Player Matchup

Charybdis
Charybdis
Benjaminmox
Charybdis
Level 154
God Stats
12W - 8L
1,611 SR
Queue Stats
416W - 383L
1,531 Elo+
Party 1
Sylvanus
Sylvanus
HandmadeCities
Sylvanus
Level 65
God Stats
10W - 10L
1,624 SR
Queue Stats
126W - 120L
1,502 Elo+
Party 1
Olorun
Olorun
Tashinatsu
Olorun
Level 106
God Stats
3W - 1L
1,547 SR
Queue Stats
248W - 226L
1,481 Elo+
Party 1
Team Averages
Level 108
1,594 SR
1,505 Elo+

VS

Team Averages
Level 50
1,498 SR
1,414 Elo+
Ullr
Ullr
 
Ullr
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AlvaPitta
Ares
Level 8
God Stats
4W - 5L
1,587 SR
Queue Stats
21W - 30L
1,473 Elo+
Solo
Ra
Ra
Malucoblz02
Ra
Level 27
God Stats
1W - 3L
1,408 SR
Queue Stats
13W - 36L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Benjaminmox
Charybdis
15
11 / 2 / 6
11,016
787
16,560
9,168
3,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
14
4 / 0 / 13
9,656
690
8,603
14,487
16,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Tashinatsu
Olorun
14
2 / 2 / 14
9,673
691
9,057
7,658
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
2 / 3 / 1
8,974
641
6,125
13,074
5,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
11
0 / 6 / 4
8,709
622
7,845
15,093
16,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 8 / 1
7,901
564
4,287
9,247
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
17
Kills
3
4
Deaths
17
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
3
1
0.83
L
Ares
0
6
4
0.33
W
Charybdis
Benjaminmox
Charybdis
11
2
6
7
W
Sylvanus
4
0
13
10.5
L
1
8
1
0.19
W
Olorun
Tashinatsu
Olorun
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,220
Damage
18,257
31,313
Taken
37,414
24,385
Mitigated
25,245
15,842
Healing
3,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,125
1,137
0
592
13,074
5,959
58
6,501
5,917
0
36,247
L
Ares
7,845
0
0
2,040
15,093
16,027
0
5,251
9,368
11,158
0
W
Charybdis
Benjaminmox
Charybdis
16,560
8,842
0
1,791
9,168
3,914
1,576
2,988
6,112
0
54,629
W
Sylvanus
8,603
1,840
2,580
8,419
14,487
16,644
419
4,520
9,655
17,524
0
L
4,287
703
442
337
9,247
3,259
0
4,128
4,899
24,956
0
W
Olorun
Tashinatsu
Olorun
9,057
4,700
1,045
2,007
7,658
3,827
1,055
4,457
3,055
43,545
4,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,345
Gold Earned
25,584
178
Minions Killed
135
9
Camps Cleared
3
744,211
Distance Traveled
757,475
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,974
641
61
4
1
267,388
2
L
Ares
8,709
622
10
1
1
259,427
2
W
Charybdis
11,016
787
73
5
4
245,372
1
W
Sylvanus
9,656
690
22
2
0
243,662
3
L
Ra
7,901
564
64
5
1
230,660
2
W
Olorun
9,673
691
83
6
5
255,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role