Player Matchup

Persephone
Persephone
Fantasticfetus88
Persephone
Level 129
God Stats
2W - 3L
1,497 SR
Queue Stats
266W - 232L
1,536 Elo+
Party 2
Set
Set
GimmeYoHat
Set
Level 154
God Stats
2W - 2L
1,809 SR
Queue Stats
35W - 38L
1,505 Elo+
Party 2
Hachiman
Hachiman
PacificFlamez
Hachiman
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
RyanCorner
Sylvanus
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 7L
1,456 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xIsles_
Tsukuyomi
Level 117
God Stats
0W - 1L
1,744 SR
Queue Stats
138W - 118L
1,577 Elo+
Party 2
Team Averages
Level 88
1,610 SR
1,515 Elo+

VS

Team Averages
Level 86
1,465 SR
1,541 Elo+
Cthulhu
Cthulhu
Archer2
Cthulhu
Level 36
God Stats
5W - 5L
1,288 SR
Queue Stats
83W - 95L
1,479 Elo+
Solo
Sol
Sol
KingShlime
Sol
Level 18
God Stats
19W - 17L
1,461 SR
Queue Stats
58W - 67L
1,495 Elo+
Party 1
Fenrir
Fenrir
LucidM3M3S
Fenrir
Level 127
God Stats
6W - 5L
1,517 SR
Queue Stats
230W - 166L
1,642 Elo+
Party 1
Aphrodite
Aphrodite
TaVazquez99
Aphrodite
Level 122
God Stats
13W - 8L
1,643 SR
Queue Stats
144W - 151L
1,564 Elo+
Party 1
Jing Wei
Jing Wei
crewDADDY
Jing Wei
Level 125
God Stats
6W - 5L
1,416 SR
Queue Stats
115W - 117L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Fantasticfetus88
Persephone
19
6 / 6 / 4
13,503
519
23,310
13,351
5,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 7 / 4
13,433
517
13,876
22,305
22,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
PacificFlamez
Hachiman
16
3 / 4 / 4
10,707
412
9,598
14,693
5,476
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
RyanCorner
Sylvanus
14
0 / 11 / 6
9,092
350
8,197
22,347
27,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
xIsles_
Tsukuyomi
19
3 / 7 / 7
12,114
466
13,646
20,573
8,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Archer2
Cthulhu
20
3 / 3 / 7
13,064
502
9,997
19,001
17,529
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 3 / 12
13,984
538
9,584
19,169
6,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
LucidM3M3S
Fenrir
20
13 / 5 / 9
14,846
571
18,490
25,017
11,445
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
TaVazquez99
Aphrodite
20
3 / 4 / 18
13,727
528
10,741
22,804
14,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
crewDADDY
Jing Wei
20
9 / 5 / 11
14,496
558
18,886
22,550
7,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
92
18
Kills
35
35
Deaths
20
25
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Archer2
Cthulhu
3
3
7
2.17
L
Persephone
Fantasticfetus88
Persephone
6
6
4
1.33
L
6
7
4
1.14
W
7
3
12
4.33
W
Fenrir
LucidM3M3S
Fenrir
13
5
9
3.5
L
Hachiman
PacificFlamez
Hachiman
3
4
4
1.25
L
Sylvanus
RyanCorner
Sylvanus
0
11
6
0.27
W
Aphrodite
TaVazquez99
Aphrodite
3
4
18
3
W
Jing Wei
crewDADDY
Jing Wei
9
5
11
2.9
L
Tsukuyomi
xIsles_
Tsukuyomi
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,627
Damage
67,698
93,269
Taken
108,541
68,738
Mitigated
57,283
21,517
Healing
57,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Archer2
Cthulhu
9,997
1,026
1,110
5,244
19,001
17,529
162
5,328
13,581
75,009
0
L
Persephone
Fantasticfetus88
Persephone
23,310
438
0
1,756
13,351
5,534
0
4,006
9,028
94,585
0
L
13,876
6,776
0
6,482
22,305
22,406
31
8,893
13,412
0
98,453
W
9,584
3,475
0
11,602
19,169
6,673
2,091
7,759
11,096
88,384
0
W
Fenrir
LucidM3M3S
Fenrir
18,490
5,683
0
10,141
25,017
11,445
945
7,246
17,513
0
115,540
L
Hachiman
PacificFlamez
Hachiman
9,598
3,980
0
3,209
14,693
5,476
622
3,554
11,139
0
73,420
L
Sylvanus
RyanCorner
Sylvanus
8,197
1,754
608
2,888
22,347
27,284
509
9,115
13,232
28,274
8,652
W
Aphrodite
TaVazquez99
Aphrodite
10,741
1,625
8,278
11,995
22,804
14,391
613
7,625
14,413
62,166
0
W
Jing Wei
crewDADDY
Jing Wei
18,886
13,174
0
9,201
22,550
7,245
3,226
7,015
15,319
0
101,765
L
Tsukuyomi
xIsles_
Tsukuyomi
13,646
1,629
0
6,574
20,573
8,038
94
5,011
15,562
0
101,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,849
Gold Earned
70,117
605
Minions Killed
685
0
Camps Cleared
0
2,347,365
Distance Traveled
2,596,443
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,064
502
146
6
0
514,644
6
L
Persephone
13,503
519
139
5
0
491,382
9
L
Set
13,433
517
163
6
0
471,555
3
W
Sol
13,984
538
145
6
0
521,344
2
W
Fenrir
14,846
571
142
5
0
590,147
1
L
Hachiman
10,707
412
108
4
0
457,709
5
L
Sylvanus
9,092
350
58
2
0
403,469
0
W
Aphrodite
13,727
528
93
4
0
497,801
1
W
Jing Wei
14,496
558
159
6
0
472,507
3
L
Tsukuyomi
12,114
466
137
5
0
523,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role