Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
casaresmatias2
Ymir
Level 27
God Stats
3W - 3L
1,541 SR
Queue Stats
46W - 46L
1,416 Elo+
Party 1
Zeus
Zeus
teycerg11
Zeus
Level 95
God Stats
1W - 0L
1,710 SR
Queue Stats
50W - 44L
1,438 Elo+
Party 1
Team Averages
Level 84
1,583 SR
1,451 Elo+

VS

Team Averages
Level 40
1,519 SR
1,316 Elo+
Agni
Agni
BarryMccocinner
Agni
Level 14
God Stats
0W - 4L
1,151 SR
Queue Stats
3W - 17L
1,121 Elo+
Party 2
Mulan
Mulan
Snuckable
Mulan
Level 79
God Stats
37W - 25L
1,679 SR
Queue Stats
244W - 215L
1,547 Elo+
Party 2
Hou Yi
Hou Yi
The guy2484
Hou Yi
Level 27
God Stats
1W - 1L
1,727 SR
Queue Stats
105W - 99L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
6 / 1 / 11
8,254
825
8,683
6,068
1,950
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
8 / 0 / 10
9,069
907
5,478
6,989
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
12
6 / 3 / 9
8,090
809
10,266
8,117
2,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
6,268
627
5,793
8,869
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Snuckable
Mulan
10
3 / 6 / 1
7,701
770
5,153
11,438
11,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
9
1 / 6 / 1
6,162
616
4,059
8,770
3,078
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
20
Kills
4
4
Deaths
20
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
11
11.5
L
0
8
2
0.13
L
Mulan
Snuckable
Mulan
3
6
1
0.58
L
Hou Yi
1
6
1
0.25
W
8
0
10
13
W
Zeus
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,427
Damage
15,005
21,174
Taken
29,077
11,283
Mitigated
17,726
6,015
Healing
2,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,683
1,324
0
1,191
6,068
1,950
371
1,765
4,303
0
28,198
L
5,793
344
15
337
8,869
3,079
0
5,356
3,513
24,025
0
L
Mulan
Snuckable
Mulan
5,153
762
160
1,691
11,438
11,569
0
5,076
6,362
0
8,877
L
Hou Yi
4,059
1,867
0
400
8,770
3,078
0
5,426
3,344
0
11,948
W
5,478
684
0
2,636
6,989
6,714
135
1,127
5,862
20,607
0
W
Zeus
10,266
902
0
2,188
8,117
2,619
156
3,354
4,763
19,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,413
Gold Earned
20,131
105
Minions Killed
65
8
Camps Cleared
0
533,763
Distance Traveled
454,353
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,254
825
49
5
3
187,142
2
L
Agni
6,268
627
42
4
0
144,213
0
L
Mulan
7,701
770
7
1
0
161,888
5
L
Hou Yi
6,162
616
16
2
0
148,252
1
W
Ymir
9,069
907
36
4
2
180,013
1
W
Zeus
8,090
809
20
2
3
166,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role