Player Matchup

Raijin
Raijin
TFM_BloodJaw
Raijin
Level 12
God Stats
2W - 3L
1,541 SR
Queue Stats
7W - 11L
1,294 Elo+
Solo
Ares
Ares
mawiseca
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,132 Elo+
Solo
Cu Chulainn
Cu Chulainn
rca1021
Cu Chulainn
Level 29
God Stats
34W - 36L
1,469 SR
Queue Stats
120W - 115L
1,424 Elo+
Solo
Fenrir
Fenrir
tch-santiago12
Fenrir
Level 17
God Stats
8W - 7L
1,369 SR
Queue Stats
95W - 101L
1,278 Elo+
Solo
Da Ji
Da Ji
usersyko
Da Ji
Level 9
God Stats
1W - 2L
1,300 SR
Queue Stats
11W - 20L
1,223 Elo+
Solo
Team Averages
Level 15
1,436 SR
1,270 Elo+

VS

Team Averages
Level 20
1,383 SR
1,328 Elo+
Thanatos
Thanatos
Dcsoup0
Thanatos
Level 24
God Stats
4W - 5L
1,252 SR
Queue Stats
25W - 23L
1,363 Elo+
Solo
Persephone
Persephone
VWSteal
Persephone
Level 24
God Stats
10W - 6L
1,622 SR
Queue Stats
24W - 25L
1,341 Elo+
Solo
Thor
Thor
alma_peleador5
Thor
Level 6
God Stats
1W - 1L
1,302 SR
Queue Stats
3W - 5L
1,230 Elo+
Solo
Izanami
Izanami
comi_shadow2
Izanami
Level 21
God Stats
2W - 3L
1,283 SR
Queue Stats
36W - 40L
1,340 Elo+
Solo
Aphrodite
Aphrodite
overlordfluffy
Aphrodite
Level 25
God Stats
4W - 2L
1,458 SR
Queue Stats
8W - 3L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
0 / 10 / 1
7,616
401
8,041
13,852
4,644
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
10
0 / 10 / 5
6,877
362
2,490
17,066
11,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
rca1021
Cu Chulainn
15
12 / 6 / 2
10,157
535
14,135
15,566
9,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 4 / 4
8,552
450
3,084
7,575
1,684
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Da Ji
usersyko
Da Ji
13
3 / 6 / 6
8,296
437
7,600
11,238
5,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dcsoup0
Thanatos
17
13 / 5 / 4
11,620
612
11,515
12,562
6,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
VWSteal
Persephone
14
9 / 3 / 10
10,212
537
9,659
7,788
4,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 6 / 11
7,976
420
2,147
10,175
7,523
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Izanami
comi_shadow2
Izanami
14
7 / 3 / 9
9,524
501
12,777
12,337
4,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
overlordfluffy
Aphrodite
12
5 / 2 / 7
8,920
469
5,729
10,770
5,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
19
Kills
36
36
Deaths
19
18
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Dcsoup0
Thanatos
13
5
4
3
L
Raijin
0
10
1
0.05
W
Persephone
VWSteal
Persephone
9
3
10
4.67
W
2
6
11
1.25
W
Izanami
comi_shadow2
Izanami
7
3
9
3.83
L
Ares
0
10
5
0.25
W
Aphrodite
overlordfluffy
Aphrodite
5
2
7
4.25
L
Cu Chulainn
rca1021
Cu Chulainn
12
6
2
2.17
L
4
4
4
1.5
L
Da Ji
usersyko
Da Ji
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,350
Damage
41,827
65,297
Taken
53,632
33,280
Mitigated
28,091
8,539
Healing
23,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Dcsoup0
Thanatos
11,515
4,877
0
10,216
12,562
6,285
1,677
405
12,157
0
69,009
L
Raijin
8,041
1,764
0
2,593
13,852
4,644
1,208
4,261
9,451
53,395
0
W
Persephone
VWSteal
Persephone
9,659
984
0
1,666
7,788
4,058
678
1,075
6,710
41,340
0
W
2,147
518
0
350
10,175
7,523
25
1,254
8,921
0
14,285
W
Izanami
comi_shadow2
Izanami
12,777
9,055
113
2,203
12,337
4,398
1,685
5,232
7,105
0
57,670
L
Ares
2,490
96
0
2,240
17,066
11,716
335
2,609
14,380
8,366
0
W
Aphrodite
overlordfluffy
Aphrodite
5,729
638
4,323
4,327
10,770
5,827
581
2,728
8,042
17,528
0
L
Cu Chulainn
rca1021
Cu Chulainn
14,135
2,645
140
2,797
15,566
9,938
630
4,082
11,228
667
56,770
L
3,084
214
0
126
7,575
1,684
788
1,034
6,451
0
23,847
L
Da Ji
usersyko
Da Ji
7,600
1,142
0
643
11,238
5,298
211
2,859
8,273
0
43,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,498
Gold Earned
48,252
313
Minions Killed
344
0
Camps Cleared
0
1,681,231
Distance Traveled
1,646,297
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,620
612
132
7
0
376,187
3
L
Raijin
7,616
401
91
5
0
283,023
0
W
Persephone
10,212
537
59
3
0
301,753
0
W
Thor
7,976
420
25
1
0
321,589
1
W
Izanami
9,524
501
98
5
0
305,949
5
L
Ares
6,877
362
15
1
0
306,707
2
W
Aphrodite
8,920
469
30
2
0
340,819
9
L
Cu Chulainn
10,157
535
85
4
0
345,794
0
L
Fenrir
8,552
450
40
2
0
380,436
4
L
Da Ji
8,296
437
82
4
0
365,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role