Player Matchup

Terra
Terra
 
Terra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
II N0VAKIN II
Cerberus
Level 29
God Stats
6W - 7L
1,495 SR
Queue Stats
90W - 82L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
TMGood
Baron Samedi
Level 25
God Stats
22W - 16L
1,635 SR
Queue Stats
176W - 140L
1,570 Elo+
Party 2
Izanami
Izanami
User163129
Izanami
Level 11
God Stats
43W - 33L
1,680 SR
Queue Stats
128W - 106L
1,603 Elo+
Solo
Cliodhna
Cliodhna
Voidcerberu5
Cliodhna
Level 25
God Stats
29W - 20L
1,575 SR
Queue Stats
176W - 141L
1,570 Elo+
Party 2
Team Averages
Level 24
1,577 SR
1,558 Elo+

VS

Team Averages
Level 28
1,597 SR
1,697 Elo+
Sylvanus
Sylvanus
ILoveBackCamps
Sylvanus
Level 17
God Stats
8W - 2L
2,008 SR
Queue Stats
26W - 8L
1,789 Elo+
Party 1
Ravana
Ravana
SocialBanana
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,713 Elo+
Party 1
The Morrigan
The Morrigan
glaggleland
The Morrigan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 9L
1,815 Elo+
Party 1
Artemis
Artemis
jonahstonah
Artemis
Level 18
God Stats
6W - 12L
1,479 SR
Queue Stats
52W - 70L
1,425 Elo+
Solo
Hercules
Hercules
ηøνâ
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 79L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 0 / 11
7,090
545
4,131
6,073
4,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cerberus
II N0VAKIN II
Cerberus
12
1 / 1 / 2
7,005
539
5,877
10,581
8,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
TMGood
Baron Samedi
14
9 / 0 / 2
8,382
645
6,163
6,975
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
User163129
Izanami
13
9 / 2 / 0
8,004
616
9,395
8,778
4,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Voidcerberu5
Cliodhna
13
4 / 0 / 7
7,755
597
6,980
8,323
2,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
1 / 2 / 0
6,266
482
4,367
10,916
5,069
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ravana
10
0 / 4 / 0
5,912
455
3,064
6,356
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
glaggleland
The Morrigan
13
1 / 5 / 1
6,978
537
6,454
6,455
2,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
jonahstonah
Artemis
9
1 / 7 / 1
5,767
444
3,565
8,417
1,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ηøνâ
Hercules
9
0 / 5 / 2
5,906
454
4,841
11,669
6,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
23
Kills
3
3
Deaths
23
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
11
5.5
W
Cerberus
II N0VAKIN II
Cerberus
1
1
2
2
L
Sylvanus
1
2
0
0.5
L
Ravana
0
4
0
0
W
Baron Samedi
TMGood
Baron Samedi
9
0
2
10
W
Izanami
User163129
Izanami
9
2
0
4.5
W
Cliodhna
Voidcerberu5
Cliodhna
4
0
7
7.5
L
The Morrigan
glaggleland
The Morrigan
1
5
1
0.3
L
Artemis
jonahstonah
Artemis
1
7
1
0.21
L
Hercules
ηøνâ
Hercules
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,546
Damage
22,291
40,730
Taken
43,813
22,937
Mitigated
17,716
21,981
Healing
14,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,131
920
2,159
3,304
6,073
4,665
28
1,465
4,608
22,830
0
W
Cerberus
II N0VAKIN II
Cerberus
5,877
843
0
4,668
10,581
8,242
0
3,657
6,924
41,819
0
L
Sylvanus
4,367
1,814
207
5,853
10,916
5,069
0
6,148
4,768
31,597
0
L
Ravana
3,064
1,115
0
1,892
6,356
2,331
0
664
5,692
0
35,346
W
Baron Samedi
TMGood
Baron Samedi
6,163
642
572
3,003
6,975
3,082
948
2,411
4,564
43,704
0
W
Izanami
User163129
Izanami
9,395
4,837
0
2,340
8,778
4,049
212
887
7,891
0
59,041
W
Cliodhna
Voidcerberu5
Cliodhna
6,980
779
0
5,935
8,323
2,899
0
1,670
6,653
0
51,114
L
The Morrigan
glaggleland
The Morrigan
6,454
1,479
0
1,250
6,455
2,193
0
3,185
3,168
42,867
6,841
L
Artemis
jonahstonah
Artemis
3,565
1,705
0
922
8,417
1,711
0
1,843
6,574
0
17,767
L
Hercules
ηøνâ
Hercules
4,841
1,346
192
3,713
11,669
6,412
0
4,229
7,440
6,584
16,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,236
Gold Earned
30,829
423
Minions Killed
318
0
Camps Cleared
0
1,291,273
Distance Traveled
1,108,107
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,090
545
25
2
0
262,855
5
W
Cerberus
7,005
539
108
8
0
241,881
2
L
Sylvanus
6,266
482
67
5
0
209,653
7
L
Ravana
5,912
455
77
6
0
234,685
0
W
Baron Samedi
8,382
645
80
6
0
256,809
2
W
Izanami
8,004
616
108
8
0
223,387
7
W
Cliodhna
7,755
597
102
8
0
306,341
3
L
The Morrigan
6,978
537
93
7
0
235,528
3
L
Artemis
5,767
444
39
3
0
182,824
1
L
Hercules
5,906
454
42
3
0
245,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role