Player Matchup

Sol
Sol
 
Sol
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Deflocoss
Hera
Level 20
God Stats
1W - 1L
1,333 SR
Queue Stats
2W - 4L
1,260 Elo+
Party 1
Ymir
Ymir
ThePatoK
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,288 Elo+
Party 1
The Morrigan
The Morrigan
megas2110
The Morrigan
Level 134
God Stats
1W - 2L
1,499 SR
Queue Stats
118W - 124L
1,470 Elo+
Party 2
Pele
Pele
vascoria
Pele
Level 12
God Stats
2W - 3L
1,334 SR
Queue Stats
10W - 11L
1,347 Elo+
Party 2
Team Averages
Level 39
1,433 SR
1,373 Elo+

VS

Team Averages
Level 14
1,347 SR
1,224 Elo+
Fenrir
Fenrir
MTLunatic
Fenrir
Level 8
God Stats
10W - 20L
1,335 SR
Queue Stats
23W - 52L
1,208 Elo+
Party 3
Bellona
Bellona
Pedu_Arduino
Bellona
Level 10
God Stats
3W - 11L
1,003 SR
Queue Stats
11W - 38L
1,227 Elo+
Party 3
Guan Yu
Guan Yu
TFleury_
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 60L
1,241 Elo+
Party 3
Thanatos
Thanatos
TLK l Doug
Thanatos
Level 29
God Stats
14W - 20L
1,400 SR
Queue Stats
92W - 128L
1,348 Elo+
Solo
Ymir
Ymir
Ww_KAIQUE_wW
Ymir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 33L
1,094 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 6 / 13
10,193
536
8,579
13,365
3,159
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
16
8 / 6 / 1
11,004
579
6,869
8,281
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
6 / 4 / 18
10,193
536
8,378
13,099
13,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
megas2110
The Morrigan
17
18 / 2 / 12
12,672
667
18,728
7,022
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
16
10 / 2 / 11
11,143
586
9,968
14,369
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MTLunatic
Fenrir
10
0 / 9 / 5
6,677
351
5,639
12,402
4,797
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Pedu_Arduino
Bellona
12
2 / 6 / 2
7,716
406
2,904
12,057
8,836
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
TFleury_
Guan Yu
10
2 / 13 / 2
7,238
381
3,859
13,827
7,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
TLK l Doug
Thanatos
15
14 / 7 / 3
10,249
539
16,103
14,893
5,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 13 / 8
7,037
370
4,084
17,551
15,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
38
46
Kills
18
20
Deaths
48
55
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
6
13
1.75
W
Hera
8
6
1
1.42
L
Fenrir
MTLunatic
Fenrir
0
9
5
0.28
L
Bellona
Pedu_Arduino
Bellona
2
6
2
0.5
L
Guan Yu
TFleury_
Guan Yu
2
13
2
0.23
L
Thanatos
TLK l Doug
Thanatos
14
7
3
2.21
W
Ymir
6
4
18
3.75
L
0
13
8
0.31
W
The Morrigan
megas2110
The Morrigan
18
2
12
12
W
Pele
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,522
Damage
32,589
56,136
Taken
70,730
26,856
Mitigated
42,857
12,971
Healing
14,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,579
2,941
478
4,744
13,365
3,159
2,642
1,370
11,995
56,146
0
W
Hera
6,869
1,813
0
803
8,281
1,908
4,466
648
7,633
63,576
0
L
Fenrir
MTLunatic
Fenrir
5,639
1,427
0
1,591
12,402
4,797
0
7,059
5,117
0
24,085
L
Bellona
Pedu_Arduino
Bellona
2,904
212
0
260
12,057
8,836
0
5,751
5,955
9,348
21,367
L
Guan Yu
TFleury_
Guan Yu
3,859
1,157
954
1,066
13,827
7,930
0
7,832
5,610
0
15,790
L
Thanatos
TLK l Doug
Thanatos
16,103
6,626
0
9,852
14,893
5,787
0
8,240
6,425
0
59,922
W
Ymir
8,378
2,362
0
748
13,099
13,907
1,100
1,757
11,342
20,379
0
L
4,084
1,510
0
685
17,551
15,507
0
11,261
5,941
10,413
0
W
The Morrigan
megas2110
The Morrigan
18,728
3,038
0
1,324
7,022
2,851
3,642
465
6,557
52,855
2,522
W
Pele
9,968
3,820
0
4,874
14,369
5,031
3,149
1,195
13,174
0
64,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,205
Gold Earned
38,917
465
Minions Killed
212
0
Camps Cleared
0
1,642,425
Distance Traveled
1,580,713
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,193
536
90
5
0
311,144
0
W
Hera
11,004
579
133
7
0
277,480
1
L
Fenrir
6,677
351
29
2
0
294,494
5
L
Bellona
7,716
406
57
3
0
361,171
3
L
Guan Yu
7,238
381
25
1
0
332,773
0
L
Thanatos
10,249
539
91
5
0
351,778
1
W
Ymir
10,193
536
27
1
0
311,746
0
L
Ymir
7,037
370
10
1
0
240,497
0
W
The Morrigan
12,672
667
95
5
0
353,821
2
W
Pele
11,143
586
120
6
0
388,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role