Player Matchup

Serqet
Serqet
Ders_94
Serqet
Level 88
God Stats
6W - 5L
1,481 SR
Queue Stats
505W - 477L
1,540 Elo+
Party 1
Agni
Agni
Spearmint_Ninja
Agni
Level 105
God Stats
5W - 4L
1,525 SR
Queue Stats
631W - 583L
1,590 Elo+
Party 1
Jormungandr
Jormungandr
TV_soldier-
Jormungandr
Level 106
God Stats
7W - 4L
1,488 SR
Queue Stats
556W - 459L
1,529 Elo+
Party 1
Team Averages
Level 100
1,498 SR
1,553 Elo+

VS

Team Averages
Level 75
1,487 SR
1,505 Elo+
Sol
Sol
HerEntity24
Sol
Level 69
God Stats
29W - 21L
1,593 SR
Queue Stats
160W - 141L
1,517 Elo+
Party 2
Pele
Pele
Tony1Savage24
Pele
Level 69
God Stats
17W - 22L
1,479 SR
Queue Stats
217W - 193L
1,453 Elo+
Party 2
Cabrakan
Cabrakan
Yeetbert43
Cabrakan
Level 88
God Stats
4W - 5L
1,390 SR
Queue Stats
75W - 72L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ders_94
Serqet
14
2 / 1 / 1
10,227
602
4,309
10,536
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 2 / 2
10,182
599
9,416
6,377
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
TV_soldier-
Jormungandr
14
0 / 3 / 3
9,876
581
6,338
12,861
10,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
9,943
585
8,178
6,892
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 1 / 4
9,915
583
5,752
11,447
5,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
Yeetbert43
Cabrakan
13
2 / 0 / 4
10,615
624
5,336
8,206
7,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
3
Kills
6
6
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Serqet
Ders_94
Serqet
2
1
1
2.5
L
2
2
4
2
W
1
2
2
1
W
Jormungandr
TV_soldier-
Jormungandr
0
3
3
0.5
L
2
1
4
4
L
Cabrakan
Yeetbert43
Cabrakan
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,063
Damage
19,266
29,774
Taken
26,545
17,416
Mitigated
16,341
6,540
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Ders_94
Serqet
4,309
931
0
2,998
10,536
4,171
978
4,558
5,978
0
23,767
L
8,178
1,798
0
1,656
6,892
2,712
223
4,614
2,257
35,518
3,078
W
9,416
1,185
0
1,546
6,377
2,351
934
3,861
2,516
53,627
0
W
Jormungandr
TV_soldier-
Jormungandr
6,338
1,763
0
1,996
12,861
10,894
495
5,230
7,631
34,988
0
L
5,752
780
0
3,712
11,447
5,682
0
7,256
3,966
0
37,359
L
Cabrakan
Yeetbert43
Cabrakan
5,336
489
227
2,084
8,206
7,947
174
4,455
3,367
15,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,285
Gold Earned
30,473
187
Minions Killed
156
7
Camps Cleared
9
970,728
Distance Traveled
823,404
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,227
602
36
2
3
376,782
4
L
Sol
9,943
585
79
5
5
244,728
1
W
Agni
10,182
599
88
5
4
296,066
4
W
Jormungandr
9,876
581
63
4
0
297,880
8
L
Pele
9,915
583
57
3
4
283,544
2
L
Cabrakan
10,615
624
20
1
0
295,132
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role