Player Matchup

Yemoja
Yemoja
Dropskullz
Yemoja
Level 107
God Stats
3W - 1L
1,970 SR
Queue Stats
84W - 65L
1,588 Elo+
Party 1
Charybdis
Charybdis
RanphaRoxMyJox
Charybdis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
ScaryPineapples
Anubis
Level 29
God Stats
0W - 3L
1,163 SR
Queue Stats
29W - 40L
1,399 Elo+
Solo
King Arthur
King Arthur
SoreJaguar0
King Arthur
Level 24
God Stats
3W - 2L
1,723 SR
Queue Stats
37W - 30L
1,515 Elo+
Party 1
Cliodhna
Cliodhna
whaleshark99
Cliodhna
Level 89
God Stats
3W - 2L
1,573 SR
Queue Stats
96W - 79L
1,584 Elo+
Party 1
Team Averages
Level 55
1,586 SR
1,517 Elo+

VS

Team Averages
Level 83
1,654 SR
1,503 Elo+
Ganesha
Ganesha
 
Ganesha
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
CornSuccy
Loki
Level 32
God Stats
4W - 0L
1,822 SR
Queue Stats
40W - 49L
1,384 Elo+
Party 3
Vulcan
Vulcan
PickleSuccy
Vulcan
Level 108
God Stats
4W - 1L
1,502 SR
Queue Stats
54W - 65L
1,391 Elo+
Party 3
Osiris
Osiris
frNME
Osiris
Level 129
God Stats
6W - 2L
1,734 SR
Queue Stats
95W - 78L
1,618 Elo+
Party 2
Rama
Rama
rdemanta
Rama
Level 49
God Stats
17W - 9L
1,711 SR
Queue Stats
55W - 44L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dropskullz
Yemoja
16
1 / 4 / 4
10,144
634
5,954
16,223
19,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
RanphaRoxMyJox
Charybdis
15
0 / 7 / 2
8,919
557
8,354
19,091
7,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 9 / 2
8,699
544
6,535
14,569
6,832
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
SoreJaguar0
King Arthur
16
0 / 7 / 6
9,350
584
7,535
22,057
14,304
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
whaleshark99
Cliodhna
18
5 / 5 / 1
11,851
741
23,546
17,658
13,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
0 / 0 / 25
12,375
773
12,568
17,518
22,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
18
6 / 0 / 7
12,111
757
7,353
8,472
3,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
19
8 / 1 / 12
12,886
805
27,412
10,181
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
frNME
Osiris
20
10 / 0 / 12
13,717
857
17,396
20,096
25,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
18
8 / 5 / 6
13,008
813
15,396
13,794
7,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
94
6
Kills
32
32
Deaths
6
15
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
25
12.5
W
Loki
6
0
7
9.5
L
Yemoja
Dropskullz
Yemoja
1
4
4
0.75
W
Vulcan
8
1
12
14
L
Charybdis
RanphaRoxMyJox
Charybdis
0
7
2
0.14
L
0
9
2
0.11
L
King Arthur
SoreJaguar0
King Arthur
0
7
6
0.43
W
Osiris
frNME
Osiris
10
0
12
16
W
Rama
8
5
6
2.2
L
Cliodhna
whaleshark99
Cliodhna
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,924
Damage
80,125
89,598
Taken
70,061
61,208
Mitigated
63,559
21,723
Healing
18,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
12,568
1,083
3,685
5,561
17,518
22,095
607
4,073
13,445
30,202
0
W
Loki
7,353
1,795
0
360
8,472
3,862
0
1,645
6,827
0
27,772
L
Yemoja
Dropskullz
Yemoja
5,954
1,217
5,092
3,253
16,223
19,036
235
9,833
6,390
18,441
0
W
Vulcan
27,412
13,546
0
0
10,181
5,214
462
1,927
8,254
68,262
0
L
Charybdis
RanphaRoxMyJox
Charybdis
8,354
4,959
0
3,876
19,091
7,271
0
7,410
11,681
0
40,078
L
6,535
156
829
1,818
14,569
6,832
105
6,487
8,082
29,587
0
L
King Arthur
SoreJaguar0
King Arthur
7,535
687
601
2,236
22,057
14,304
0
11,200
10,857
0
25,674
W
Osiris
frNME
Osiris
17,396
4,916
1,778
5,838
20,096
25,057
811
2,309
17,787
6,931
50,220
W
Rama
15,396
7,427
0
1,416
13,794
7,331
2,166
3,296
10,498
0
41,216
L
Cliodhna
whaleshark99
Cliodhna
23,546
2,512
0
4,018
17,658
13,765
0
7,682
9,976
0
54,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,963
Gold Earned
64,097
288
Minions Killed
343
6
Camps Cleared
9
1,336,541
Distance Traveled
1,489,387
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,375
773
4
0
0
317,968
3
W
Loki
12,111
757
61
4
0
287,663
0
L
Yemoja
10,144
634
28
2
0
260,878
0
W
Vulcan
12,886
805
116
7
0
297,295
0
L
Charybdis
8,919
557
81
5
1
235,026
4
L
Anubis
8,699
544
62
4
0
235,182
1
L
King Arthur
9,350
584
36
2
1
296,504
1
W
Osiris
13,717
857
95
6
3
339,929
2
W
Rama
13,008
813
67
4
6
246,532
2
L
Cliodhna
11,851
741
81
5
4
308,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role