Player Matchup

Sol
Sol
A_OLD_MAN_22
Sol
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,593 Elo+
Party 2
Achilles
Achilles
Divion_
Achilles
Level 107
God Stats
44W - 32L
1,632 SR
Queue Stats
158W - 147L
1,474 Elo+
Party 2
Chiron
Chiron
Tdog-420-BBSL
Chiron
Level 23
God Stats
2W - 1L
1,735 SR
Queue Stats
14W - 15L
1,331 Elo+
Party 2
Team Averages
Level 77
1,622 SR
1,466 Elo+

VS

Team Averages
Level 62
1,556 SR
1,387 Elo+
Cabrakan
Cabrakan
EliteShred
Cabrakan
Level 49
God Stats
17W - 8L
1,637 SR
Queue Stats
151W - 153L
1,433 Elo+
Party 1
Achilles
Achilles
LiL_Kuna_Sauce
Achilles
Level 10
God Stats
0W - 3L
1,234 SR
Queue Stats
5W - 9L
1,291 Elo+
Solo
Hera
Hera
MustyGlitter352
Hera
Level 126
God Stats
6W - 4L
1,796 SR
Queue Stats
194W - 191L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 9
8,017
802
8,900
6,605
2,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Divion_
Achilles
12
5 / 1 / 8
7,642
764
6,715
9,456
7,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
5 / 2 / 8
7,909
791
6,191
6,479
2,109
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EliteShred
Cabrakan
8
0 / 6 / 2
5,725
573
3,245
9,203
4,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
9
2 / 4 / 0
6,118
612
4,721
9,254
7,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

10
1 / 5 / 1
6,467
647
3,820
6,784
2,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
15
Kills
3
3
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
W
Achilles
Divion_
Achilles
5
1
8
9
L
Cabrakan
EliteShred
Cabrakan
0
6
2
0.17
L
Achilles
2
4
0
0.5
L
1
5
1
0.3
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,806
Damage
11,786
22,540
Taken
25,241
12,558
Mitigated
14,716
8,558
Healing
2,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,900
3,112
0
4,066
6,605
2,530
698
2,631
3,892
31,644
3,949
W
Achilles
Divion_
Achilles
6,715
2,166
400
2,184
9,456
7,919
102
2,197
7,016
0
16,640
L
Cabrakan
EliteShred
Cabrakan
3,245
950
0
320
9,203
4,604
0
2,924
6,279
5,971
0
L
Achilles
4,721
777
284
1,230
9,254
7,462
0
2,989
6,265
0
7,800
L
3,820
726
0
290
6,784
2,650
0
1,931
4,853
25,466
0
W
6,191
2,997
716
1,192
6,479
2,109
838
2,583
3,642
0
19,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,568
Gold Earned
18,310
120
Minions Killed
78
7
Camps Cleared
2
543,914
Distance Traveled
468,636
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,017
802
67
7
5
180,920
2
W
Achilles
7,642
764
20
2
1
197,326
2
L
Cabrakan
5,725
573
6
1
1
144,474
1
L
Achilles
6,118
612
13
1
0
166,330
0
L
Hera
6,467
647
59
6
1
157,832
0
W
Chiron
7,909
791
33
3
1
165,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role