Player Matchup

Olorun
Olorun
 
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
No_Obstacle
Chaac
Level 142
God Stats
1W - 1L
1,684 SR
Queue Stats
34W - 52L
1,399 Elo+
Party 2
Tyr
Tyr
SILENCEDOMEN
Tyr
Level 12
God Stats
2W - 1L
1,737 SR
Queue Stats
9W - 4L
1,604 Elo+
Party 2
Danzaburou
Danzaburou
lovely-hypnotic0
Danzaburou
Level 94
God Stats
13W - 20L
1,448 SR
Queue Stats
459W - 479L
1,429 Elo+
Party 3
Hel
Hel
your__A_WeEb
Hel
Level 49
God Stats
1W - 4L
1,445 SR
Queue Stats
171W - 134L
1,478 Elo+
Party 3
Team Averages
Level 81
1,563 SR
1,482 Elo+

VS

Team Averages
Level 73
1,560 SR
1,505 Elo+
Ravana
Ravana
Enigma_Ech3lon
Ravana
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,438 Elo+
Solo
Xbalanque
Xbalanque
GariBlack2704
Xbalanque
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 10L
1,638 Elo+
Party 4
Guan Yu
Guan Yu
JK-Unknow
Guan Yu
Level 28
God Stats
3W - 1L
1,496 SR
Queue Stats
607W - 618L
1,412 Elo+
Party 1
Kuzenbo
Kuzenbo
MoyRoseteXD
Kuzenbo
Level 155
God Stats
8W - 6L
1,750 SR
Queue Stats
536W - 558L
1,514 Elo+
Party 4
Persephone
Persephone
fire-phoenix421
Persephone
Level 98
God Stats
33W - 28L
1,556 SR
Queue Stats
481W - 424L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
0 / 6 / 3
7,501
441
6,678
14,520
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 2 / 4
9,228
543
12,859
13,181
6,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
9 / 1 / 1
9,093
535
9,049
12,839
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
lovely-hypnotic0
Danzaburou
10
1 / 8 / 1
7,355
433
5,088
10,986
3,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

14
0 / 3 / 2
8,524
501
4,427
10,816
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 3
8,778
516
5,997
12,015
4,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
GariBlack2704
Xbalanque
15
6 / 2 / 6
9,307
547
10,289
9,068
2,906
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
JK-Unknow
Guan Yu
12
0 / 6 / 5
7,764
457
4,106
12,535
6,788
Kuzenbo
MoyRoseteXD
Kuzenbo
13
3 / 0 / 13
9,116
536
11,395
10,007
11,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
fire-phoenix421
Persephone
15
6 / 2 / 10
9,897
582
11,839
9,177
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
16
Kills
20
20
Deaths
16
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
6
3
0.25
W
5
6
3
1.08
W
Xbalanque
GariBlack2704
Xbalanque
6
2
6
4.5
W
Guan Yu
JK-Unknow
Guan Yu
0
6
5
0.42
W
Kuzenbo
MoyRoseteXD
Kuzenbo
3
0
13
9.5
L
6
2
4
4
L
9
1
1
9.5
W
Persephone
fire-phoenix421
Persephone
6
2
10
5.5
L
Danzaburou
lovely-hypnotic0
Danzaburou
1
8
1
0.19
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,101
Damage
43,626
62,342
Taken
52,802
24,382
Mitigated
29,388
24,913
Healing
17,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,678
2,840
416
4,654
14,520
4,208
0
7,211
7,100
47,120
0
W
5,997
983
0
3,708
12,015
4,918
0
1,626
10,389
0
55,454
W
Xbalanque
GariBlack2704
Xbalanque
10,289
3,716
0
3,219
9,068
2,906
177
2,560
6,508
0
64,171
W
Guan Yu
JK-Unknow
Guan Yu
4,106
289
632
2,790
12,535
6,788
512
89
12,446
0
33,960
W
Kuzenbo
MoyRoseteXD
Kuzenbo
11,395
3,600
0
3,916
10,007
11,753
10
3,713
6,294
27,122
0
L
12,859
1,040
0
6,632
13,181
6,306
462
3,170
9,953
0
55,970
L
9,049
1,341
0
5,707
12,839
5,550
0
4,443
8,214
0
45,653
W
Persephone
fire-phoenix421
Persephone
11,839
350
162
3,205
9,177
3,023
44
3,117
6,058
58,274
0
L
Danzaburou
lovely-hypnotic0
Danzaburou
5,088
1,905
0
1,340
10,986
3,220
0
4,917
5,957
0
27,940
L
4,427
285
1,159
5,005
10,816
5,098
0
2,844
7,884
58,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,701
Gold Earned
44,862
439
Minions Killed
420
0
Camps Cleared
0
1,575,883
Distance Traveled
1,641,537
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,501
441
88
5
0
270,909
1
W
Ravana
8,778
516
98
6
0
309,652
7
W
Xbalanque
9,307
547
111
7
0
338,246
1
W
Guan Yu
7,764
457
78
5
0
344,653
1
W
Kuzenbo
9,116
536
26
2
0
330,073
8
L
Chaac
9,228
543
105
6
0
298,410
8
L
Tyr
9,093
535
71
4
0
371,320
1
W
Persephone
9,897
582
107
6
0
318,913
5
L
Danzaburou
7,355
433
53
3
0
308,440
1
L
Hel
8,524
501
122
7
0
326,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role