Player Matchup

Artio
Artio
TheKing ofScubs
Artio
Level 155
God Stats
0W - 4L
1,185 SR
Queue Stats
332W - 328L
1,490 Elo+
Party 3
Osiris
Osiris
TymbaWalk
Osiris
Level 108
God Stats
1W - 1L
1,818 SR
Queue Stats
119W - 91L
1,572 Elo+
Party 1
Artemis
Artemis
chokaho magik
Artemis
Level 146
God Stats
4W - 5L
1,575 SR
Queue Stats
282W - 265L
1,502 Elo+
Party 3
Anhur
Anhur
kayjay1771
Anhur
Level 86
God Stats
2W - 3L
1,646 SR
Queue Stats
132W - 100L
1,553 Elo+
Party 1
Kuzenbo
Kuzenbo
salsaman64
Kuzenbo
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 71L
1,500 Elo+
Party 1
Team Averages
Level 113
1,545 SR
1,523 Elo+

VS

Team Averages
Level 115
1,411 SR
1,518 Elo+
Set
Set
FlumDog
Set
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 36L
1,500 Elo+
Party 4
Da Ji
Da Ji
ICYYvanillaa
Da Ji
Level 120
God Stats
2W - 0L
1,314 SR
Queue Stats
16W - 10L
1,555 Elo+
Party 2
Zhong Kui
Zhong Kui
SenpaixQueen
Zhong Kui
Level 122
God Stats
3W - 1L
1,461 SR
Queue Stats
50W - 36L
1,550 Elo+
Party 2
Sobek
Sobek
Tvvist3dmindz
Sobek
Level 97
God Stats
2W - 3L
1,281 SR
Queue Stats
248W - 301L
1,487 Elo+
Solo
Cernunnos
Cernunnos
YungMaraschino
Cernunnos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 11
8,461
769
8,077
16,283
11,643
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
TymbaWalk
Osiris
16
3 / 4 / 8
8,930
812
11,480
13,099
11,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
13
4 / 5 / 6
8,603
782
8,635
8,766
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anhur
14
5 / 7 / 5
9,126
830
13,256
11,614
4,132
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
salsaman64
Kuzenbo
13
2 / 5 / 7
7,954
723
8,096
15,285
16,450
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
16
7 / 4 / 13
9,708
883
10,167
13,296
9,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
11 / 3 / 10
9,935
903
12,220
11,341
5,379
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
SenpaixQueen
Zhong Kui
16
3 / 2 / 19
9,636
876
14,087
15,620
11,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 5 / 20
8,922
811
6,274
18,818
22,264
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
YungMaraschino
Cernunnos
17
5 / 1 / 11
9,619
874
12,800
8,221
3,511
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
99
14
Kills
26
26
Deaths
15
37
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Set
7
4
13
3.38
W
11
3
10
5.33
W
Zhong Kui
SenpaixQueen
Zhong Kui
3
2
19
6.25
L
0
5
11
1.1
W
0
5
20
2
L
Osiris
TymbaWalk
Osiris
3
4
8
1.75
W
Cernunnos
YungMaraschino
Cernunnos
5
1
11
10.5
L
Artemis
4
5
6
1.4
L
Anhur
5
7
5
1.07
L
Kuzenbo
salsaman64
Kuzenbo
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,544
Damage
55,548
65,047
Taken
67,296
46,262
Mitigated
51,565
20,602
Healing
26,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
10,167
3,790
1,905
2,664
13,296
9,284
834
3,317
9,670
0
19,337
W
12,220
3,375
1,825
1,667
11,341
5,379
620
2,252
9,048
0
17,370
W
Zhong Kui
SenpaixQueen
Zhong Kui
14,087
1,148
2,753
6,904
15,620
11,127
2,759
3,393
11,962
35,318
0
L
8,077
162
2,413
5,410
16,283
11,643
74
4,820
11,463
14,918
0
W
6,274
549
2,100
3,911
18,818
22,264
395
4,675
13,742
13,352
0
L
Osiris
TymbaWalk
Osiris
11,480
3,095
716
1,965
13,099
11,038
1,051
5,135
7,964
0
18,459
W
Cernunnos
YungMaraschino
Cernunnos
12,800
5,583
1,271
1,905
8,221
3,511
531
2,536
5,512
0
31,610
L
Artemis
8,635
3,116
1,030
1,282
8,766
2,999
0
1,664
7,102
0
19,944
L
Anhur
13,256
7,168
695
1,763
11,614
4,132
457
4,459
7,155
0
19,127
L
Kuzenbo
salsaman64
Kuzenbo
8,096
1,732
2,695
2,633
15,285
16,450
270
4,283
11,002
13,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,074
Gold Earned
47,820
85
Minions Killed
136
0
Camps Cleared
0
890,829
Distance Traveled
1,027,781
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,708
883
26
2
0
202,200
2
W
Da Ji
9,935
903
4
0
0
218,113
0
W
Zhong Kui
9,636
876
61
6
0
210,521
4
L
Artio
8,461
769
15
1
0
211,573
0
W
Sobek
8,922
811
7
1
0
212,199
2
L
Osiris
8,930
812
25
2
0
183,342
0
W
Cernunnos
9,619
874
38
3
0
184,748
1
L
Artemis
8,603
782
21
2
0
107,708
0
L
Anhur
9,126
830
18
2
0
169,574
0
L
Kuzenbo
7,954
723
6
1
0
218,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role