Player Matchup

Loki
Loki
BlackReaper3047
Loki
Level 27
God Stats
150W - 117L
1,639 SR
Queue Stats
199W - 163L
1,631 Elo+
Party 1
Freya
Freya
Chrono GG
Freya
Level 29
God Stats
50W - 14L
1,829 SR
Queue Stats
155W - 76L
1,668 Elo+
Solo
Bastet
Bastet
DIOnixdown
Bastet
Level 12
God Stats
1W - 1L
1,567 SR
Queue Stats
7W - 8L
1,536 Elo+
Solo
Thanatos
Thanatos
HydraProcs
Thanatos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,471 Elo+
Party 1
Sun Wukong
Sun Wukong
VVXiiXVi
Sun Wukong
Level 26
God Stats
2W - 0L
1,734 SR
Queue Stats
85W - 26L
1,696 Elo+
Solo
Team Averages
Level 22
1,654 SR
1,600 Elo+

VS

Team Averages
Level 17
1,474 SR
1,549 Elo+
Nu Wa
Nu Wa
Flowermouth_FGC
Nu Wa
Level 28
God Stats
4W - 5L
1,464 SR
Queue Stats
122W - 116L
1,563 Elo+
Solo
Ne Zha
Ne Zha
L54656556
Ne Zha
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,589 Elo+
Solo
Sun Wukong
Sun Wukong
StraightAutiism
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,572 Elo+
Solo
Izanami
Izanami
Y7ngb9n3
Izanami
Level 8
God Stats
1W - 2L
1,469 SR
Queue Stats
1W - 2L
1,444 Elo+
Solo
Awilix
Awilix
YouRocKancelThat
Awilix
Level 28
God Stats
9W - 9L
1,435 SR
Queue Stats
188W - 191L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 3
9,288
619
9,794
8,788
6,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
Chrono GG
Freya
16
8 / 0 / 3
9,420
628
8,519
9,965
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
DIOnixdown
Bastet
13
2 / 3 / 4
7,227
482
4,831
8,608
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
HydraProcs
Thanatos
12
1 / 4 / 9
7,614
508
5,981
10,320
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
VVXiiXVi
Sun Wukong
11
2 / 2 / 2
7,517
501
3,768
10,546
7,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 2
7,400
493
9,023
7,801
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
L54656556
Ne Zha
11
1 / 2 / 3
6,872
458
3,246
8,697
3,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
StraightAutiism
Sun Wukong
10
1 / 6 / 1
6,091
406
3,216
10,863
8,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Y7ngb9n3
Izanami
10
1 / 9 / 0
6,460
431
3,584
10,162
2,754
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 3 / 2
7,347
490
9,179
10,237
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
21
Kills
10
10
Deaths
24
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
W
Freya
Chrono GG
Freya
8
0
3
9.5
W
Bastet
DIOnixdown
Bastet
2
3
4
1.33
L
4
4
2
1.25
W
Thanatos
HydraProcs
Thanatos
1
4
9
1.38
L
Ne Zha
L54656556
Ne Zha
1
2
3
1.25
L
Sun Wukong
StraightAutiism
Sun Wukong
1
6
1
0.25
W
Sun Wukong
VVXiiXVi
Sun Wukong
2
2
2
1.5
L
Izanami
Y7ngb9n3
Izanami
1
9
0
0.11
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,893
Damage
28,248
48,227
Taken
47,760
23,672
Mitigated
20,109
24,514
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,794
2,528
0
2,340
8,788
6,173
214
852
7,432
121
54,540
W
Freya
Chrono GG
Freya
8,519
3,117
0
7,267
9,965
3,350
482
791
9,079
70,070
0
W
Bastet
DIOnixdown
Bastet
4,831
854
0
1,910
8,608
3,061
0
2,306
5,967
0
41,188
L
9,023
1,742
0
1,200
7,801
2,055
0
1,306
6,495
41,339
0
W
Thanatos
HydraProcs
Thanatos
5,981
986
0
9,840
10,320
3,206
587
2,432
7,680
0
37,665
L
Ne Zha
L54656556
Ne Zha
3,246
1,068
0
2,327
8,697
3,390
0
1,898
6,799
0
30,033
L
Sun Wukong
StraightAutiism
Sun Wukong
3,216
531
0
2,064
10,863
8,763
0
2,214
8,649
0
16,438
W
Sun Wukong
VVXiiXVi
Sun Wukong
3,768
801
0
3,157
10,546
7,882
395
2,058
8,181
0
26,281
L
Izanami
Y7ngb9n3
Izanami
3,584
2,868
0
0
10,162
2,754
0
1,776
8,386
0
44,710
L
9,179
4,221
0
3,127
10,237
3,147
0
1,399
8,838
0
43,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,066
Gold Earned
34,170
432
Minions Killed
333
0
Camps Cleared
0
1,503,006
Distance Traveled
1,380,033
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,288
619
118
8
0
328,323
6
W
Freya
9,420
628
136
9
0
262,652
2
W
Bastet
7,227
482
71
5
0
307,695
2
L
Nu Wa
7,400
493
73
5
0
251,340
4
W
Thanatos
7,614
508
69
5
0
315,441
4
L
Ne Zha
6,872
458
59
4
0
287,735
5
L
Sun Wukong
6,091
406
32
2
0
296,324
2
W
Sun Wukong
7,517
501
38
3
0
288,895
3
L
Izanami
6,460
431
85
6
0
237,816
0
L
Awilix
7,347
490
84
6
0
306,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role