Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Arthoridas
Janus
Level 129
God Stats
5W - 10L
1,307 SR
Queue Stats
176W - 182L
1,506 Elo+
Solo
Zeus
Zeus
Karamashy40
Zeus
Level 86
God Stats
47W - 56L
1,421 SR
Queue Stats
274W - 287L
1,439 Elo+
Solo
Team Averages
Level 111
1,446 SR
1,489 Elo+

VS

Team Averages
Level 118
1,710 SR
1,569 Elo+
Kuzenbo
Kuzenbo
Dinhoo
Kuzenbo
Level 85
God Stats
5W - 5L
1,742 SR
Queue Stats
552W - 345L
1,612 Elo+
Party 1
Nu Wa
Nu Wa
Islamista
Nu Wa
Level 103
God Stats
2W - 1L
1,830 SR
Queue Stats
19W - 19L
1,505 Elo+
Solo
Jing Wei
Jing Wei
Jesssz
Jing Wei
Level 146
God Stats
17W - 10L
1,650 SR
Queue Stats
776W - 472L
1,612 Elo+
Party 1
Janus
Janus
Leandro31
Janus
Level 126
God Stats
7W - 5L
1,669 SR
Queue Stats
1,115W - 1,241L
1,505 Elo+
Solo
Cupid
Cupid
Skykingmix
Cupid
Level 128
God Stats
94W - 50L
1,660 SR
Queue Stats
729W - 444L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
7 / 0 / 3
7,399
1,480
7,139
6,308
4,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
 
Hun Batz
11
3 / 1 / 3
6,309
1,262
3,770
2,837
1,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
 
Izanami
12
1 / 1 / 8
6,205
1,241
5,145
5,003
1,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
11
1 / 0 / 3
5,784
1,157
3,405
1,026
350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 5
5,859
1,172
2,519
885
290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

383

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dinhoo
Kuzenbo
11
0 / 2 / 1
5,647
1,129
4,699
7,772
8,401
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Islamista
Nu Wa
9
0 / 0 / 0
4,820
964
0
0
0
Jing Wei
Jesssz
Jing Wei
10
0 / 2 / 1
5,484
1,097
3,324
4,659
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Leandro31
Janus
11
0 / 4 / 1
5,511
1,102
3,353
6,014
1,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
11
2 / 4 / 0
5,892
1,178
2,723
6,095
2,059
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
2
2
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
7
0
3
8.5
W
Hun Batz
 
Hun Batz
3
1
3
4.5
W
Izanami
 
Izanami
1
1
8
5
W
Janus
1
0
3
2.5
L
Kuzenbo
Dinhoo
Kuzenbo
0
2
1
0.25
L
Nu Wa
Islamista
Nu Wa
0
0
0
0
L
Jing Wei
Jesssz
Jing Wei
0
2
1
0.25
W
0
0
5
2.5
L
Janus
Leandro31
Janus
0
4
1
0.13
L
Cupid
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,978
Damage
14,099
16,059
Taken
24,540
8,446
Mitigated
13,719
776
Healing
1,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,139
728
0
375
6,308
4,729
0
2,968
3,340
0
13,852
W
Hun Batz
 
Hun Batz
3,770
767
0
57
2,837
1,133
0
1,483
1,354
0
11,674
W
Izanami
 
Izanami
5,145
3,819
0
338
5,003
1,944
0
2,869
2,134
0
13,068
W
Janus
3,405
0
0
0
1,026
350
0
375
651
11,560
0
L
Kuzenbo
Dinhoo
Kuzenbo
4,699
1,838
180
285
7,772
8,401
0
1,172
6,580
6,451
0
L
Nu Wa
Islamista
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
Jesssz
Jing Wei
3,324
2,549
0
551
4,659
1,684
0
1,923
2,608
0
19,732
W
2,519
154
0
6
885
290
0
357
528
14,513
0
L
Janus
Leandro31
Janus
3,353
143
0
183
6,014
1,575
0
1,110
4,830
17,717
0
L
Cupid
2,723
1,926
138
151
6,095
2,059
0
1,469
4,598
0
8,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,556
Gold Earned
27,354
104
Minions Killed
98
5
Camps Cleared
3
539,587
Distance Traveled
450,519
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,399
1,480
19
4
0
110,338
1
W
Hun Batz
6,309
1,262
19
4
1
121,973
2
W
Izanami
6,205
1,241
22
4
1
103,029
1
W
Janus
5,784
1,157
16
3
2
105,383
1
L
Kuzenbo
5,647
1,129
2
0
0
117,643
0
L
Nu Wa
4,820
964
0
0
0
0
0
L
Jing Wei
5,484
1,097
36
7
0
118,286
1
W
Zeus
5,859
1,172
28
6
1
98,864
1
L
Janus
5,511
1,102
44
9
1
106,072
1
L
Cupid
5,892
1,178
16
3
2
108,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role