Player Matchup

Set
Set
Gholden
Set
Level 57
God Stats
0W - 2L
1,580 SR
Queue Stats
29W - 28L
1,466 Elo+
Party 1
Medusa
Medusa
InkedLive
Medusa
Level 14
God Stats
0W - 3L
1,604 SR
Queue Stats
24W - 20L
1,178 Elo+
Party 4
Sun Wukong
Sun Wukong
SableAura
Sun Wukong
Level 14
God Stats
2W - 2L
1,438 SR
Queue Stats
13W - 18L
1,403 Elo+
Solo
Poseidon
Poseidon
TheThickestStick
Poseidon
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 14L
1,500 Elo+
Party 4
Tiamat
Tiamat
bahamut2319
Tiamat
Level 2
God Stats
3W - 3L
1,683 SR
Queue Stats
5W - 6L
1,643 Elo+
Party 1
Team Averages
Level 18
1,561 SR
1,438 Elo+

VS

Team Averages
Level 32
1,424 SR
1,371 Elo+
Hades
Hades
LittleEwokMan
Hades
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
22W - 38L
1,280 Elo+
Party 2
Da Ji
Da Ji
Loboh16
Da Ji
Level 11
God Stats
4W - 5L
1,382 SR
Queue Stats
17W - 11L
1,505 Elo+
Party 3
Olorun
Olorun
RaggedyPants
Olorun
Level 15
God Stats
6W - 9L
1,284 SR
Queue Stats
80W - 80L
1,236 Elo+
Party 2
Ra
Ra
ScrackS
Ra
Level 16
God Stats
3W - 1L
1,558 SR
Queue Stats
4W - 7L
1,333 Elo+
Solo
Apollo
Apollo
SirArteis
Apollo
Level 102
God Stats
2W - 2L
1,397 SR
Queue Stats
46W - 45L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
18
6 / 9 / 12
12,051
1,096
13,375
27,536
12,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
InkedLive
Medusa
18
3 / 6 / 8
11,042
1,004
12,332
17,280
6,416
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
SableAura
Sun Wukong
19
9 / 10 / 8
13,400
1,218
20,822
27,203
23,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
4 / 11 / 12
12,000
1,091
14,492
20,205
8,221
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
18
0 / 11 / 9
9,977
907
2,536
18,193
7,774
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 22
11,365
1,033
3,630
13,630
10,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Loboh16
Da Ji
20
9 / 3 / 20
13,086
1,190
17,220
13,490
6,049
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Olorun
19
4 / 6 / 17
11,890
1,081
17,443
13,153
5,793
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 5 / 12
10,838
985
6,600
10,073
4,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
SirArteis
Apollo
20
34 / 2 / 4
18,403
1,673
60,519
19,496
9,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
122
22
Kills
47
47
Deaths
22
49
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Set
6
9
12
1.33
L
Medusa
InkedLive
Medusa
3
6
8
1.17
W
0
6
22
1.83
W
Da Ji
Loboh16
Da Ji
9
3
20
6.33
W
Olorun
4
6
17
2.08
L
Sun Wukong
SableAura
Sun Wukong
9
10
8
1.3
W
0
5
12
1.2
W
Apollo
SirArteis
Apollo
34
2
4
18
L
4
11
12
0.91
L
Tiamat
0
11
9
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,557
Damage
105,412
110,417
Taken
69,842
58,824
Mitigated
36,302
10,447
Healing
17,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
13,375
5,958
0
1,274
27,536
12,813
0
6,541
20,995
0
27,396
L
Medusa
InkedLive
Medusa
12,332
6,488
582
1,758
17,280
6,416
0
5,063
12,217
0
35,834
W
3,630
1,207
0
754
13,630
10,636
0
3,578
10,052
8,975
0
W
Da Ji
Loboh16
Da Ji
17,220
3,587
0
317
13,490
6,049
0
2,895
10,595
0
29,230
W
Olorun
17,443
6,892
687
2,178
13,153
5,793
0
3,109
10,044
37,468
0
L
Sun Wukong
SableAura
Sun Wukong
20,822
3,878
0
5,162
27,203
23,600
0
7,833
19,370
0
45,185
W
6,600
560
1,060
1,767
10,073
4,254
0
1,360
8,713
37,347
0
W
Apollo
SirArteis
Apollo
60,519
37,109
0
11,009
19,496
9,570
0
5,412
14,084
0
92,490
L
14,492
2,590
0
619
20,205
8,221
0
5,824
14,381
34,987
2,062
L
Tiamat
2,536
1,509
0
1,052
18,193
7,774
0
2,412
15,781
11,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,470
Gold Earned
65,582
209
Minions Killed
236
4
Camps Cleared
9
998,871
Distance Traveled
950,480
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,051
1,096
38
3
1
224,119
0
L
Medusa
11,042
1,004
63
6
0
220,877
0
W
Hades
11,365
1,033
10
1
0
142,710
0
W
Da Ji
13,086
1,190
24
2
5
242,315
0
W
Olorun
11,890
1,081
41
4
1
193,602
0
L
Sun Wukong
13,400
1,218
53
5
2
242,208
1
W
Ra
10,838
985
78
7
0
163,939
0
W
Apollo
18,403
1,673
83
8
3
207,914
0
L
Poseidon
12,000
1,091
39
4
1
199,590
0
L
Tiamat
9,977
907
16
1
0
112,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role