Player Matchup

Amaterasu
Amaterasu
DatDrocker
Amaterasu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,531 Elo+
Solo
He Bo
He Bo
IranianMissile
He Bo
Level 67
God Stats
0W - 3L
1,172 SR
Queue Stats
17W - 30L
1,371 Elo+
Party 2
Agni
Agni
dethwaits4no1
Agni
Level 158
God Stats
3W - 2L
1,613 SR
Queue Stats
538W - 559L
1,378 Elo+
Solo
Hou Yi
Hou Yi
ehabes
Hou Yi
Level 80
God Stats
4W - 1L
1,486 SR
Queue Stats
39W - 64L
1,371 Elo+
Party 2
Chronos
Chronos
kuuchic0mmand3r
Chronos
Level 69
God Stats
0W - 2L
1,235 SR
Queue Stats
97W - 120L
1,386 Elo+
Party 2
Team Averages
Level 96
1,401 SR
1,407 Elo+

VS

Team Averages
Level 97
1,381 SR
1,375 Elo+
Ah Puch
Ah Puch
CaptainRawlo
Ah Puch
Level 78
God Stats
4W - 3L
1,452 SR
Queue Stats
71W - 65L
1,362 Elo+
Party 1
Da Ji
Da Ji
EmkaySupra
Da Ji
Level 69
God Stats
1W - 1L
1,294 SR
Queue Stats
61W - 76L
1,350 Elo+
Party 1
Jing Wei
Jing Wei
Emperor2jz
Jing Wei
Level 88
God Stats
4W - 1L
1,407 SR
Queue Stats
58W - 71L
1,347 Elo+
Party 1
Tyr
Tyr
Mavos Kazarian
Tyr
Level 108
God Stats
5W - 0L
1,505 SR
Queue Stats
177W - 163L
1,430 Elo+
Party 1
Bacchus
Bacchus
SPLIFF N RUM
Bacchus
Level 142
God Stats
2W - 1L
1,249 SR
Queue Stats
98W - 111L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DatDrocker
Amaterasu
15
0 / 3 / 14
9,185
707
4,394
20,216
20,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 7 / 8
10,072
775
13,801
10,222
3,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 3 / 10
10,670
821
16,880
10,509
4,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
ehabes
Hou Yi
15
6 / 8 / 6
9,880
760
11,078
12,337
5,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 5 / 12
9,032
695
7,177
11,785
5,167
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CaptainRawlo
Ah Puch
18
5 / 3 / 10
10,381
799
15,633
8,810
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
15
3 / 7 / 12
9,144
703
9,675
12,491
6,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
Emperor2jz
Jing Wei
17
5 / 4 / 9
9,905
762
10,248
10,022
4,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
5 / 3 / 13
10,002
769
11,754
14,704
16,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
SPLIFF N RUM
Bacchus
18
8 / 2 / 12
10,993
846
11,460
15,610
21,318
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
82
18
Kills
26
26
Deaths
19
50
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CaptainRawlo
Ah Puch
5
3
10
3.33
L
Amaterasu
DatDrocker
Amaterasu
0
3
14
2.33
W
Da Ji
3
7
12
1.29
W
Jing Wei
Emperor2jz
Jing Wei
5
4
9
2.38
L
6
7
8
1.43
W
5
3
13
3.83
W
Bacchus
SPLIFF N RUM
Bacchus
8
2
12
7
L
5
3
10
3.33
L
Hou Yi
ehabes
Hou Yi
6
8
6
1.13
L
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,330
Damage
58,770
65,069
Taken
61,637
40,263
Mitigated
51,576
19,870
Healing
21,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CaptainRawlo
Ah Puch
15,633
400
1,079
1,779
8,810
3,273
480
6,276
2,284
40,436
0
L
Amaterasu
DatDrocker
Amaterasu
4,394
809
4,392
8,222
20,216
20,619
0
7,846
12,370
0
8,735
W
Da Ji
9,675
2,699
712
835
12,491
6,754
0
7,052
5,193
0
12,711
W
Jing Wei
Emperor2jz
Jing Wei
10,248
7,456
945
2,623
10,022
4,141
581
6,103
3,759
0
28,245
L
13,801
973
86
715
10,222
3,935
49
5,378
4,844
26,810
0
W
11,754
426
2,237
4,716
14,704
16,090
517
8,990
5,478
550
17,417
W
Bacchus
SPLIFF N RUM
Bacchus
11,460
737
1,930
4,362
15,610
21,318
81
8,277
7,065
17,953
0
L
16,880
642
1,265
2,489
10,509
4,992
480
3,347
7,162
39,900
0
L
Hou Yi
ehabes
Hou Yi
11,078
6,039
451
223
12,337
5,550
216
6,588
5,749
0
15,685
L
7,177
2,066
0
2,027
11,785
5,167
517
4,076
7,709
15,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,839
Gold Earned
50,425
157
Minions Killed
133
0
Camps Cleared
0
1,133,673
Distance Traveled
1,233,932
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,381
799
49
4
0
238,795
0
L
Amaterasu
9,185
707
4
0
0
277,772
0
W
Da Ji
9,144
703
15
1
0
225,708
0
W
Jing Wei
9,905
762
39
3
0
239,055
4
L
He Bo
10,072
775
33
3
0
197,012
0
W
Tyr
10,002
769
16
1
0
270,469
1
W
Bacchus
10,993
846
14
1
0
259,905
0
L
Agni
10,670
821
61
5
0
232,591
2
L
Hou Yi
9,880
760
25
2
0
185,330
1
L
Chronos
9,032
695
34
3
0
240,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role