Player Matchup

Xbalanque
Xbalanque
Baby boy6148
Xbalanque
Level 6
God Stats
0W - 4L
1,168 SR
Queue Stats
40W - 60L
1,522 Elo+
Solo
Loki
Loki
BlackReaper3047
Loki
Level 27
God Stats
150W - 117L
1,647 SR
Queue Stats
199W - 163L
1,643 Elo+
Party 1
Medusa
Medusa
DIOnixdown
Medusa
Level 12
God Stats
0W - 1L
1,703 SR
Queue Stats
7W - 8L
1,580 Elo+
Solo
Ao Kuang
Ao Kuang
Flowermouth_FGC
Ao Kuang
Level 28
God Stats
1W - 1L
1,719 SR
Queue Stats
122W - 116L
1,573 Elo+
Solo
Baba Yaga
Baba Yaga
HydraProcs
Baba Yaga
Level 15
God Stats
0W - 2L
1,291 SR
Queue Stats
30W - 28L
1,482 Elo+
Party 1
Team Averages
Level 18
1,506 SR
1,560 Elo+

VS

Team Averages
Level 25
1,794 SR
1,608 Elo+
Ullr
Ullr
Chrono GG
Ullr
Level 29
God Stats
5W - 0L
2,034 SR
Queue Stats
155W - 76L
1,660 Elo+
Solo
Arachne
Arachne
ORAxJoestarxORA
Arachne
Level 28
God Stats
11W - 7L
1,627 SR
Queue Stats
216W - 221L
1,510 Elo+
Solo
Ne Zha
Ne Zha
UnfilteredJoJo
Ne Zha
Level 17
God Stats
2W - 0L
1,718 SR
Queue Stats
13W - 9L
1,560 Elo+
Solo
The Morrigan
The Morrigan
VVXiiXVi
The Morrigan
Level 26
God Stats
20W - 4L
1,903 SR
Queue Stats
85W - 26L
1,688 Elo+
Solo
Artio
Artio
xXthekilla507Xx
Artio
Level 27
God Stats
10W - 5L
1,690 SR
Queue Stats
358W - 362L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Baby boy6148
Xbalanque
9
0 / 5 / 4
5,406
360
3,483
7,921
1,519
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 4 / 4
8,299
553
7,639
12,841
6,674
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
DIOnixdown
Medusa
11
1 / 5 / 2
6,197
413
3,648
9,354
2,474
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
12
4 / 5 / 3
7,850
523
4,801
11,149
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
HydraProcs
Baba Yaga
12
2 / 3 / 5
7,256
484
9,507
10,475
6,131
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
4 / 2 / 6
8,303
554
11,043
8,253
3,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
8 / 5 / 2
8,091
539
7,901
10,839
4,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 10
7,749
517
5,211
10,389
5,239
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
VVXiiXVi
The Morrigan
13
4 / 3 / 4
8,407
560
8,917
5,108
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 3
8,327
555
7,743
12,221
10,203
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
12
Kills
22
22
Deaths
12
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Baby boy6148
Xbalanque
0
5
4
0.4
L
5
4
4
1.75
W
Ullr
4
2
6
3.5
L
Medusa
DIOnixdown
Medusa
1
5
2
0.4
L
Ao Kuang
4
5
3
1.1
L
Baba Yaga
HydraProcs
Baba Yaga
2
3
5
1.5
W
8
5
2
1.8
W
4
1
10
9
W
The Morrigan
VVXiiXVi
The Morrigan
4
3
4
2
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,078
Damage
40,815
51,740
Taken
46,810
20,245
Mitigated
25,016
8,325
Healing
16,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Baby boy6148
Xbalanque
3,483
829
0
0
7,921
1,519
0
1,090
6,831
0
14,931
L
7,639
1,818
0
1,220
12,841
6,674
0
6,553
6,288
0
47,004
W
Ullr
11,043
4,939
0
1,775
8,253
3,437
655
1,552
6,701
0
61,536
L
Medusa
DIOnixdown
Medusa
3,648
1,168
0
606
9,354
2,474
0
1,174
8,180
0
33,848
L
Ao Kuang
4,801
934
0
3,971
11,149
3,447
0
2,742
8,407
34,188
0
L
Baba Yaga
HydraProcs
Baba Yaga
9,507
776
0
2,528
10,475
6,131
0
4,059
6,416
44,608
0
W
7,901
3,994
0
2,849
10,839
4,408
147
4,242
6,597
0
35,836
W
5,211
1,093
176
3,360
10,389
5,239
260
1,287
9,102
55
24,750
W
The Morrigan
VVXiiXVi
The Morrigan
8,917
1,695
0
1,058
5,108
1,729
279
776
4,332
46,537
3,106
W
7,743
693
306
7,353
12,221
10,203
310
6,451
5,770
48,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,008
Gold Earned
40,877
326
Minions Killed
388
0
Camps Cleared
0
1,392,841
Distance Traveled
1,497,564
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,406
360
29
2
0
262,383
2
L
Loki
8,299
553
85
6
0
311,680
7
W
Ullr
8,303
554
115
8
0
270,785
0
L
Medusa
6,197
413
52
3
0
258,899
4
L
Ao Kuang
7,850
523
72
5
0
280,867
6
L
Baba Yaga
7,256
484
88
6
0
279,012
2
W
Arachne
8,091
539
53
4
0
323,883
4
W
Ne Zha
7,749
517
32
2
0
319,435
3
W
The Morrigan
8,407
560
88
6
0
282,288
5
W
Artio
8,327
555
100
7
0
301,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role