Player Matchup

Gilgamesh
Gilgamesh
DannyIsHere
Gilgamesh
Level 61
God Stats
1W - 1L
1,838 SR
Queue Stats
25W - 35L
1,479 Elo+
Party 2
Chiron
Chiron
Lasershow515
Chiron
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,463 Elo+
Party 2
Thoth
Thoth
SilentkillerTM
Thoth
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,549 Elo+
Party 2
Team Averages
Level 48
1,613 SR
1,497 Elo+

VS

Team Averages
Level 76
1,685 SR
1,604 Elo+
Neith
Neith
JezuzGvz
Neith
Level 67
God Stats
4W - 4L
1,516 SR
Queue Stats
5W - 7L
1,337 Elo+
Solo
Geb
Geb
KingL0vless
Geb
Level 24
God Stats
6W - 2L
1,759 SR
Queue Stats
145W - 70L
1,722 Elo+
Party 1
Ymir
Ymir
MardukGrylak
Ymir
Level 136
God Stats
10W - 4L
1,779 SR
Queue Stats
174W - 92L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DannyIsHere
Gilgamesh
9
0 / 2 / 0
5,789
579
5,069
8,486
5,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
9
1 / 5 / 0
5,961
596
3,659
7,189
2,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 3 / 0
5,959
596
6,535
4,001
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JezuzGvz
Neith
10
1 / 0 / 7
6,700
670
3,035
4,490
1,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 1 / 7
7,244
724
5,309
8,320
7,794
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 0 / 4
7,447
745
8,198
8,847
8,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
9
10
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DannyIsHere
Gilgamesh
0
2
0
0
W
Neith
JezuzGvz
Neith
1
0
7
4.5
W
3
1
7
6.5
L
Chiron
1
5
0
0.2
W
5
0
4
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,263
Damage
16,542
19,676
Taken
21,657
9,078
Mitigated
17,413
3,958
Healing
5,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DannyIsHere
Gilgamesh
5,069
719
0
2,273
8,486
5,890
0
5,180
2,806
0
13,473
W
Neith
JezuzGvz
Neith
3,035
1,599
438
1,424
4,490
1,609
0
1,890
2,523
0
22,624
W
5,309
734
368
360
8,320
7,794
36
2,163
5,916
17,289
0
L
Chiron
3,659
1,349
380
1,278
7,189
2,130
0
4,930
1,908
0
15,634
W
8,198
1,373
0
2,838
8,847
8,010
0
2,767
5,753
20,473
0
L
6,535
299
0
27
4,001
1,058
0
2,800
1,115
25,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,709
Gold Earned
21,391
100
Minions Killed
105
3
Camps Cleared
6
491,871
Distance Traveled
534,363
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,789
579
26
3
1
186,689
2
W
Neith
6,700
670
57
6
1
172,457
0
W
Geb
7,244
724
20
2
1
186,212
3
L
Chiron
5,961
596
29
3
2
146,384
1
W
Ymir
7,447
745
28
3
4
175,694
2
L
Thoth
5,959
596
45
5
0
158,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role