Player Matchup

Nike
Nike
BigFatHeavyNuts
Nike
Level 82
God Stats
11W - 5L
1,868 SR
Queue Stats
279W - 265L
1,531 Elo+
Party 2
Cliodhna
Cliodhna
Le Mr Sacha
Cliodhna
Level 119
God Stats
7W - 5L
1,578 SR
Queue Stats
23W - 18L
1,546 Elo+
Party 3
Sol
Sol
Mxmlcl
Sol
Level 121
God Stats
19W - 17L
1,582 SR
Queue Stats
213W - 180L
1,563 Elo+
Party 3
Geb
Geb
Original Rule
Geb
Level 154
God Stats
20W - 7L
1,787 SR
Queue Stats
237W - 205L
1,523 Elo+
Solo
Hou Yi
Hou Yi
UR_MERKED23
Hou Yi
Level 119
God Stats
17W - 13L
1,592 SR
Queue Stats
488W - 428L
1,545 Elo+
Party 2
Team Averages
Level 119
1,681 SR
1,542 Elo+

VS

Team Averages
Level 124
1,584 SR
1,572 Elo+
King Arthur
King Arthur
GG_NO_RE----l
King Arthur
Level 143
God Stats
14W - 13L
1,653 SR
Queue Stats
884W - 793L
1,549 Elo+
Party 1
Merlin
Merlin
GustySocks
Merlin
Level 109
God Stats
4W - 2L
1,507 SR
Queue Stats
454W - 403L
1,617 Elo+
Party 1
Cliodhna
Cliodhna
MedinaEve101
Cliodhna
Level 157
God Stats
7W - 10L
1,481 SR
Queue Stats
212W - 199L
1,587 Elo+
Solo
Khepri
Khepri
PJtheAwesome1
Khepri
Level 142
God Stats
22W - 10L
1,702 SR
Queue Stats
475W - 426L
1,542 Elo+
Party 1
Cernunnos
Cernunnos
xXcomplex_deathX
Cernunnos
Level 69
God Stats
24W - 25L
1,576 SR
Queue Stats
434W - 397L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 8
11,897
567
16,217
16,844
14,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cliodhna
Le Mr Sacha
Cliodhna
18
7 / 2 / 1
11,616
553
7,258
16,642
6,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Mxmlcl
Sol
20
7 / 1 / 1
13,063
622
18,054
17,228
13,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 0 / 6
10,423
496
8,267
11,820
10,107
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
17
2 / 5 / 3
11,171
532
13,026
18,063
6,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GG_NO_RE----l
King Arthur
16
2 / 6 / 2
9,792
466
14,415
21,550
17,030
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
GustySocks
Merlin
16
3 / 6 / 3
10,337
492
8,334
15,525
6,693
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
MedinaEve101
Cliodhna
14
2 / 6 / 6
9,097
433
11,609
13,394
4,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 4
8,196
390
8,629
15,870
12,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
15
3 / 4 / 1
9,269
441
7,128
14,898
5,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
24
Kills
12
12
Deaths
24
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
4
8
1.75
L
King Arthur
GG_NO_RE----l
King Arthur
2
6
2
0.5
L
Merlin
GustySocks
Merlin
3
6
3
0.75
W
Cliodhna
Le Mr Sacha
Cliodhna
7
2
1
3.75
L
Cliodhna
MedinaEve101
Cliodhna
2
6
6
0.83
W
Sol
Mxmlcl
Sol
7
1
1
7.5
W
5
0
6
8
L
2
2
4
2
W
Hou Yi
2
5
3
0.7
L
Cernunnos
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,822
Damage
50,115
80,597
Taken
81,237
51,084
Mitigated
45,533
36,856
Healing
14,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,217
2,124
0
4,314
16,844
14,493
0
2,176
14,580
15,549
54,408
L
King Arthur
GG_NO_RE----l
King Arthur
14,415
1,217
0
1,592
21,550
17,030
0
5,956
14,087
8,715
63,610
L
Merlin
GustySocks
Merlin
8,334
65
64
2,775
15,525
6,693
149
7,351
8,034
65,660
0
W
Cliodhna
Le Mr Sacha
Cliodhna
7,258
347
349
8,361
16,642
6,625
2,015
2,542
14,051
0
73,809
L
Cliodhna
MedinaEve101
Cliodhna
11,609
1,307
0
1,389
13,394
4,320
0
4,942
8,307
0
59,749
W
Sol
Mxmlcl
Sol
18,054
9,540
0
12,350
17,228
13,513
3,647
3,699
13,335
131,358
0
W
8,267
715
105
3,483
11,820
10,107
159
3,099
8,360
32,670
0
L
8,629
293
0
4,720
15,870
12,402
0
6,271
9,552
31,499
0
W
Hou Yi
13,026
8,745
0
7,894
18,063
6,346
2,568
5,950
11,713
0
80,578
L
Cernunnos
7,128
3,400
0
4,269
14,898
5,088
0
5,687
9,116
0
56,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,170
Gold Earned
46,691
621
Minions Killed
498
0
Camps Cleared
0
1,971,406
Distance Traveled
1,882,589
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,897
567
121
6
0
368,666
2
L
King Arthur
9,792
466
128
6
0
384,280
1
L
Merlin
10,337
492
119
6
0
345,626
4
W
Cliodhna
11,616
553
119
6
0
489,329
0
L
Cliodhna
9,097
433
101
5
0
404,298
1
W
Sol
13,063
622
210
10
0
394,449
5
W
Geb
10,423
496
38
2
0
391,154
4
L
Khepri
8,196
390
43
2
0
398,489
5
W
Hou Yi
11,171
532
133
6
0
327,808
2
L
Cernunnos
9,269
441
107
5
0
349,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role