Player Matchup

Sol
Sol
GroestenHaus665
Sol
Level 114
God Stats
0W - 1L
1,190 SR
Queue Stats
56W - 70L
1,425 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GusgusTheRussian
Ah Muzen Cab
Level 107
God Stats
3W - 3L
1,491 SR
Queue Stats
197W - 97L
1,513 Elo+
Party 1
Chaac
Chaac
LordOfPain6669
Chaac
Level 88
God Stats
0W - 1L
1,422 SR
Queue Stats
25W - 32L
1,487 Elo+
Party 1
Team Averages
Level 103
1,368 SR
1,475 Elo+

VS

Team Averages
Level 37
1,500 SR
1,560 Elo+
Hachiman
Hachiman
ILoveBackCamps
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,668 Elo+
Party 2
Ymir
Ymir
SocialBanana
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,289 Elo+
Party 2
Merlin
Merlin
ηøνâ
Merlin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 20L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 5
11,177
657
15,244
12,977
4,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
GusgusTheRussian
Ah Muzen Cab
13
3 / 4 / 3
10,431
614
15,443
13,358
4,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 6 / 6
10,775
634
10,355
24,852
18,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
12 / 3 / 3
12,696
747
23,765
18,669
8,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 2 / 14
11,773
693
5,324
20,320
29,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
ηøνâ
Merlin
15
3 / 3 / 11
10,963
645
13,284
8,938
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
8
Kills
16
16
Deaths
8
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
L
Ah Muzen Cab
GusgusTheRussian
Ah Muzen Cab
3
4
3
1.13
W
Hachiman
12
3
3
4.5
L
2
6
6
0.83
W
1
2
14
4
W
Merlin
ηøνâ
Merlin
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,042
Damage
42,373
51,187
Taken
47,927
27,248
Mitigated
41,607
19,033
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,244
4,511
0
4,301
12,977
4,380
850
6,092
6,885
35,629
2,881
L
Ah Muzen Cab
GusgusTheRussian
Ah Muzen Cab
15,443
5,289
0
3,225
13,358
4,488
609
3,747
9,611
0
50,320
W
Hachiman
23,765
14,904
0
6,409
18,669
8,144
2,379
6,121
12,548
0
65,610
L
10,355
1,007
0
11,507
24,852
18,380
118
9,399
15,453
0
38,939
W
5,324
876
0
1,811
20,320
29,263
57
6,480
13,840
12,591
0
W
Merlin
ηøνâ
Merlin
13,284
449
0
705
8,938
4,200
590
1,775
7,163
37,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,383
Gold Earned
35,432
204
Minions Killed
208
9
Camps Cleared
3
856,770
Distance Traveled
903,232
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,177
657
67
4
1
285,584
1
L
Ah Muzen Cab
10,431
614
74
4
5
287,572
0
W
Hachiman
12,696
747
106
6
1
316,844
4
L
Chaac
10,775
634
63
4
3
283,614
2
W
Ymir
11,773
693
26
2
0
283,176
0
W
Merlin
10,963
645
76
4
2
303,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role