Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Kyxeo
Odin
Level 160
God Stats
8W - 7L
1,778 SR
Queue Stats
1,469W - 379L
1,985 Elo+
Party 2
Chiron
Chiron
v Squiddyyy
Chiron
Level 159
God Stats
24W - 3L
1,780 SR
Queue Stats
1,467W - 451L
1,978 Elo+
Party 2
Team Averages
Level 159
1,686 SR
1,821 Elo+

VS

Team Averages
Level 46
1,470 SR
1,450 Elo+
Chiron
Chiron
 
Chiron
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CHONE_-34
Cthulhu
Level 83
God Stats
5W - 3L
1,678 SR
Queue Stats
103W - 136L
1,377 Elo+
Party 1
Ra
Ra
Sergioxrs13
Ra
Level 27
God Stats
1W - 4L
1,233 SR
Queue Stats
61W - 48L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
6 / 0 / 11
8,719
793
12,176
5,627
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Kyxeo
Odin
13
6 / 1 / 10
8,934
812
6,596
10,613
7,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
13
5 / 0 / 10
8,616
783
13,858
7,794
2,653
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
1 / 7 / 0
6,560
596
5,634
11,981
3,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
CHONE_-34
Cthulhu
10
0 / 4 / 1
7,025
639
4,832
14,890
12,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 6 / 1
6,358
578
2,440
8,944
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
17
Kills
1
1
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
0
11
11.5
L
Chiron
 
Chiron
1
7
0
0.14
L
Cthulhu
CHONE_-34
Cthulhu
0
4
1
0.13
W
Odin
Kyxeo
Odin
6
1
10
11
L
0
6
1
0.08
W
Chiron
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,630
Damage
12,906
24,034
Taken
35,815
11,784
Mitigated
18,197
9,636
Healing
5,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,176
3,343
0
1,080
5,627
1,932
1,102
2,209
3,388
32,783
0
L
Chiron
 
Chiron
5,634
1,339
427
1,180
11,981
3,353
0
3,967
7,635
0
20,360
L
Cthulhu
CHONE_-34
Cthulhu
4,832
422
678
1,648
14,890
12,351
0
5,231
9,354
16,555
0
W
Odin
Kyxeo
Odin
6,596
2,147
0
4,159
10,613
7,199
118
2,988
7,453
0
21,216
L
2,440
140
519
1,129
8,944
2,493
0
3,311
5,371
23,956
0
W
Chiron
13,858
4,183
836
3,561
7,794
2,653
1,307
2,265
5,427
0
42,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,269
Gold Earned
19,943
149
Minions Killed
96
8
Camps Cleared
1
633,688
Distance Traveled
596,148
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,719
793
49
4
3
210,541
0
L
Chiron
6,560
596
27
2
1
181,674
1
L
Cthulhu
7,025
639
21
2
0
205,327
4
W
Odin
8,934
812
38
3
2
218,872
2
L
Ra
6,358
578
48
4
0
209,147
4
W
Chiron
8,616
783
62
6
3
204,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role