Player Matchup

Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
CryoByte115
Rama
Level 131
God Stats
1W - 0L
1,703 SR
Queue Stats
4W - 12L
1,277 Elo+
Solo
Xing Tian
Xing Tian
PPearce398
Xing Tian
Level 140
God Stats
2W - 4L
1,687 SR
Queue Stats
162W - 136L
1,589 Elo+
Party 2
Raijin
Raijin
Tight_Taint69
Raijin
Level 125
God Stats
3W - 2L
1,697 SR
Queue Stats
134W - 112L
1,596 Elo+
Party 2
Cthulhu
Cthulhu
Trajan_JH
Cthulhu
Level 107
God Stats
14W - 16L
1,586 SR
Queue Stats
108W - 91L
1,590 Elo+
Party 2
Team Averages
Level 121
1,634 SR
1,510 Elo+

VS

Team Averages
Level 80
1,511 SR
1,568 Elo+
Thanatos
Thanatos
 
Thanatos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
GIGV95
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,634 Elo+
Party 1
Neith
Neith
Hola956
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,634 Elo+
Party 1
Ymir
Ymir
Melodias420
Ymir
Level 80
God Stats
2W - 2L
1,583 SR
Queue Stats
213W - 208L
1,538 Elo+
Party 3
Bellona
Bellona
Trinity9298
Bellona
Level 117
God Stats
17W - 17L
1,475 SR
Queue Stats
54W - 51L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
7 / 0 / 4
9,664
966
9,107
3,093
1,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 3 / 5
7,019
702
2,396
7,423
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
PPearce398
Xing Tian
13
1 / 0 / 12
8,159
816
5,842
7,993
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 1 / 10
8,748
875
11,672
4,409
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Trajan_JH
Cthulhu
14
3 / 2 / 9
8,322
832
8,605
6,327
5,575
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 4 / 2
7,762
776
5,222
8,285
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
GIGV95
Olorun
12
0 / 3 / 5
6,465
647
3,403
9,745
3,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Hola956
Neith
13
0 / 3 / 0
6,756
676
3,148
6,326
2,392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 5
7,178
718
4,980
13,054
11,214
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Trinity9298
Bellona
12
2 / 2 / 3
7,059
706
6,086
10,416
7,067
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
15
Kills
6
6
Deaths
15
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
4
9
L
Thanatos
 
Thanatos
3
4
2
1
W
1
3
5
1.17
L
Olorun
GIGV95
Olorun
0
3
5
0.83
L
Neith
Hola956
Neith
0
3
0
0
L
1
3
5
1.17
W
Xing Tian
PPearce398
Xing Tian
1
0
12
7
W
3
1
10
8
W
Cthulhu
Trajan_JH
Cthulhu
3
2
9
3.75
L
Bellona
Trinity9298
Bellona
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,622
Damage
22,839
29,245
Taken
47,826
18,181
Mitigated
28,666
5,854
Healing
10,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,107
2,822
0
1,146
3,093
1,331
751
259
2,834
0
44,919
L
Thanatos
 
Thanatos
5,222
1,295
0
4,465
8,285
4,033
0
3,770
4,391
0
27,931
W
2,396
1,997
0
973
7,423
2,715
480
2,257
4,996
0
13,740
L
Olorun
GIGV95
Olorun
3,403
1,628
407
2,052
9,745
3,960
0
6,090
3,484
19,051
0
L
Neith
Hola956
Neith
3,148
668
0
641
6,326
2,392
452
977
5,280
0
27,685
L
4,980
160
0
2,489
13,054
11,214
0
8,354
4,387
14,330
0
W
Xing Tian
PPearce398
Xing Tian
5,842
724
0
1,685
7,993
6,725
227
3,623
4,056
11,204
0
W
11,672
853
127
644
4,409
1,835
1,174
1,651
2,758
34,858
0
W
Cthulhu
Trajan_JH
Cthulhu
8,605
511
1,279
0
6,327
5,575
94
2,766
3,561
24,650
0
L
Bellona
Trinity9298
Bellona
6,086
874
0
30
10,416
7,067
1
6,442
3,862
5,896
10,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,912
Gold Earned
35,220
252
Minions Killed
214
10
Camps Cleared
7
950,111
Distance Traveled
874,449
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,664
966
91
9
2
201,599
3
L
Thanatos
7,762
776
53
5
7
192,430
1
W
Rama
7,019
702
36
4
5
167,146
0
L
Olorun
6,465
647
37
4
0
156,194
0
L
Neith
6,756
676
70
7
0
154,686
0
L
Ymir
7,178
718
25
3
0
180,273
0
W
Xing Tian
8,159
816
8
1
0
196,615
4
W
Raijin
8,748
875
81
8
3
183,742
2
W
Cthulhu
8,322
832
36
4
0
201,009
2
L
Bellona
7,059
706
29
3
0
190,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role