Player Matchup

Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DangerWildman69
Chaac
Level 89
God Stats
20W - 22L
1,509 SR
Queue Stats
87W - 178L
1,418 Elo+
Party 1
Pele
Pele
DistantRealm
Pele
Level 88
God Stats
9W - 21L
1,389 SR
Queue Stats
98W - 203L
1,407 Elo+
Party 1
Hades
Hades
Kuzcoz
Hades
Level 118
God Stats
5W - 3L
1,717 SR
Queue Stats
130W - 222L
1,405 Elo+
Party 1
Cupid
Cupid
Lubby5622
Cupid
Level 67
God Stats
13W - 18L
1,623 SR
Queue Stats
62W - 140L
1,371 Elo+
Party 1
Team Averages
Level 94
1,548 SR
1,420 Elo+

VS

Team Averages
Level 76
1,549 SR
1,461 Elo+
Sol
Sol
 
Sol
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ArtoriasBM
Zhong Kui
Level 126
God Stats
11W - 13L
1,438 SR
Queue Stats
349W - 335L
1,448 Elo+
Solo
Danzaburou
Danzaburou
DKNIDKNI
Danzaburou
Level 85
God Stats
9W - 5L
1,513 SR
Queue Stats
383W - 425L
1,486 Elo+
Party 2
Hun Batz
Hun Batz
Flagaboy
Hun Batz
Level 80
God Stats
3W - 0L
1,794 SR
Queue Stats
324W - 352L
1,458 Elo+
Party 2
Cabrakan
Cabrakan
slayer_of_puss44
Cabrakan
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 204L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 0 / 0
4,798
480
2,463
3,444
1,130
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 5 / 0
4,526
453
1,319
6,664
2,240
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 0
5,038
504
3,261
8,217
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hades
Kuzcoz
Hades
8
0 / 4 / 0
4,810
481
2,821
8,876
4,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Lubby5622
Cupid
8
0 / 1 / 1
4,787
479
2,033
3,248
775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
6 / 1 / 0
7,342
734
7,927
6,065
1,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
ArtoriasBM
Zhong Kui
12
6 / 0 / 0
7,035
704
5,770
3,782
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
DKNIDKNI
Danzaburou
9
0 / 0 / 0
5,098
510
2,082
3,593
1,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
Flagaboy
Hun Batz
10
1 / 0 / 2
5,733
573
3,167
5,111
1,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 0
5,031
503
776
6,244
3,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
13
13
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
0
0
1
W
Sol
 
Sol
6
1
0
6
W
Zhong Kui
ArtoriasBM
Zhong Kui
6
0
0
6
W
Danzaburou
DKNIDKNI
Danzaburou
0
0
0
0
L
0
5
0
0
L
1
3
0
0.33
W
Hun Batz
Flagaboy
Hun Batz
1
0
2
2
L
Hades
Kuzcoz
Hades
0
4
0
0
L
Cupid
Lubby5622
Cupid
0
1
1
0.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,897
Damage
19,722
30,449
Taken
24,795
11,311
Mitigated
11,148
9,102
Healing
10,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,463
0
0
2,106
3,444
1,130
0
492
2,952
25,014
0
W
Sol
 
Sol
7,927
3,991
0
3,839
6,065
1,645
225
2,616
3,449
48,441
0
W
Zhong Kui
ArtoriasBM
Zhong Kui
5,770
1,663
0
2,565
3,782
2,726
325
0
3,782
33,218
6,506
W
Danzaburou
DKNIDKNI
Danzaburou
2,082
962
0
1,052
3,593
1,046
0
1,513
2,080
0
35,707
L
1,319
328
0
1,527
6,664
2,240
0
3,502
3,162
0
18,256
L
3,261
847
120
2,000
8,217
2,902
0
3,263
4,954
0
26,089
W
Hun Batz
Flagaboy
Hun Batz
3,167
1,264
0
1,139
5,111
1,995
0
422
4,689
0
30,364
L
Hades
Kuzcoz
Hades
2,821
174
0
2,615
8,876
4,264
0
6,185
2,691
20,970
0
L
Cupid
Lubby5622
Cupid
2,033
991
21
713
3,248
775
0
460
2,788
0
19,881
W
776
34
920
1,105
6,244
3,736
0
946
5,298
9,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,959
Gold Earned
30,239
240
Minions Killed
329
0
Camps Cleared
0
867,719
Distance Traveled
953,850
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,798
480
43
4
0
174,104
2
W
Sol
7,342
734
91
9
0
191,749
4
W
Zhong Kui
7,035
704
90
9
0
177,233
3
W
Danzaburou
5,098
510
70
7
0
178,956
3
L
Chaac
4,526
453
41
4
0
130,091
0
L
Pele
5,038
504
52
5
0
198,776
3
W
Hun Batz
5,733
573
60
6
0
218,298
1
L
Hades
4,810
481
47
5
0
189,532
0
L
Cupid
4,787
479
57
6
0
175,216
1
W
Cabrakan
5,031
503
18
2
0
187,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role