Player Matchup

Gilgamesh
Gilgamesh
GoldenJoyStixx
Gilgamesh
Level 49
God Stats
3W - 12L
1,500 SR
Queue Stats
50W - 71L
1,198 Elo+
Party 2
Nemesis
Nemesis
LifeGoldenKinG
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 65L
1,278 Elo+
Party 2
Ymir
Ymir
Sea Swaggy69
Ymir
Level 6
God Stats
1W - 2L
1,686 SR
Queue Stats
1W - 2L
1,442 Elo+
Solo
Neith
Neith
SloBaked
Neith
Level 29
God Stats
120W - 121L
1,420 SR
Queue Stats
137W - 147L
1,370 Elo+
Solo
Aphrodite
Aphrodite
meryac0
Aphrodite
Level 27
God Stats
5W - 8L
1,762 SR
Queue Stats
77W - 83L
1,410 Elo+
Solo
Team Averages
Level 23
1,574 SR
1,340 Elo+

VS

Team Averages
Level 18
1,451 SR
1,337 Elo+
Scylla
Scylla
CapsulateTuna53
Scylla
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 101L
1,455 Elo+
Solo
Loki
Loki
DESTROYER-_-7015
Loki
Level 11
God Stats
13W - 15L
1,457 SR
Queue Stats
13W - 18L
1,350 Elo+
Party 1
Ratatoskr
Ratatoskr
Its_Ferdy_PR
Ratatoskr
Level 39
God Stats
16W - 20L
1,460 SR
Queue Stats
109W - 106L
1,444 Elo+
Party 1
Da Ji
Da Ji
KumihoSage
Da Ji
Level 8
God Stats
6W - 8L
1,293 SR
Queue Stats
15W - 26L
979 Elo+
Solo
Cupid
Cupid
Pyropirate96
Cupid
Level 5
God Stats
4W - 1L
1,542 SR
Queue Stats
5W - 3L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GoldenJoyStixx
Gilgamesh
19
7 / 5 / 9
13,216
1,101
13,734
16,419
14,219
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
2 / 15 / 11
11,854
988
9,897
26,290
11,611
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 7 / 10
11,549
962
11,689
20,637
23,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
SloBaked
Neith
18
4 / 4 / 7
12,400
1,033
8,615
12,239
3,656
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
meryac0
Aphrodite
18
2 / 8 / 8
11,580
965
12,027
21,645
9,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 17
13,948
1,162
24,220
10,246
3,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
5 / 3 / 24
12,422
1,035
12,982
12,289
5,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
Its_Ferdy_PR
Ratatoskr
20
13 / 4 / 18
14,294
1,191
19,493
14,267
5,943
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Da Ji
19
3 / 10 / 13
11,486
957
7,846
14,649
6,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 0 / 16
13,794
1,150
24,475
12,462
5,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
126
17
Kills
38
39
Deaths
18
45
Assists
88
Player
Kills
Deaths
Assists
KDA
W
9
1
17
17.5
W
5
3
24
5.67
L
Gilgamesh
GoldenJoyStixx
Gilgamesh
7
5
9
2.3
W
Ratatoskr
Its_Ferdy_PR
Ratatoskr
13
4
18
5.5
W
Da Ji
3
10
13
0.95
L
2
15
11
0.5
W
8
0
16
16
L
2
7
10
1
L
Neith
SloBaked
Neith
4
4
7
1.88
L
Aphrodite
meryac0
Aphrodite
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,962
Damage
89,016
97,230
Taken
63,913
61,971
Mitigated
26,675
11,359
Healing
4,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,220
2,599
0
0
10,246
3,865
0
2,461
7,749
57,516
0
W
12,982
2,106
0
0
12,289
5,401
0
5,921
6,185
0
27,233
L
Gilgamesh
GoldenJoyStixx
Gilgamesh
13,734
4,049
0
95
16,419
14,219
0
4,766
11,653
9,612
25,554
W
Ratatoskr
Its_Ferdy_PR
Ratatoskr
19,493
4,318
0
378
14,267
5,943
0
5,908
8,097
0
32,920
W
Da Ji
7,846
1,949
0
589
14,649
6,178
0
5,781
8,549
0
19,190
L
9,897
5,519
0
309
26,290
11,611
0
3,981
22,309
0
24,340
W
24,475
12,105
1,432
1,945
12,462
5,288
0
5,636
6,544
0
58,098
L
11,689
1,564
0
886
20,637
23,030
0
5,343
15,294
36,111
0
L
Neith
SloBaked
Neith
8,615
4,488
0
434
12,239
3,656
0
4,458
7,781
0
33,956
L
Aphrodite
meryac0
Aphrodite
12,027
2,786
3,691
5,944
21,645
9,455
0
5,672
15,973
35,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,599
Gold Earned
65,944
223
Minions Killed
245
5
Camps Cleared
7
980,747
Distance Traveled
1,061,402
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,948
1,162
79
7
5
225,555
0
W
Loki
12,422
1,035
29
2
0
248,140
2
L
Gilgamesh
13,216
1,101
57
5
2
231,170
1
W
Ratatoskr
14,294
1,191
23
2
0
218,366
0
W
Da Ji
11,486
957
27
2
1
155,779
0
L
Nemesis
11,854
988
25
2
1
254,665
1
W
Cupid
13,794
1,150
87
7
1
213,562
0
L
Ymir
11,549
962
46
4
0
152,466
1
L
Neith
12,400
1,033
48
4
2
170,201
0
L
Aphrodite
11,580
965
47
4
0
172,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role