Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Crash Test Dumy
Sol
Level 155
God Stats
97W - 89L
1,609 SR
Queue Stats
378W - 427L
1,458 Elo+
Party 2
Awilix
Awilix
wimpykid0002
Awilix
Level 69
God Stats
13W - 10L
1,544 SR
Queue Stats
259W - 243L
1,380 Elo+
Solo
Team Averages
Level 109
1,551 SR
1,446 Elo+

VS

Team Averages
Level 76
1,388 SR
1,360 Elo+
Merlin
Merlin
ItchyKitten1726
Merlin
Level 56
God Stats
5W - 7L
1,449 SR
Queue Stats
79W - 106L
1,347 Elo+
Party 1
Medusa
Medusa
RoscoesChick
Medusa
Level 57
God Stats
59W - 74L
1,409 SR
Queue Stats
85W - 117L
1,342 Elo+
Party 1
Sun Wukong
Sun Wukong
Unicorp69
Sun Wukong
Level 114
God Stats
5W - 10L
1,307 SR
Queue Stats
95W - 115L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
13 / 2 / 8
11,407
815
13,499
17,442
12,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 0 / 18
10,679
763
13,520
9,120
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
15
5 / 1 / 18
10,480
749
5,431
8,533
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
7,802
557
10,024
10,732
3,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
11
0 / 8 / 3
7,905
565
6,880
12,835
4,493
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Unicorp69
Sun Wukong
12
2 / 8 / 0
8,420
601
6,213
14,256
8,396
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
7
23
Kills
3
3
Deaths
23
44
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
13
2
8
8.5
W
5
0
18
14
L
1
7
1
0.21
L
Medusa
0
8
3
0.19
L
Sun Wukong
Unicorp69
Sun Wukong
2
8
0
0.25
W
Awilix
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,450
Damage
23,117
35,095
Taken
37,823
18,616
Mitigated
16,609
16,021
Healing
2,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
13,499
7,625
0
6,494
17,442
12,218
1,107
5,093
12,349
0
42,316
W
13,520
2,745
0
5,443
9,120
2,865
720
2,764
6,356
55,770
0
L
10,024
635
0
848
10,732
3,720
0
3,943
6,789
27,917
0
L
Medusa
6,880
2,076
0
266
12,835
4,493
98
5,098
7,737
0
18,005
L
Sun Wukong
Unicorp69
Sun Wukong
6,213
1,263
469
1,372
14,256
8,396
360
4,883
9,373
2,979
26,893
W
Awilix
5,431
1,821
0
4,084
8,533
3,533
712
3,247
5,286
0
24,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,566
Gold Earned
24,127
159
Minions Killed
110
9
Camps Cleared
3
852,594
Distance Traveled
736,578
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,407
815
58
4
4
284,456
1
W
Sol
10,679
763
70
5
4
276,839
1
L
Merlin
7,802
557
34
2
2
220,974
2
L
Medusa
7,905
565
32
2
1
235,515
4
L
Sun Wukong
8,420
601
44
3
0
280,089
8
W
Awilix
10,480
749
31
2
1
291,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role