Player Matchup

Mulan
Mulan
Gold IV
Aescholus
Mulan
Gold IV
Level 129
God Stats
3W - 3L
1,745 SR
Queue Stats
17W - 14L
1,650 MMR
Party 1
Hercules
Hercules
Gold IV
ScissorMeXerxes
Hercules
Gold IV
Level 140
God Stats
1W - 1L
1,684 SR
Queue Stats
17W - 14L
1,650 MMR
Party 1
Eset
Eset
Gold IV
wholemealcloud
Eset
Gold IV
Level 147
God Stats
5W - 3L
1,676 SR
Queue Stats
17W - 14L
1,650 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,701 SR
1,650 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 103
1,456 SR
1,563 MMR
Odin
Odin
Gold IV
Shugita
Odin
Gold IV
Level 101
God Stats
2W - 3L
1,588 SR
Queue Stats
120W - 147L
1,398 MMR
Party 2
Skadi
Skadi
Gold I
brahianmaria
Skadi
Gold I
Level 103
God Stats
3W - 2L
1,495 SR
Queue Stats
94W - 139L
1,699 MMR
Party 2
Nox
Nox
Gold II
hohele43
Nox
Gold II
Level 105
God Stats
7W - 15L
1,285 SR
Queue Stats
451W - 678L
1,592 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aescholus
Mulan
15
2 / 7 / 9
11,105
584
11,918
21,840
24,017
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
13
4 / 6 / 6
11,466
603
12,240
23,795
27,761
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
5 / 6 / 6
11,665
614
18,421
13,635
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaGilgameshAphroditeThoth

VS

Bans
GebAchillesSobekKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Shugita
Odin
16
4 / 2 / 15
12,365
651
16,351
18,942
16,326
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
9 / 6 / 10
13,557
714
14,505
17,744
6,454
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
6 / 3 / 12
12,869
677
16,007
15,570
6,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
11
Kills
19
19
Deaths
11
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Mulan
Aescholus
Mulan
2
7
9
0.93
L
Hercules
4
6
6
1.17
W
Odin
Shugita
Odin
4
2
15
5.75
W
9
6
10
2.33
W
6
3
12
4
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,579
Damage
46,863
59,270
Taken
52,256
57,263
Mitigated
29,283
11,442
Healing
8,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Aescholus
Mulan
11,918
1,318
0
1,222
21,840
24,017
25
7,593
14,247
0
38,660
L
Hercules
12,240
1,220
547
6,825
23,795
27,761
0
8,169
15,626
348
29,849
W
Odin
Shugita
Odin
16,351
4,118
0
3,024
18,942
16,326
546
6,729
12,213
8,398
33,975
W
14,505
7,301
0
2,799
17,744
6,454
1,141
6,819
10,925
0
46,618
W
16,007
1,857
0
2,587
15,570
6,503
813
5,785
9,785
60,799
0
L
18,421
1,018
960
1,888
13,635
5,485
201
3,300
10,335
55,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,236
Gold Earned
38,791
188
Minions Killed
203
7
Camps Cleared
9
983,087
Distance Traveled
1,077,904
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,105
584
55
3
3
326,412
6
L
Hercules
11,466
603
44
2
1
341,862
5
W
Odin
12,365
651
47
2
2
389,298
3
W
Skadi
13,557
714
51
3
2
344,795
10
W
Nox
12,869
677
105
6
5
343,811
1
L
Eset
11,665
614
89
5
3
314,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role