920
360
4,464
23,079
10,965
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
19
28
Kills
13
13
Deaths
29
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
9
3
5
3.83
W
10
0
13
16.5
W
1
7
9
0.79
L
2
8
1
0.31
L
Danzaburou
bufkin13
Danzaburou
2
5
1
0.5
L
1
8
2
0.25
W
Aphrodite
overlordfluffy
Aphrodite
5
0
10
10
W
Bellona
raza-flow
Bellona
3
3
10
2.67
L
Kukulkan
sussyvampire
Kukulkan
7
2
1
3.75
L
Hercules
sweaty-whip4
Hercules
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,609
Damage
42,181
66,796
Taken
91,515
34,770
Mitigated
46,447
27,413
Healing
17,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
21,892
1,589
543
4,208
14,301
5,035
581
8,000
5,913
81,530
0
W
21,501
9,490
0
2,856
8,804
3,640
3,662
2,126
6,576
0
81,959
W
4,739
1,000
0
4,868
16,199
6,090
386
4,655
11,360
0
58,939
L
4,771
1,190
0
2,280
18,498
7,245
0
4,838
13,660
0
53,363
L
Danzaburou
bufkin13
Danzaburou
9,435
3,930
0
2,050
16,062
6,263
1,278
5,831
10,231
0
79,807
L
2,262
575
1,660
1,069
19,451
16,036
0
8,195
11,256
8,087
0
W
Aphrodite
overlordfluffy
Aphrodite
7,417
687
3,159
8,871
11,600
7,982
469
3,219
8,193
39,894
0
W
Bellona
raza-flow
Bellona
13,060
3,696
0
2,908
15,892
12,023
273
4,501
11,243
20
50,492
L
Kukulkan
sussyvampire
Kukulkan
21,249
1,171
0
5,184
14,425
5,938
0
5,705
8,720
104,262
0
L
Hercules
sweaty-whip4
Hercules
4,464
1,148
0
5,271
23,079
10,965
370
4,740
18,339
0
27,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,552
Gold Earned
47,048
501
Minions Killed
499
0
Camps Cleared
0
2,058,750
Distance Traveled
1,816,192
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,434
520
117
5
0
404,513
2
W
Neith
11,562
526
142
6
0
396,597
2
W
Fenrir
9,803
446
94
4
0
401,902
0
L
Pele
8,403
382
79
4
0
349,771
0
L
Danzaburou
11,145
507
145
7
0
344,475
3
L
Ymir
7,719
351
16
1
0
338,667
3
W
Aphrodite
10,683
486
67
3
0
438,015
11
W
Bellona
10,070
458
81
4
0
417,723
0
L
Kukulkan
11,861
539
216
10
0
408,413
2
L
Hercules
7,920
360
43
2
0
374,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role