Player Matchup

Ullr
Ullr
Lv__Unknown
Ullr
Level 76
God Stats
1W - 1L
1,332 SR
Queue Stats
95W - 98L
1,421 Elo+
Party 3
Nemesis
Nemesis
OssaamaBinBallin
Nemesis
Level 77
God Stats
19W - 15L
1,589 SR
Queue Stats
106W - 113L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
WithinTwoWorlds
Gilgamesh
Level 100
God Stats
55W - 38L
1,601 SR
Queue Stats
265W - 244L
1,492 Elo+
Solo
Terra
Terra
sunshineiss
Terra
Level 89
God Stats
2W - 1L
1,499 SR
Queue Stats
44W - 50L
1,462 Elo+
Party 3
Ah Puch
Ah Puch
temp-954876
Ah Puch
Level 50
God Stats
4W - 3L
1,477 SR
Queue Stats
133W - 156L
1,436 Elo+
Party 2
Team Averages
Level 78
1,500 SR
1,459 Elo+

VS

Team Averages
Level 106
1,537 SR
1,512 Elo+
Horus
Horus
Deklan99
Horus
Level 137
God Stats
8W - 8L
1,431 SR
Queue Stats
157W - 129L
1,512 Elo+
Party 1
Skadi
Skadi
Gracefulviolets
Skadi
Level 115
God Stats
80W - 68L
1,487 SR
Queue Stats
172W - 170L
1,516 Elo+
Solo
Serqet
Serqet
Kaoetic
Serqet
Level 84
God Stats
11W - 5L
1,521 SR
Queue Stats
199W - 140L
1,510 Elo+
Solo
Vulcan
Vulcan
OnlyfansAppa
Vulcan
Level 69
God Stats
1W - 2L
1,686 SR
Queue Stats
296W - 322L
1,505 Elo+
Solo
Sol
Sol
xEpiccx
Sol
Level 123
God Stats
12W - 10L
1,557 SR
Queue Stats
171W - 142L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 2
3,561
594
1,375
2,756
602
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
4 / 0 / 0
4,491
749
1,456
3,511
972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
WithinTwoWorlds
Gilgamesh
8
1 / 0 / 0
4,520
753
1,383
1,782
959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 0 / 2
3,568
595
594
2,380
863
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
temp-954876
Ah Puch
7
1 / 0 / 2
4,435
739
2,105
2,336
593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Deklan99
Horus
5
0 / 1 / 1
3,653
609
1,159
2,797
904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
0 / 1 / 0
3,672
612
805
2,913
945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Kaoetic
Serqet
1
0 / 0 / 0
2,805
468
0
8
1
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vulcan
7
0 / 3 / 0
3,941
657
1,737
2,754
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
6
1 / 1 / 0
3,739
623
1,568
2,875
571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
1
1
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
Deklan99
Horus
0
1
1
0.5
L
0
1
0
0
L
Serqet
Kaoetic
Serqet
0
0
0
0
W
0
1
2
1
L
Vulcan
0
3
0
0
W
4
0
0
4
W
Gilgamesh
WithinTwoWorlds
Gilgamesh
1
0
0
1
W
0
0
2
1
W
Ah Puch
temp-954876
Ah Puch
1
0
2
2
L
Sol
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,913
Damage
5,269
12,765
Taken
11,347
3,989
Mitigated
3,293
3,096
Healing
3,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Deklan99
Horus
1,159
598
224
1,240
2,797
904
0
410
2,387
0
5,950
L
805
311
0
0
2,913
945
0
0
2,913
0
12,918
L
Serqet
Kaoetic
Serqet
0
0
0
0
8
1
0
0
8
0
809
W
1,375
410
0
250
2,756
602
0
1,014
1,712
0
12,311
L
Vulcan
1,737
251
0
362
2,754
872
0
1,721
1,033
17,125
0
W
1,456
791
0
379
3,511
972
0
641
2,862
0
15,801
W
Gilgamesh
WithinTwoWorlds
Gilgamesh
1,383
0
0
840
1,782
959
92
0
1,782
0
17,713
W
594
91
98
406
2,380
863
0
534
1,846
7,798
0
W
Ah Puch
temp-954876
Ah Puch
2,105
156
0
1,123
2,336
593
0
846
1,258
20,732
0
L
Sol
1,568
484
0
1,380
2,875
571
0
568
2,307
16,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,575
Gold Earned
17,810
185
Minions Killed
120
0
Camps Cleared
0
672,626
Distance Traveled
496,609
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,653
609
8
1
0
129,221
1
L
Skadi
3,672
612
35
6
0
113,414
2
L
Serqet
2,805
468
3
1
0
16,557
0
W
Ullr
3,561
594
25
4
0
123,711
0
L
Vulcan
3,941
657
34
6
0
123,526
1
W
Nemesis
4,491
749
39
7
0
144,894
0
W
Gilgamesh
4,520
753
45
8
0
137,411
2
W
Terra
3,568
595
21
4
0
139,407
1
W
Ah Puch
4,435
739
55
9
0
127,203
2
L
Sol
3,739
623
40
7
0
113,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role