Player Matchup

Rama
Rama
 
Rama
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
EzWinGG420
Vamana
Level 84
God Stats
9W - 5L
1,905 SR
Queue Stats
777W - 808L
1,397 Elo+
Party 1
Fafnir
Fafnir
LiveStatistic
Fafnir
Level 160
God Stats
12W - 13L
1,530 SR
Queue Stats
1,324W - 1,396L
1,397 Elo+
Party 1
Zhong Kui
Zhong Kui
PandemicCashew
Zhong Kui
Level 146
God Stats
26W - 26L
1,432 SR
Queue Stats
1,301W - 1,360L
1,396 Elo+
Party 1
Cerberus
Cerberus
ZeroPoison
Cerberus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,400 Elo+
Solo
Team Averages
Level 118
1,574 SR
1,418 Elo+

VS

Team Averages
Level 113
1,503 SR
1,483 Elo+
Hades
Hades
 
Hades
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Abarice
Freya
Level 68
God Stats
3W - 1L
1,558 SR
Queue Stats
135W - 118L
1,438 Elo+
Solo
Neith
Neith
Il-CrUs-Il
Neith
Level 123
God Stats
3W - 3L
1,512 SR
Queue Stats
171W - 181L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
MATPlaythings
Nu Wa
Level 129
God Stats
7W - 7L
1,617 SR
Queue Stats
378W - 368L
1,501 Elo+
Party 2
King Arthur
King Arthur
QQiQQ
King Arthur
Level 107
God Stats
13W - 16L
1,327 SR
Queue Stats
835W - 774L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
5 / 6 / 9
11,078
791
14,192
15,507
5,598
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vamana
EzWinGG420
Vamana
17
3 / 9 / 7
9,854
704
11,778
30,925
24,148
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 9 / 8
9,273
662
9,147
17,768
20,734
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
PandemicCashew
Zhong Kui
17
5 / 10 / 5
10,667
762
7,744
17,889
9,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
ZeroPoison
Cerberus
16
2 / 10 / 9
10,272
734
9,868
26,081
25,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
8 / 5 / 20
11,659
833
13,676
13,354
13,597
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
Abarice
Freya
18
9 / 4 / 19
11,293
807
20,687
13,572
6,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
18
11 / 4 / 23
11,952
854
26,548
12,361
5,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 2 / 27
13,259
947
25,314
10,955
5,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
QQiQQ
King Arthur
20
5 / 0 / 26
11,263
805
7,870
14,914
15,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
158
15
Kills
43
44
Deaths
15
38
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
6
9
1.58
W
Hades
 
Hades
8
5
20
3.6
W
Freya
Abarice
Freya
9
4
19
4.63
L
Vamana
EzWinGG420
Vamana
3
9
7
0.72
W
Neith
11
4
23
5.63
L
0
9
8
0.44
W
10
2
27
11.75
L
Zhong Kui
PandemicCashew
Zhong Kui
5
10
5
0.75
W
King Arthur
QQiQQ
King Arthur
5
0
26
18
L
Cerberus
ZeroPoison
Cerberus
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,729
Damage
94,095
108,170
Taken
65,156
85,483
Mitigated
46,634
27,723
Healing
29,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
14,192
9,357
448
4,432
15,507
5,598
1,159
9,389
6,118
0
36,487
W
Hades
 
Hades
13,676
0
2,933
3,401
13,354
13,597
556
6,427
6,927
26,340
0
W
Freya
Abarice
Freya
20,687
7,995
3,279
4,545
13,572
6,708
2,647
5,291
8,281
32,967
0
L
Vamana
EzWinGG420
Vamana
11,778
5,347
0
10,565
30,925
24,148
0
16,987
13,938
0
28,648
W
Neith
26,548
8,637
1,265
2,263
12,361
5,705
583
5,332
7,029
0
38,817
L
9,147
2,616
991
2,321
17,768
20,734
112
10,312
7,456
25,024
0
W
25,314
2,911
1,375
3,469
10,955
5,522
1,852
2,908
8,047
56,531
0
L
Zhong Kui
PandemicCashew
Zhong Kui
7,744
2,225
214
2,777
17,889
9,957
601
9,656
8,233
17,561
0
W
King Arthur
QQiQQ
King Arthur
7,870
462
2,492
4,607
14,914
15,102
0
6,801
8,113
0
13,354
L
Cerberus
ZeroPoison
Cerberus
9,868
704
1,849
4,126
26,081
25,046
0
13,333
12,748
23,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,144
Gold Earned
59,426
164
Minions Killed
154
0
Camps Cleared
0
1,047,983
Distance Traveled
1,312,029
9
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,078
791
43
3
0
191,988
1
W
Hades
11,659
833
27
2
0
267,677
5
W
Freya
11,293
807
21
2
0
231,106
3
L
Vamana
9,854
704
28
2
0
232,609
0
W
Neith
11,952
854
18
1
0
248,440
9
L
Fafnir
9,273
662
21
2
0
215,494
1
W
Nu Wa
13,259
947
76
5
0
249,916
6
L
Zhong Kui
10,667
762
35
3
0
189,894
3
W
King Arthur
11,263
805
12
1
0
314,890
8
L
Cerberus
10,272
734
37
3
0
217,998
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role