Player Matchup

Pele
Pele
Haise-uwu
Pele
Level 26
God Stats
4W - 5L
1,224 SR
Queue Stats
107W - 76L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
Mr_Poppins69
Sun Wukong
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,299 Elo+
Solo
Merlin
Merlin
MustacheDuck4W
Merlin
Level 28
God Stats
4W - 2L
1,789 SR
Queue Stats
55W - 53L
1,474 Elo+
Solo
Ares
Ares
Spo_ko21
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,283 Elo+
Solo
He Bo
He Bo
ghhgga
He Bo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,386 Elo+
Solo
Team Averages
Level 18
1,503 SR
1,382 Elo+

VS

Team Averages
Level 14
1,465 SR
1,290 Elo+
Bellona
Bellona
Budda_saint
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,194 Elo+
Solo
Susano
Susano
EnablerX420
Susano
Level 29
God Stats
5W - 5L
1,451 SR
Queue Stats
128W - 122L
1,392 Elo+
Solo
Xbalanque
Xbalanque
Kim_bros2
Xbalanque
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,108 Elo+
Solo
Janus
Janus
Mannyx11
Janus
Level 29
God Stats
1W - 2L
1,376 SR
Queue Stats
104W - 83L
1,501 Elo+
Solo
Hades
Hades
SICKDUBZSTEP008
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
9 / 3 / 12
8,758
547
11,385
11,511
3,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Mr_Poppins69
Sun Wukong
14
10 / 1 / 9
9,030
564
7,420
9,977
7,599
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
12 / 4 / 6
8,849
553
11,457
7,809
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
11
0 / 1 / 3
6,492
406
1,184
9,475
5,560
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
ghhgga
He Bo
1
0 / 0 / 0
3,111
194
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Budda_saint
Bellona
5
0 / 6 / 0
5,048
316
1,880
6,317
4,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
13
2 / 4 / 0
7,584
474
6,133
10,731
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Kim_bros2
Xbalanque
6
2 / 11 / 2
6,299
394
3,770
8,473
2,235
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Mannyx11
Janus
14
3 / 2 / 1
8,898
556
10,172
8,111
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 8 / 2
6,791
424
3,231
10,757
6,205
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
31
Kills
9
9
Deaths
31
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
Budda_saint
Bellona
0
6
0
0
L
Susano
2
4
0
0.5
W
Pele
9
3
12
5
L
Xbalanque
Kim_bros2
Xbalanque
2
11
2
0.27
L
Janus
Mannyx11
Janus
3
2
1
1.75
W
Sun Wukong
Mr_Poppins69
Sun Wukong
10
1
9
14.5
W
12
4
6
3.75
L
2
8
2
0.38
W
Ares
0
1
3
1.5
W
He Bo
ghhgga
He Bo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,446
Damage
25,186
38,772
Taken
44,389
19,324
Mitigated
19,196
6,746
Healing
6,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Budda_saint
Bellona
1,880
660
0
485
6,317
4,407
0
477
5,756
981
10,866
L
Susano
6,133
1,029
0
3,494
10,731
3,606
0
1,656
8,923
0
49,134
W
Pele
11,385
4,885
0
2,112
11,511
3,660
38
2,783
8,708
0
47,466
L
Xbalanque
Kim_bros2
Xbalanque
3,770
1,845
0
108
8,473
2,235
397
3,021
5,188
0
6,011
L
Janus
Mannyx11
Janus
10,172
1,529
0
920
8,111
2,743
792
3,043
4,880
58,111
0
W
Sun Wukong
Mr_Poppins69
Sun Wukong
7,420
1,759
0
2,957
9,977
7,599
442
2,701
7,120
0
37,097
W
11,457
1,267
69
1,608
7,809
2,505
386
2,115
5,620
42,186
0
L
3,231
309
25
1,025
10,757
6,205
192
3,484
7,001
16,605
0
W
Ares
1,184
62
0
0
9,475
5,560
536
5,315
3,780
15,790
0
W
He Bo
ghhgga
He Bo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,240
Gold Earned
34,620
236
Minions Killed
268
0
Camps Cleared
0
1,161,333
Distance Traveled
1,203,827
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,048
316
17
1
0
120,939
1
L
Susano
7,584
474
87
5
0
309,356
0
W
Pele
8,758
547
68
4
0
327,795
3
L
Xbalanque
6,299
394
7
0
0
223,273
1
L
Janus
8,898
556
130
8
0
295,378
0
W
Sun Wukong
9,030
564
70
4
0
318,285
2
W
Merlin
8,849
553
72
5
0
270,897
0
L
Hades
6,791
424
27
2
0
254,881
3
W
Ares
6,492
406
26
2
0
244,356
1
W
He Bo
3,111
194
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role