Player Matchup

Rama
Rama
BryLikesPie
Rama
Level 8
God Stats
2W - 0L
1,677 SR
Queue Stats
9W - 5L
1,571 Elo+
Party 1
Guan Yu
Guan Yu
Delphoenix_
Guan Yu
Level 137
God Stats
2W - 0L
1,705 SR
Queue Stats
77W - 55L
1,651 Elo+
Party 1
Agni
Agni
Dfusion641
Agni
Level 145
God Stats
2W - 0L
1,703 SR
Queue Stats
120W - 85L
1,665 Elo+
Party 1
Xing Tian
Xing Tian
JVGaming966
Xing Tian
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 72L
1,670 Elo+
Party 1
Loki
Loki
tucantank
Loki
Level 128
God Stats
9W - 7L
1,515 SR
Queue Stats
97W - 80L
1,612 Elo+
Party 1
Team Averages
Level 113
1,620 SR
1,634 Elo+

VS

Team Averages
Level 58
1,583 SR
1,520 Elo+
Hel
Hel
EduKira
Hel
Level 49
God Stats
12W - 8L
1,562 SR
Queue Stats
390W - 371L
1,524 Elo+
Solo
Ymir
Ymir
FookinTerpsMate
Ymir
Level 17
God Stats
25W - 23L
1,613 SR
Queue Stats
36W - 49L
1,491 Elo+
Party 3
Horus
Horus
Kronose7
Horus
Level 108
God Stats
6W - 2L
1,519 SR
Queue Stats
133W - 117L
1,540 Elo+
Party 3
Cupid
Cupid
Lollypop9000
Cupid
Level 28
God Stats
33W - 20L
1,579 SR
Queue Stats
234W - 197L
1,545 Elo+
Party 2
Izanami
Izanami
MrHanging
Izanami
Level 88
God Stats
27W - 18L
1,644 SR
Queue Stats
309W - 275L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 18
10,590
1,059
16,104
4,767
1,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Delphoenix_
Guan Yu
17
6 / 3 / 18
10,708
1,071
14,451
21,199
19,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
8 / 0 / 16
11,062
1,106
17,788
4,780
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
JVGaming966
Xing Tian
17
4 / 0 / 19
10,619
1,062
10,594
11,886
12,817
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
17
3 / 1 / 16
10,004
1,000
10,474
8,160
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

278

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
2 / 6 / 1
9,063
906
8,702
12,869
6,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 6 / 2
8,627
863
1,876
21,840
23,838
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
Kronose7
Horus
15
1 / 3 / 2
9,101
910
7,050
14,448
12,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 9 / 3
9,236
924
14,359
15,332
6,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
MrHanging
Izanami
15
0 / 2 / 4
9,301
930
8,947
9,180
3,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
16
26
Kills
4
4
Deaths
26
87
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
0
18
14
W
Guan Yu
Delphoenix_
Guan Yu
6
3
18
5
W
8
0
16
16
L
Hel
2
6
1
0.42
L
0
6
2
0.17
W
Xing Tian
JVGaming966
Xing Tian
4
0
19
13.5
L
Horus
Kronose7
Horus
1
3
2
0.67
L
1
9
3
0.28
L
Izanami
MrHanging
Izanami
0
2
4
1
W
Loki
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,411
Damage
40,934
50,792
Taken
73,669
38,954
Mitigated
52,560
8,503
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,104
9,658
0
53
4,767
1,783
0
2,898
1,869
0
28,825
W
Guan Yu
Delphoenix_
Guan Yu
14,451
1,210
1,416
5,093
21,199
19,357
0
3,235
16,527
1,015
15,799
W
17,788
1,232
0
2
4,780
1,630
0
236
4,544
42,801
0
L
Hel
8,702
237
4,331
2,116
12,869
6,706
0
6,014
6,679
17,467
0
L
1,876
608
0
0
21,840
23,838
0
7,680
13,854
10,452
0
W
Xing Tian
JVGaming966
Xing Tian
10,594
796
1,287
652
11,886
12,817
0
2,479
9,407
23,148
0
L
Horus
Kronose7
Horus
7,050
3,310
687
2,803
14,448
12,752
0
6,701
7,255
0
18,623
L
14,359
8,501
450
1,536
15,332
6,003
0
5,775
9,330
0
37,840
L
Izanami
MrHanging
Izanami
8,947
5,197
0
199
9,180
3,261
0
3,185
5,805
0
46,228
W
Loki
10,474
2,335
0
0
8,160
3,367
0
1,730
6,430
0
29,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,983
Gold Earned
45,328
172
Minions Killed
191
5
Camps Cleared
12
1,054,087
Distance Traveled
934,532
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,590
1,059
21
2
1
181,654
0
W
Guan Yu
10,708
1,071
10
1
0
221,475
0
W
Agni
11,062
1,106
80
8
1
205,823
0
L
Hel
9,063
906
25
3
0
206,217
0
L
Ymir
8,627
863
20
2
1
177,950
0
W
Xing Tian
10,619
1,062
19
2
3
222,459
0
L
Horus
9,101
910
16
2
0
195,390
0
L
Cupid
9,236
924
40
4
6
178,127
4
L
Izanami
9,301
930
90
9
5
176,848
0
W
Loki
10,004
1,000
42
4
0
222,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role