Player Matchup

Hun Batz
Hun Batz
GirthQuake5840
Hun Batz
Level 146
God Stats
5W - 4L
1,400 SR
Queue Stats
209W - 185L
1,315 Elo+
Party 1
Artio
Artio
HeinekenHarry
Artio
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,381 Elo+
Party 2
Sylvanus
Sylvanus
NBAxLawrence
Sylvanus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,393 Elo+
Party 2
Set
Set
RecordPlayer16
Set
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 54L
1,458 Elo+
Party 1
Freya
Freya
Tpethy86
Freya
Level 86
God Stats
1W - 1L
1,286 SR
Queue Stats
38W - 42L
1,421 Elo+
Solo
Team Averages
Level 93
1,437 SR
1,394 Elo+

VS

Team Averages
Level 73
1,471 SR
1,424 Elo+
Fenrir
Fenrir
BizzleMac
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,368 Elo+
Solo
Sylvanus
Sylvanus
BlasphemyXII
Sylvanus
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 74L
1,419 Elo+
Solo
Ao Kuang
Ao Kuang
Its CHuBBiN
Ao Kuang
Level 29
God Stats
0W - 3L
1,229 SR
Queue Stats
104W - 136L
1,451 Elo+
Solo
Janus
Janus
JermCurry
Janus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,431 Elo+
Solo
Athena
Athena
Returnz
Athena
Level 67
God Stats
3W - 2L
1,626 SR
Queue Stats
93W - 80L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
9 / 3 / 19
15,648
782
29,023
21,536
18,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 7 / 15
12,724
636
13,447
29,636
28,625
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
NBAxLawrence
Sylvanus
20
9 / 4 / 23
14,201
710
30,915
31,446
22,843
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 6 / 18
13,662
683
16,680
20,629
28,482
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
Tpethy86
Freya
20
12 / 5 / 19
14,816
741
34,071
26,944
15,278
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BizzleMac
Fenrir
19
6 / 10 / 11
12,452
623
19,814
26,469
26,525
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
BlasphemyXII
Sylvanus
20
4 / 5 / 15
12,871
644
14,289
36,859
50,625
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Its CHuBBiN
Ao Kuang
19
5 / 10 / 12
12,732
637
14,098
25,946
22,878
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
JermCurry
Janus
20
6 / 8 / 13
13,851
693
32,255
20,639
10,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Returnz
Athena
19
3 / 6 / 13
11,939
597
14,743
29,804
44,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
88
39
Kills
24
25
Deaths
39
94
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BizzleMac
Fenrir
6
10
11
1.15
L
Sylvanus
BlasphemyXII
Sylvanus
4
5
15
2.3
W
Hun Batz
9
3
19
6.17
W
3
7
15
1.5
L
Ao Kuang
Its CHuBBiN
Ao Kuang
5
10
12
1.1
L
Janus
JermCurry
Janus
6
8
13
1.56
W
Sylvanus
NBAxLawrence
Sylvanus
9
4
23
5.13
W
6
6
18
2.5
L
Athena
Returnz
Athena
3
6
13
1.58
W
Freya
Tpethy86
Freya
12
5
19
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,136
Damage
95,199
130,191
Taken
139,717
113,944
Mitigated
155,164
66,464
Healing
44,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BizzleMac
Fenrir
19,814
8,440
2,076
4,087
26,469
26,525
430
15,567
10,902
0
27,033
L
Sylvanus
BlasphemyXII
Sylvanus
14,289
4,450
8,369
9,522
36,859
50,625
28
19,016
17,843
27,464
0
W
Hun Batz
29,023
7,156
3,523
7,195
21,536
18,716
1,990
11,569
9,967
0
60,000
W
13,447
1,604
4,867
7,071
29,636
28,625
523
15,349
12,908
21,301
0
L
Ao Kuang
Its CHuBBiN
Ao Kuang
14,098
5,766
2,851
6,112
25,946
22,878
715
17,090
8,856
20,585
0
L
Janus
JermCurry
Janus
32,255
3,011
3,003
1,922
20,639
10,433
411
11,755
8,884
71,561
0
W
Sylvanus
NBAxLawrence
Sylvanus
30,915
6,903
13,783
11,934
31,446
22,843
1,295
23,307
8,139
50,708
0
W
16,680
5,633
1,424
3,857
20,629
28,482
992
10,859
9,770
1,692
27,897
L
Athena
Returnz
Athena
14,743
2,943
3,012
3,698
29,804
44,703
136
15,467
14,337
28,995
0
W
Freya
Tpethy86
Freya
34,071
13,000
2,332
10,478
26,944
15,278
1,290
14,301
12,643
55,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,051
Gold Earned
63,845
218
Minions Killed
162
0
Camps Cleared
0
1,669,447
Distance Traveled
1,501,810
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,452
623
29
1
0
302,314
4
L
Sylvanus
12,871
644
21
1
0
299,400
0
W
Hun Batz
15,648
782
76
4
0
378,651
0
W
Artio
12,724
636
13
1
0
336,370
0
L
Ao Kuang
12,732
637
11
1
0
274,589
0
L
Janus
13,851
693
74
4
0
265,409
1
W
Sylvanus
14,201
710
53
3
0
303,441
0
W
Set
13,662
683
27
1
0
325,160
0
L
Athena
11,939
597
27
1
0
360,098
0
W
Freya
14,816
741
49
2
0
325,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role